MTG / Dark Ascension
51 - 75 of 162 results
Refine search:
|
Pyreheart Wolf
Dark Ascension
(U)
Collector #: 101
|
1/1 Creature - Wolf
|
|
Whenever Pyreheart Wolf attacks, each creature you control can't be blocked this turn except by two or more creatures. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) |
|
- NM
- EX
- VG
- G
|
Falkenrath Aristocrat
Dark Ascension
(M)
Collector #: 138
|
4/1 Creature - Vampire Noble
|
|
Flying, haste Sacrifice a creature: Falkenrath Aristocrat is indestructible this turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat. |
|
- NM
- EX
- VG
- G
|
Gather the Townsfolk
Dark Ascension
(C)
Collector #: 008
|
Sorcery
|
|
Put two 1/1 white Human creature tokens onto the battlefield. Fateful hour - If you have 5 or less life, put five of those tokens onto the battlefield instead. |
|
- NM
- EX
- VG
- G
|
Gravepurge
Dark Ascension
(C)
Collector #: 065
|
Instant
|
|
Put any number of target creature cards from your graveyard on top of your library. Draw a card. |
|
- NM
- EX
- VG
- G
|
Increasing Devotion
Dark Ascension
(R)
Collector #: 011
|
Sorcery
|
|
Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead. Flashback |
|
- NM
- EX
- VG
- G
|
Niblis of the Urn
Dark Ascension
(U)
Collector #: 016
|
1/1 Creature - Spirit
|
|
Flying Whenever Niblis of the Urn attacks, you may tap target creature. |
|
- NM
- EX
- VG
- G
|
Vorapede
Dark Ascension
(M)
Collector #: 131
|
5/4 Creature - Insect
|
|
Vigilance, trample Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) |
|
- NM
- EX
- VG
- G
|
Dawntreader Elk
Dark Ascension
(C)
Collector #: 111
|
2/2 Creature - Elk
|
|
|
|
- NM
- EX
- VG
- G
|
Ulvenwald Bear
Dark Ascension
(C)
Collector #: 129
|
2/2 Creature - Bear
|
| Morbid - When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature. | |
- NM
- EX
- VG
- G
|
Faith's Shield
Dark Ascension
(U)
Collector #: 007
|
Instant
|
|
Target permanent you control gains protection from the color of your choice until end of turn. Fateful hour - If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn. |
|
- NM
- EX
- VG
- G
|
Kessig Recluse
Dark Ascension
(C)
Collector #: 121
|
2/3 Creature - Spider
|
|
Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) |
|
- NM
- EX
- VG
- G
|
Scorned Villager
Dark Ascension
(C)
Collector #: 125
|
1/1 Creature - Human Werewolf
|
|
At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager. -----Transform----- Moonscarred Werewolf Creature - Werewolf Vigilance At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf. 2/2 |
|
- NM
- EX
- VG
- G
|
Chalice of Life
Dark Ascension
(U)
Collector #: 146
|
Artifact
|
|
-----Transform----- Chalice of Death Artifact |
|
- NM
- EX
- VG
- G
|
Markov Blademaster
Dark Ascension
(R)
Collector #: 096
|
1/1 Creature - Vampire Warrior
|
|
Double strike Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it. |
|
- NM
- EX
- VG
- G
|
Executioner's Hood
Dark Ascension
(C)
Collector #: 148
|
Artifact - Equipment
|
|
Equipped creature has intimidate. (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Equip |
|
- NM
- EX
- VG
- G
|
Drogskol Captain
Dark Ascension
(U)
Collector #: 136
|
2/2 Creature - Spirit Soldier
|
|
Flying Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.) |
|
- NM
- EX
- VG
- G
|
Wolfbitten Captive
Dark Ascension
(R)
Collector #: 133
|
1/1 Creature - Werewolf
|
|
At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive. -----Transform----- Krallenhorde Killer Creature - Werewolf At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Killer. 2/2 |
|
- NM
- EX
- VG
- G
|
Afflicted Deserter
Dark Ascension
(U)
Collector #: 081
|
3/2 Creature - Human Werewolf
|
|
At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter. -----Transform----- Werewolf Ransacker Creature - Werewolf Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker. 5/4 |
|
- NM
- EX
- VG
- G
|
Human Token
Dark Ascension
(S)
Collector #: 001
|
1/1 Creature - Human
|
- NM
- EX
- VG
- G
|
Chill of Foreboding
Dark Ascension
(U)
Collector #: 032
|
Sorcery
|
|
Each player mills five cards. Flashback |
|
- NM
- EX
- VG
- G
|
Chosen of Markov
Dark Ascension
(C)
Collector #: 055
|
2/2 Creature - Human
|
|
-----Transform----- Markov's Servant Creature - Vampire 4/4 |
|
- NM
- EX
- VG
- G
|
Shattered Perception
Dark Ascension
(U)
Collector #: 104
|
Sorcery
|
|
Discard all the cards in your hand, then draw that many cards. Flashback |
|
- NM
- EX
- VG
- G
|
Thraben Doomsayer
Dark Ascension
(R)
Collector #: 025
|
2/2 Creature - Human Cleric
|
|
Fateful hour - As long as you have 5 or less life, other creatures you control get +2/+2. |
|
- NM
- EX
- VG
- G
|
Ray of Revelation
Dark Ascension
(C)
Collector #: 017
|
Instant
|
|
Destroy target enchantment. Flashback |
|
- NM
- EX
- VG
- G
|
Lambholt Elder
Dark Ascension
(U)
Collector #: 122
|
1/2 Creature - Human Werewolf
|
|
At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder. -----Transform----- Silverpelt Werewolf Creature - Werewolf Whenever Silverpelt Werewolf deals combat damage to a player, draw a card. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf. 4/5 |
|
- NM
- EX
- VG
- G
51 - 75 of 162 results