MTG / Darksteel
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Retract
Darksteel
(R)
Collector #: 032
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Instant
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| Return all artifacts you control to their owner's hand. | |
- NM
- EX
- VG
- G
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Spellbinder
Darksteel
(R)
Collector #: 143
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Artifact - Equipment
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Imprint - When Spellbinder enters the battlefield, you may exile an instant card from your hand. Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost. Equip |
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- NM
- EX
- VG
- G
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Darksteel Colossus
Darksteel
(R)
Collector #: 109
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11/11 Artifact Creature - Golem
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Trample Darksteel Colossus is indestructible. ("Destroy" effects and lethal damage don't destroy it.) If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead. |
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- NM
- EX
- VG
- G
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Voltaic Construct
Darksteel
(U)
Collector #: 156
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2/2 Artifact Creature - Golem Construct
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- NM
- EX
- VG
- G
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Sundering Titan
Darksteel
(R)
Collector #: 146
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7/10 Artifact Creature - Golem
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| When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands. | |
- NM
- EX
- VG
- G
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Greater Harvester
Darksteel
(R)
Collector #: 044
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5/6 Creature - Horror
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At the beginning of your upkeep, sacrifice a permanent. Whenever Greater Harvester deals combat damage to a player, that player sacrifices two permanents. |
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- NM
- EX
- VG
- G
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Hallow
Darksteel
(C)
Collector #: 004
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Instant
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| Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way. | |
- NM
- EX
- VG
- G
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Eater of Days
Darksteel
(R)
Collector #: 120
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9/8 Artifact Creature - Leviathan
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Flying, trample When Eater of Days enters the battlefield, you skip your next two turns. |
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- NM
- EX
- VG
- G
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Darksteel Ingot
Darksteel
(C)
Collector #: 112
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Artifact
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Darksteel Ingot is indestructible. (Effects that say "destroy" don't destroy it.) |
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- NM
- EX
- VG
- G
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Arcbound Overseer
Darksteel
(R)
Collector #: 099
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0/0 Artifact Creature - Golem
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At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control. Modular 6 (This enters the battlefield with six +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) |
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- NM
- EX
- VG
- G
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Serum Powder
Darksteel
(R)
Collector #: 138
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Artifact
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Any time you could mulligan and Serum Powder is in your hand, you may exile all the cards from your hand, then draw that many cards. (You can do this in addition to taking mulligans.) |
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- NM
- EX
- VG
- G
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Surestrike Trident
Darksteel
(U)
Collector #: 147
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Artifact - Equipment
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Equipped creature has first strike and " Equip |
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- NM
- EX
- VG
- G
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Blinkmoth Nexus
Darksteel
(R)
Collector #: 163
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Land
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- NM
- EX
- VG
- G
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Darksteel Reactor
Darksteel
(R)
Collector #: 114
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Artifact
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Darksteel Reactor is indestructible. ("Destroy" effects and lethal damage don't destroy it.) At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor. When Darksteel Reactor has twenty or more charge counters on it, you win the game. |
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- NM
- EX
- VG
- G
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Chittering Rats
Darksteel
(C)
Collector #: 039
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2/2 Creature - Rat
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| When Chittering Rats enters the battlefield, target opponent puts a card from their hand on top of their library. | |
- NM
- EX
- VG
- G
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Goblin Archaeologist
Darksteel
(U)
Collector #: 063
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1/2 Creature - Goblin Artificer
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- NM
- EX
- VG
- G
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Ur-Golem's Eye
Darksteel
(C)
Collector #: 155
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Artifact
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- NM
- EX
- VG
- G
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Lich's Tomb
Darksteel
(R)
Collector #: 128
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Artifact
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You don't lose the game for having 0 or less life. Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.) |
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- NM
- EX
- VG
- G
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Shunt
Darksteel
(R)
Collector #: 068
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Instant
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| Change the target of target spell with a single target. | |
- NM
- EX
- VG
- G
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Fangren Firstborn
Darksteel
(R)
Collector #: 075
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4/2 Creature - Beast
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| Whenever Fangren Firstborn attacks, put a +1/+1 counter on each attacking creature. | |
- NM
- EX
- VG
- G
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Echoing Truth
Darksteel
(C)
Collector #: 021
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Instant
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| Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands. | |
- NM
- EX
- VG
- G
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Vedalken Engineer
Darksteel
(C)
Collector #: 035
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1/1 Creature - Vedalken Artificer
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- NM
- EX
- VG
- G
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Arcbound Stinger
Darksteel
(C)
Collector #: 103
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0/0 Artifact Creature - Insect
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Flying Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) |
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- NM
- EX
- VG
- G
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Arcbound Worker
Darksteel
(C)
Collector #: 104
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0/0 Artifact Creature - Construct
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| Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) | |
- NM
- EX
- VG
- G
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Heartseeker
Darksteel
(R)
Collector #: 124
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Artifact - Equipment
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Equipped creature gets +2/+1 and has " Equip |
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- NM
- EX
- VG
- G
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