MTG / Dragons Maze
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Ral Zarek
Dragon's Maze
(M)
Collector #: 094
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Legendary Planeswalker - Ral
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[+1]: Tap target permanent, then untap another target permanent. [-2]: Ral Zarek deals 3 damage to any target. [-7]: Flip five coins. Take an extra turn after this one for each coin that comes up heads. |4| |
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- NM
- EX
- VG
- G
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Vorel of the Hull Clade
Dragon's Maze
(R)
Collector #: 115
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1/4 Legendary Creature - Human Merfolk
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- NM
- EX
- VG
- G
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Izzet Guildgate
Dragon's Maze
(C)
Collector #: 151
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Land - Gate
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Izzet Guildgate enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Tithe Drinker
Dragon's Maze
(C)
Collector #: 109
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2/1 Creature - Vampire
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Lifelink (Damage dealt by this creature also causes you to gain that much life.) Extort (Whenever you cast a spell, you may pay |
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- NM
- EX
- VG
- G
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Pontiff of Blight
Dragon's Maze
(R)
Collector #: 027
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2/7 Creature - Zombie Cleric
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Extort (Whenever you cast a spell, you may pay Other creatures you control have extort.(If a creature has multiple instances of extort, each triggers separately.) |
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- NM
- EX
- VG
- G
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Mirko Vosk, Mind Drinker
Dragon's Maze
(R)
Collector #: 085
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2/4 Legendary Creature - Vampire
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Flying Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard. |
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- NM
- EX
- VG
- G
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Selesnya Guildgate
Dragon's Maze
(C)
Collector #: 155
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Land - Gate
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Selesnya Guildgate enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Beck // Call
Dragon's Maze
(R)
Collector #: 123
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Sorcery
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Beck: Whenever a creature enters the battlefield this turn, you may draw a card. Call: Put four 1/1 white Bird creature tokens with flying onto the battlefield. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Rakdos Cluestone
Dragon's Maze
(C)
Collector #: 143
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Artifact
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- NM
- EX
- VG
- G
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Tajic, Blade of the Legion
Dragon's Maze
(R)
Collector #: 107
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2/2 Legendary Creature - Human Soldier
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Tajic, Blade of the Legion is indestructible. Battalion - Whenever Tajic and at least two other creatures attack, Tajic gets +5/+5 until end of turn. |
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- NM
- EX
- VG
- G
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Dimir Cluestone
Dragon's Maze
(C)
Collector #: 138
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Artifact
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- NM
- EX
- VG
- G
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Saruli Gatekeepers
Dragon's Maze
(C)
Collector #: 048
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2/4 Creature - Elf Warrior
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| When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 Life. | |
- NM
- EX
- VG
- G
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Unflinching Courage
Dragon's Maze
(U)
Collector #: 111
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has trample and lifelink. |
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- NM
- EX
- VG
- G
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Golgari Guildgate
Dragon's Maze
(C)
Collector #: 149
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Land - Gate
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Golgari Guildgate enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Phytoburst
Dragon's Maze
(C)
Collector #: 046
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Sorcery
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| Target creature gets +5/+5 until end of turn. | |
- NM
- EX
- VG
- G
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Azorius Guildgate
Dragon's Maze
(C)
Collector #: 146
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Land - Gate
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Azorius Guildgate enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Izzet Cluestone
Dragon's Maze
(C)
Collector #: 141
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Artifact
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- NM
- EX
- VG
- G
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Plasm Capture
Dragon's Maze
(R)
Collector #: 091
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Instant
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| Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors to your mana pool, where X is that spell's converted mana cost. | |
- NM
- EX
- VG
- G
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Gaze of Granite
Dragon's Maze
(R)
Collector #: 072
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Sorcery
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| Destroy each nonland permanent with converted mana cost X or less. | |
- NM
- EX
- VG
- G
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Emmara Tandris
Dragon's Maze
(R)
Collector #: 068
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5/7 Legendary Creature - Elf Shaman
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| Prevent all damage that would be dealt to creature tokens you control. | |
- NM
- EX
- VG
- G
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Mutant's Prey
Dragon's Maze
(C)
Collector #: 045
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Instant
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| Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.) | |
- NM
- EX
- VG
- G
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Ready // Willing
Dragon's Maze
(R)
Collector #: 132
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Instant
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Ready: Creatures you control are indestructible this turn. Untap each creature you control. Willing: Creatures you control gain deathtouch and lifelink until end of turn> Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Deadbridge Chant
Dragon's Maze
(M)
Collector #: 063
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Enchantment
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When Deadbridge Chant enters the battlefield, mill ten cards. At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand. |
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- NM
- EX
- VG
- G
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Exava, Rakdos Blood Witch
Dragon's Maze
(R)
Collector #: 069
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3/3 Legendary Creature - Human Cleric
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First strike, haste Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Each other creature you control with a +1/+1 counter on it has haste. |
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- NM
- EX
- VG
- G
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Renegade Krasis
Dragon's Maze
(R)
Collector #: 047
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3/2 Creature - Beast Mutant
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Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on. |
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- NM
- EX
- VG
- G
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