MTG / Dominaria
126 - 150 of 269 results
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Arcane Flight
Dominaria
(C)
Collector #: 043
FOIL
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1 and has flying. |
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- NM
- EX
- VG
- G
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Board the Weatherlight
Dominaria
(U)
Collector #: 008
FOIL
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Sorcery
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| Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) | |
- NM
- EX
- VG
- G
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Chainer's Torment
Dominaria
(U)
Collector #: 082
FOIL
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II - Chainer's Torment deals 2 damage to each opponent and you gain 2 life. III - Create an X/X black Nightmare Horror creature token, where X is half your life total, rounded up. It deals X damage to you. |
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- NM
- EX
- VG
- G
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Ghitu Chronicler
Dominaria
(C)
Collector #: 125
FOIL
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1/3 Creature - Human Wizard
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Kicker When Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Grow from the Ashes
Dominaria
(C)
Collector #: 164
FOIL
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Sorcery
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Kicker Search your library for a basic land card, put it onto the battlefield, then shuffle your library. if this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle your library. |
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- NM
- EX
- VG
- G
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Guardians of Koilos
Dominaria
(C)
Collector #: 216
FOIL
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4/4 Artifact Creature - Construct
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| When Guardians of Koilos enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.) | |
- NM
- EX
- VG
- G
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Homarid Explorer
Dominaria
(C)
Collector #: 053
FOIL
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3/3 Creature - Homarid Scout
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| When Homarid Explorer enters the battlefield, target player mills four cards. | |
- NM
- EX
- VG
- G
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Invoke the Divine
Dominaria
(C)
Collector #: 022
FOIL
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Instant
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| Destroy target artifact or enchantment. You gain 4 life. | |
- NM
- EX
- VG
- G
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Plains (252 C)
Dominaria
(L)
Collector #: 252
FOIL
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Precognition Field
Dominaria
(R)
Collector #: 061
FOIL
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Enchantment
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You may look at the top card of your library any time. You may cast the top card of your library if it’s an instant or sorcery card. |
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- NM
- EX
- VG
- G
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Primordial Wurm
Dominaria
(C)
Collector #: 177
FOIL
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7/6 Creature - Wurm
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- NM
- EX
- VG
- G
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Serra Angel
Dominaria
(U)
Collector #: 033
FOIL
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4/4 Creature - Angel
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| Flying, vigilance | |
- NM
- EX
- VG
- G
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The Antiquities War
Dominaria
(R)
Collector #: 042
FOIL
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II - Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. III - Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn. |
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- NM
- EX
- VG
- G
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Triumph of Gerrard
Dominaria
(U)
Collector #: 038
FOIL
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II - Put a +1/+1 counter on target creature you control with the greatest power. III - Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn. |
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- NM
- EX
- VG
- G
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Urza's Tome
Dominaria
(U)
Collector #: 235
FOIL
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Artifact - Book
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- NM
- EX
- VG
- G
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Fall of the Thran
Dominaria
(R)
Collector #: 018
FOIL
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Destroy all lands. II, III - Each player returns two land cards from their graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Kazarov, Sengir Pureblood
Dominaria
(R)
Collector #: 096
FOIL
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4/4 Legendary Creature - Vampire
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Flying Whenever a creature an opponent controls is dealt damage, put a +1/+1 counter on Kazarov, Sengir Pureblood. |
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- NM
- EX
- VG
- G
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Academy Journeymage
Dominaria
(C)
Collector #: 041
FOIL
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3/2 Creature - Human Wizard
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This spell costs When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand. |
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- NM
- EX
- VG
- G
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Aryel, Knight of Windgrace
Dominaria
(R)
Collector #: 192
FOIL
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4/4 Legendary Creature - Human Knight
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Vigilance |
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- NM
- EX
- VG
- G
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Baloth Gorger
Dominaria
(C)
Collector #: 156
FOIL
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4/4 Creature - Beast
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Kicker If Baloth Gorger was kicked, it entered the battlefield with three +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Benalish Honor Guard
Dominaria
(C)
Collector #: 005
FOIL
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2/2 Creature - Human Knight
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| Benalish Honor Guard gets +1/+0 for each legendary creature you control. | |
- NM
- EX
- VG
- G
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Bloodtallow Candle
Dominaria
(C)
Collector #: 212
FOIL
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Artifact
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- NM
- EX
- VG
- G
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Call the Cavalry
Dominaria
(C)
Collector #: 009
FOIL
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Sorcery
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| Create two 2/2 white Knight creature tokens with vigilance. | |
- NM
- EX
- VG
- G
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Charge
Dominaria
(C)
Collector #: 010
FOIL
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Instant
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| Creatures you control get +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
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Deep Freeze
Dominaria
(C)
Collector #: 050
FOIL
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Enchantment - Aura
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Enchant creature Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types. |
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- NM
- EX
- VG
- G
126 - 150 of 269 results