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Sengir Connoisseur
Dominaria United
(U)
Collector #: 104
FOIL
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3/3 Creature - Vampire
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Flying Whenever one or more other creature dies, put a +1/+1 counter on Sengir Connoisseur. This ability triggers only once each turn. |
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Shadow-Rite Priest
Dominaria United
(R)
Collector #: 106
FOIL
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2/2 Creature - Human Cleric
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Other Clerics you control get +1/+1. , , Sacrifice another Cleric: Search your library for a black creature card, put it onto the battlefield, then shuffle. |
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Shalai's Acolyte
Dominaria United
(U)
Collector #: 033
FOIL
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3/4 Creature - Angel
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Kicker (You may pay an additional as you cast this spell.) Flying If Shalai's Acolyte was kicked, it enters the battlefield with two +1/+1 counters on it. |
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Soaring Drake
Dominaria United
(C)
Collector #: 066
FOIL
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2/3 Creature - Drake
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Flying | |
Splatter Goblin
Dominaria United
(C)
Collector #: 109
FOIL
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2/1 Creature - Phyrexian Goblin
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When Splatter Goblin dies, target creature an opponent controls gets -1/-1 until end of turn. | |
Stronghold Arena
Dominaria United
(R)
Collector #: 110
FOIL
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Enchantment
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Kicker and/or (You may pay an additional and/or as you cast this spell.) When Stronghold Arena enters the battlefield, you gain 3 life for each time it was kicked. Whenever one or more creatures you control deals combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value. |
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Swamp (268)
Dominaria United
(L)
Collector #: 268
FOIL
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Basic Land - Swamp
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Swamp (270)
Dominaria United
(L)
Collector #: 270
FOIL
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Basic Land - Swamp
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Talas Lookout
Dominaria United
(C)
Collector #: 068
FOIL
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3/2 Creature - Human Pirate
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Flying When Talas Lookout dies, look at the top two cards of your library. Put one of them into your hand and the other into the graveyard. |
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Tattered Apparition
Dominaria United
(C)
Collector #: 111
FOIL
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2/2 Creature - Shade
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Flying : Tattered Apparition gets +1/+1 until end of turn. |
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Temporary Lockdown
Dominaria United
(R)
Collector #: 036
FOIL
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Enchantment
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When Temporary Lockdown enters the battlefield, exile each nonland permanent with mana value 2 or less until Temporary Lockdown leaves the battlefield. | |
Territorial Maro
Dominaria United
(U)
Collector #: 184
FOIL
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*/* Creature - Elemental
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Domain - Territorial Maro's power and toughness are each equal to twice the number of basic land types among lands you control. | |
The Elder Dragon War
Dominaria United
(R)
Collector #: 121
FOIL
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Enchantment - Saga
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Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I: The Elder Dragon War deals 2 damage to each creature and each opponent. II: Discard any number of cards, then draw that many cards. III: Create a 4/4 red Dragon creature token with flying. |
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The Phasing of Zhalfir
Dominaria United
(R)
Collector #: 059
FOIL
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Enchantment - Saga
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Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I/II: Another target nonland permanent phases out. It can't phase in for as long as you control The Phasing of Zhalfir. III: Destroy all creatures. For each creature destroyed this way, its controller creates a 2/2 black Phyrexian creature token. |
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The World Spell
Dominaria United
(M)
Collector #: 189
FOIL
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Enchantment - Saga
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Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I/II: Look at the top seven cards of your library. You may reveal a non-Saga permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. III: Put up to two non-Saga permanent cards from your hand onto the battlefield. |
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Thrill of Possibility
Dominaria United
(C)
Collector #: 148
FOIL
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Instant
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As an additional cost to cast this spell, discard a card. Draw two cards. |
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Timely Interference
Dominaria United
(C)
Collector #: 070
FOIL
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Instant
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Kicker (You may pay an additional as you cast this spell.) Target creature gets -1/-0 until end of turn. If this spell was kicked, that creature blocks this turn if able. Draw a card. |
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Tolarian Geyser
Dominaria United
(C)
Collector #: 071
FOIL
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Sorcery
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Kicker (You may pay an additional as you cast this spell.) Return target creature to its owner's hand. Draw a card. If this spell was kicked, you gain 3 life. |
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Toxic Abomination
Dominaria United
(C)
Collector #: 112
FOIL
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3/2 Creature - Phyrexian Zombie
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When Toxic Abomination enters the battlefield, you lose 2 life. | |
Tribute to Urborg
Dominaria United
(C)
Collector #: 113
FOIL
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Instant
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Kicker (You may pay an additional as you cast this spell.) Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets an additional -1/-1 until end of turn for each instant and sorcery card in your graveyard. |
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Tura Kennerud, Skyknight
Dominaria United
(U)
Collector #: 224
FOIL
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3/3 Legendary Creature - Human Knight
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Flying Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token. |
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Vanquisher's Axe
Dominaria United
(C)
Collector #: 240
FOIL
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Artifact - Equipment
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Equipped creature gets +2/+0. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Viashino Branchrider
Dominaria United
(C)
Collector #: 150
FOIL
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1/1 Creature -- Viashino Warrior
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Kicker (You may pay an additional as you cast this spell.) Haste If Viashino Branchrider was kicked, it enters the battlefield with two +1/+1 counters on it. : Viashino Branchrider gets +2/+0 until end of turn. |
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Voda Sea Scavenger
Dominaria United
(C)
Collector #: 074
FOIL
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3/2 Creature - Merfolk Rogue
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Domain - When Voda Sea Scavenger enters the battlefield, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order. | |
Warhost's Frenzy
Dominaria United
(U)
Collector #: 151
FOIL
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Instant
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Kicker (You may pay an additional as you cast this spell.) Creatures you control get +2/+0 until end of turn. If this spell was kicked, whenever a creature you control dies this turn, draw a card. |
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