MTG / Dragons Maze
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Izzet Guildgate
Dragon's Maze
(C)
Collector #: 151
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Land - Gate
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Izzet Guildgate enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Tithe Drinker
Dragon's Maze
(C)
Collector #: 109
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2/1 Creature - Vampire
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Lifelink (Damage dealt by this creature also causes you to gain that much life.) Extort (Whenever you cast a spell, you may pay |
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- NM
- EX
- VG
- G
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Zhur-Taa Ancient
Dragon's Maze
(R)
Collector #: 119
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7/5 Creature - Beast
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| Whenever a player taps a land for mana, that player adds one mana of any type that land produced. | |
- NM
- EX
- VG
- G
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Pontiff of Blight
Dragon's Maze
(R)
Collector #: 027
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2/7 Creature - Zombie Cleric
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Extort (Whenever you cast a spell, you may pay Other creatures you control have extort.(If a creature has multiple instances of extort, each triggers separately.) |
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- NM
- EX
- VG
- G
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Dimir Guildgate
Dragon's Maze
(C)
Collector #: 148
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Land - Gate
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Dimir Guildgate enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Beck // Call
Dragon's Maze
(R)
Collector #: 123
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Sorcery
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Beck: Whenever a creature enters the battlefield this turn, you may draw a card. Call: Put four 1/1 white Bird creature tokens with flying onto the battlefield. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Elemental Token
Dragon's Maze
(S)
Collector #: 001
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*/* Creature - Elemental
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| This creature's power and toughness are each equal to the number of creatures you control. | |
- NM
- EX
- VG
- G
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Ready // Willing
Dragon's Maze
(R)
Collector #: 132
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Instant
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Ready: Creatures you control are indestructible this turn. Untap each creature you control. Willing: Creatures you control gain deathtouch and lifelink until end of turn> Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Tajic, Blade of the Legion
Dragon's Maze
(R)
Collector #: 107
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2/2 Legendary Creature - Human Soldier
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Tajic, Blade of the Legion is indestructible. Battalion - Whenever Tajic and at least two other creatures attack, Tajic gets +5/+5 until end of turn. |
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- NM
- EX
- VG
- G
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Ral Zarek
Dragon's Maze
(M)
Collector #: 094
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Legendary Planeswalker - Ral
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[+1]: Tap target permanent, then untap another target permanent. [-2]: Ral Zarek deals 3 damage to any target. [-7]: Flip five coins. Take an extra turn after this one for each coin that comes up heads. |4| |
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- NM
- EX
- VG
- G
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Rakdos Cluestone
Dragon's Maze
(C)
Collector #: 143
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Artifact
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- NM
- EX
- VG
- G
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Golgari Guildgate
Dragon's Maze
(C)
Collector #: 149
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Land - Gate
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Golgari Guildgate enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Dimir Cluestone
Dragon's Maze
(C)
Collector #: 138
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Artifact
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- NM
- EX
- VG
- G
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Izzet Cluestone
Dragon's Maze
(C)
Collector #: 141
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Artifact
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- NM
- EX
- VG
- G
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Unflinching Courage
Dragon's Maze
(U)
Collector #: 111
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has trample and lifelink. |
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- NM
- EX
- VG
- G
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Deadbridge Chant
Dragon's Maze
(M)
Collector #: 063
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Enchantment
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When Deadbridge Chant enters the battlefield, mill ten cards. At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand. |
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- NM
- EX
- VG
- G
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Phytoburst
Dragon's Maze
(C)
Collector #: 046
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Sorcery
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| Target creature gets +5/+5 until end of turn. | |
- NM
- EX
- VG
- G
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Exava, Rakdos Blood Witch
Dragon's Maze
(R)
Collector #: 069
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3/3 Legendary Creature - Human Cleric
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First strike, haste Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Each other creature you control with a +1/+1 counter on it has haste. |
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- NM
- EX
- VG
- G
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Emmara Tandris
Dragon's Maze
(R)
Collector #: 068
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5/7 Legendary Creature - Elf Shaman
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| Prevent all damage that would be dealt to creature tokens you control. | |
- NM
- EX
- VG
- G
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Gleam of Battle
Dragon's Maze
(U)
Collector #: 073
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Enchantment
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| Whenever a creature you control attacks, put a +1/+1 counter on it. | |
- NM
- EX
- VG
- G
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Mutant's Prey
Dragon's Maze
(C)
Collector #: 045
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Instant
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| Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.) | |
- NM
- EX
- VG
- G
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Armed // Dangerous
Dragon's Maze
(U)
Collector #: 122
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Sorcery
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Armed: Target creature gets +1/+1 and gains double strike until end of turn. Dangerous: All Creatures able to block target creature this turn do so. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Blood Baron of Vizkopa
Dragon's Maze
(M)
Collector #: 057
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4/4 Creature - Vampire
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Lifelink, protection from white and black As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying. |
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- NM
- EX
- VG
- G
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Aetherling
Dragon's Maze
(R)
Collector #: 011
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4/5 Creature - Shapeshifter
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- NM
- EX
- VG
- G
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Melek, Izzet Paragon
Dragon's Maze
(R)
Collector #: 084
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2/4 Legendary Creature - Weird Wizard
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Play with the top card of your library revealed. You may cast the top card of your library if it's an instant or sorcery card. Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy. |
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- NM
- EX
- VG
- G
26 - 50 of 157 results