MTG / Conspiracy
151 - 175 of 219 results
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Muzzio's Preparations
Conspiracy
(C)
Collector #: 007
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Conspiracy
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Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name>) Each creature you control with the chosen name enters the battlefield with an additional +1/+1 counter. |
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- NM
- EX
- VG
- G
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Pristine Angel
Conspiracy
(M)
Collector #: 078
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4/4 Creature - Angel
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Flying As long as Pristine Angel is untapped, it has protection from artifacts and from all colors. Whenever you cast a spell, you may untap Pristine Angel. |
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- NM
- EX
- VG
- G
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Realm Seekers
Conspiracy
(R)
Collector #: 038
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0/0 Creature - Elf Scout
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Realm Seekers enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players' hands. |
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- NM
- EX
- VG
- G
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Cinder Wall
Conspiracy
(C)
Collector #: 140
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3/3 Creature - Wall
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Defender When Cinder Wall blocks, destroy it at the end of combat. |
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- NM
- EX
- VG
- G
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Enclave Elite
Conspiracy
(C)
Collector #: 096
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2/2 Creature - Merfolk Soldier
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Multikicker Islandwalk Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked. |
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- NM
- EX
- VG
- G
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Morkrut Banshee
Conspiracy
(U)
Collector #: 118
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4/4 Creature - Spirit
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| Morbid -- When Morkrut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn. | |
- NM
- EX
- VG
- G
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Necromantic Thirst
Conspiracy
(C)
Collector #: 119
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Enchantment - Aura
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Enchant creature Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to you hand. |
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- NM
- EX
- VG
- G
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Quicksand
Conspiracy
(U)
Collector #: 209
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Land
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- NM
- EX
- VG
- G
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Relic Crush
Conspiracy
(U)
Collector #: 175
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Instant
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| Destroy target artifact or enchantment and up to one other target artifact or enchantment. | |
- NM
- EX
- VG
- G
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Uncontrollable Anger
Conspiracy
(U)
Collector #: 155
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Enchantment - Aura
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Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +2/+2 and attacks each turn if able. |
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- NM
- EX
- VG
- G
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Vow of Duty
Conspiracy
(U)
Collector #: 087
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2, has vigilance, and can't attack you or a planeswalker you control. |
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- NM
- EX
- VG
- G
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Aether Searcher
Conspiracy
(R)
Collector #: 053
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6/4 Artifact Creature - Construct
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Reveal Aether Searcher as you draft it. Reveal the next card you draft and note its name. When Aether Searcher enters the battlefield, you may search your hand and/or library for a card with a name noted as you drafted cards named Aether Searcher. You may cast it without paying its mana cost. If you searched your library this way, shuffle it. |
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- NM
- EX
- VG
- G
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Wolfbriar Elemental
Conspiracy
(R)
Collector #: 182
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4/4 Creature - Elemental
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Multikicker When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked. |
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- NM
- EX
- VG
- G
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Demon Token
Conspiracy
(S)
Collector #: 002
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*/* Creature - Demon
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| Flying | |
- NM
- EX
- VG
- G
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Aether Tradewinds
Conspiracy
(C)
Collector #: 089
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Instant
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| Return target permanent you control and target permanent you don't control to their owners' hands. | |
- NM
- EX
- VG
- G
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Apex Hawks
Conspiracy
(C)
Collector #: 067
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2/2 Creature - Bird
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Multikicker Flying Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked. |
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- NM
- EX
- VG
- G
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Barbed Shocker
Conspiracy
(U)
Collector #: 136
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2/2 Creature - Insect
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Trample, haste Whenever Barbed Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards. |
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- NM
- EX
- VG
- G
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Chartooth Cougar
Conspiracy
(C)
Collector #: 139
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4/4 Creature - Cat Beast
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Mountaincycling |
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- NM
- EX
- VG
- G
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Courier Hawk
Conspiracy
(C)
Collector #: 068
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1/2 Creature - Bird
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| Flying, vigilance | |
- NM
- EX
- VG
- G
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Crookclaw Transmuter
Conspiracy
(C)
Collector #: 094
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3/1 Creature - Bird Wizard
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Flash (You may cast this spell any time you could cast an instant.) Flying When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn. |
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- NM
- EX
- VG
- G
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Doomed Traveler
Conspiracy
(C)
Collector #: 069
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1/1 Creature - Human Soldier
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| When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield. | |
- NM
- EX
- VG
- G
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Flowstone Blade
Conspiracy
(C)
Collector #: 143
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Enchantment - Aura
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Enchant creature |
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- NM
- EX
- VG
- G
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Glimmerpoint Stag
Conspiracy
(U)
Collector #: 070
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3/3 Creature - Elk
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Vigilance When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Grixis Illusionist
Conspiracy
(C)
Collector #: 099
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1/1 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Heckling Fiends
Conspiracy
(U)
Collector #: 145
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2/2 Creature - Devil
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- NM
- EX
- VG
- G
151 - 175 of 219 results