MTG / Conspiracy
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Favorable Winds
Conspiracy
(U)
Collector #: 098
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Enchantment
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| Creatures you control with flying get +1/+1. | |
- NM
- EX
- VG
- G
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Altar's Reap
Conspiracy
(C)
Collector #: 112
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Instant
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As an additional cost to cast Altar's Reap, sacrifice a creature. Draw two cards. |
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- NM
- EX
- VG
- G
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Bite of the Black Rose
Conspiracy
(U)
Collector #: 026
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Sorcery
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| Will of the council - Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards. | |
- NM
- EX
- VG
- G
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Ajani's Sunstriker
Conspiracy
(C)
Collector #: 066
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2/2 Creature - Cat Cleric
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| Lifelink (Damage dealt by this creature also causes you to gain that much life.) | |
- NM
- EX
- VG
- G
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Spirit Token
Conspiracy
(S)
Collector #: 001
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1/1 Creature - Spirit
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| Flying | |
- NM
- EX
- VG
- G
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Grenzo, Dungeon Warden
Conspiracy
(R)
Collector #: 047
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2/2 Legendary Creature - Goblin Rogue
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Grenzo, Dungeon Warden enters the battlefield with X +1/1 counters on it. |
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- NM
- EX
- VG
- G
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Dack's Duplicate
Conspiracy
(R)
Collector #: 043
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0/0 Creature - Shapeshifter
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| You may have Dack’s Duplicate enter the battlefield as a copy of any creature on the battlefield, except it has haste and dethrone. | |
- NM
- EX
- VG
- G
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Plea for Power
Conspiracy
(R)
Collector #: 024
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Sorcery
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| Will of the Council -- Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards. | |
- NM
- EX
- VG
- G
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Liliana's Specter
Conspiracy
(C)
Collector #: 116
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2/1 Creature - Specter
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Flying When Liliana's Specter enters the battlefield, each opponent discards a card. |
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- NM
- EX
- VG
- G
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Elephant Token
Conspiracy
(S)
Collector #: 005
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3/3 Creature - Elephant
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- NM
- EX
- VG
- G
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Mortify
Conspiracy
(U)
Collector #: 190
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Instant
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| Destroy target creature or enchantment. | |
- NM
- EX
- VG
- G
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Pelakka Wurm
Conspiracy
(U)
Collector #: 172
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7/7 Creature - Wurm
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Trample When Pelakka Wurm enters the battlefield you gain 7 life. When Pelakka Wurm dies, draw a card. |
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- NM
- EX
- VG
- G
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Fact or Fiction
Conspiracy
(U)
Collector #: 097
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Instant
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| Reveal the top five cards of your library. An opponent separates those cards unto two piles. Put one pile into your hand and the other into your graveyard. | |
- NM
- EX
- VG
- G
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Fires of Yavimaya
Conspiracy
(U)
Collector #: 188
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Enchantment
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Creatures you control have haste. Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
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Breakthrough
Conspiracy
(U)
Collector #: 092
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Sorcery
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| Draw four cards, the choose X cards in your hand and discard the rest. | |
- NM
- EX
- VG
- G
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Rousing of Souls
Conspiracy
(C)
Collector #: 019
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Sorcery
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| Parley - Each player reveals the top card of their library. For each nonland card revealed this way, you create a 1/1 white Spirit creature token with flying. Then each player draws a card. | |
- NM
- EX
- VG
- G
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Smallpox
Conspiracy
(U)
Collector #: 125
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Sorcery
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| Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land. | |
- NM
- EX
- VG
- G
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Magus of the Mirror
Conspiracy
(R)
Collector #: 117
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4/2 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Brago's Representative
Conspiracy
(C)
Collector #: 014
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1/4 Creature - Human Advisor
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| While voting, you get an additional vote. (The votes can be for different choices or for the same choice.) | |
- NM
- EX
- VG
- G
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Echoing Courage
Conspiracy
(C)
Collector #: 161
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Instant
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| Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn. | |
- NM
- EX
- VG
- G
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Intangible Virtue
Conspiracy
(U)
Collector #: 072
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Enchantment
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| Creature tokens you control get +1/+1 and have vigilance. | |
- NM
- EX
- VG
- G
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Stave Off
Conspiracy
(C)
Collector #: 083
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Instant
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| Target creature gains protection from the color of your choice until end of turn. | |
- NM
- EX
- VG
- G
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Magister of Worth
Conspiracy
(R)
Collector #: 048
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4/4 Creature - Angel
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Flying Will of the council - When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth. |
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- NM
- EX
- VG
- G
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Reign of the Pit
Conspiracy
(R)
Collector #: 029
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Sorcery
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| Each player sacrifices a creature. Put an X/X black Demon creature token with flying onto the battlefield, where X is the total power of the creatures sacrificed this way. | |
- NM
- EX
- VG
- G
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Soulcatcher
Conspiracy
(U)
Collector #: 082
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1/1 Creature - Bird Soldier
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Flying Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher. |
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- NM
- EX
- VG
- G
51 - 75 of 219 results