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Writ of Passage
Dissension
(C)
Collector #: 037
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Enchantment - Aura
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Enchant creature Whenever enchanted creature attacks, if its power is 2 or less, it's unblockable this turn. Forecast - , Reveal Writ of Passage from your hand: Target creature with power 2 or less is unblockable this turn. (Activate this ability only during your upkeep and only once each turn.) |
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Pillar of the Paruns
Dissension
(R)
Collector #: 176
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Land
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: Add one mana of any color to your mana pool. Spend this mana only to cast a multicolored spell. | |
Wakestone Gargoyle
Dissension
(R)
Collector #: 021
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3/4 Creature - Gargoyle
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Defender (This creature can't attack.) Flying : Creatures you control with defender can attack this turn as though they didn't have defender. |
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Nightcreep
Dissension
(U)
Collector #: 049
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Instant
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Until end of turn, all creatures become black and all lands become Swamps. | |
Supply // Demand
Dissension
(U)
Collector #: 157
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Sorcery/Sorcery
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Supply: Put X 1/1 green Saproling creature tokens onto the battlefield. ----- Demand: Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle your library. |
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Muse Vessel
Dissension
(R)
Collector #: 163
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Artifact
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, : Target player exiles a card from their hand. Activate only as a sorcery. : Choose a card exiled with Muse Vessel. You may play that card this turn. |
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Fertile Imagination
Dissension
(U)
Collector #: 084
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Sorcery
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Choose a card type. Target opponent reveals their hand. Create two 1/1 green Saproling creature tokens for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) | |
Flash Foliage
Dissension
(U)
Collector #: 085
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Instant
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Cast Flash Foliage only during combat after blockers are declared. Put a 1/1 green Saproling creature token onto the battlefield blocking target creature attacking you. Draw a card. |
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Wrecking Ball
Dissension
(C)
Collector #: 139
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Instant
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Destroy target creature or land. | |
Bound // Determined
Dissension
(R)
Collector #: 149
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Instant/Instant
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Bound: Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card. ----- Determined: Other spells you control can't be countered by spells or abilities this turn. Draw a card. |
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Novijen Sages
Dissension
(R)
Collector #: 027
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0/0 Creature - Human Advisor Mutant
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Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) , Remove two +1/+1 counters from among creatures you control: Draw a card. |
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Swift Silence
Dissension
(R)
Collector #: 132
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Instant
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Counter all other spells. Draw a card for each spell countered this way. | |
Thrive
Dissension
(C)
Collector #: 098
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Sorcery
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Put a +1/+1 counter on each of X target creatures. | |
Azorius Signet
Dissension
(C)
Collector #: 159
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Artifact
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, : Add . | |
Experiment Kraj
Dissension
(R)
Collector #: 110
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4/6 Legendary Creature - Ooze Mutant
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Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. : Put a +1/+1 counter on target creature. |
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Azorius Herald
Dissension
(U)
Collector #: 002
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2/1 Creature - Spirit
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Azorius Herald is unblockable. When Azorius Herald enters the battlefield, you gain 4 life. When Azorius Herald enters the battlefield, sacrifice it unless was spent to cast it. |
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Infernal Tutor
Dissension
(R)
Collector #: 046
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Sorcery
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Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle your library. Hellbent - If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle your library. |
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Biomantic Mastery
Dissension
(R)
Collector #: 142
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Sorcery
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( can be paid with either or .) Draw a card for each creature target player controls, then draw a card for each creature another target player controls. |
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Anthem of Rakdos
Dissension
(R)
Collector #: 102
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Enchantment
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Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you. Hellbent - As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead. |
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Celestial Ancient
Dissension
(R)
Collector #: 007
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3/3 Creature - Elemental
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Flying Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control. |
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Isperia the Inscrutable
Dissension
(R)
Collector #: 114
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3/6 Legendary Creature - Sphinx
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Flying Whenever Isperia the Inscrutable deals combat damage to a player, choose a card name. That player reveals their hand. If a card with the chosen name is revealed this way, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle your library. |
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Aquastrand Spider
Dissension
(C)
Collector #: 080
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0/0 Creature - Spider Mutant
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Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) : Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.) |
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Coiling Oracle
Dissension
(C)
Collector #: 107
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1/1 Creature - Snake Elf Druid
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When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand. | |
Plaxcaster Frogling
Dissension
(U)
Collector #: 123
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0/0 Creature - Frog Mutant
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Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) : Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.) |
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Demonfire
Dissension
(R)
Collector #: 060
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Sorcery
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Demonfire deals X damage to any target. If a creature dealt damage this way would be put into a graveyard this turn, exile it instead. Hellbent - If you have no cards in hand, Demonfire can't be countered by spells or abilities and the damage can't be prevented. |
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