MTG / Conspiracy
51 - 75 of 219 results
Refine search:
|
Valor Made Real
Conspiracy
(C)
Collector #: 086
|
Instant
|
| Target creature can block any number of creatures this turn. | |
- NM
- EX
- VG
- G
|
Elephant Token
Conspiracy
(S)
Collector #: 005
|
3/3 Creature - Elephant
|
- NM
- EX
- VG
- G
|
Liliana's Specter
Conspiracy
(C)
Collector #: 116
|
2/1 Creature - Specter
|
|
Flying When Liliana's Specter enters the battlefield, each opponent discards a card. |
|
- NM
- EX
- VG
- G
|
Selvala, Explorer Returned
Conspiracy
(R)
Collector #: 051
|
2/4 Legendary Creature - Elf Scout
|
|
Parley - |
|
- NM
- EX
- VG
- G
|
Deal Broker
Conspiracy
(R)
Collector #: 061
|
2/3 Artifact Creature - Construct
|
|
Draft Deal Broker face up. Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in their card pool in exchange. You may accept any one offer. |
|
- NM
- EX
- VG
- G
|
Hydra Omnivore
Conspiracy
(M)
Collector #: 169
|
8/8 Creature - Hydra
|
| Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent. | |
- NM
- EX
- VG
- G
|
Grudge Keeper
Conspiracy
(C)
Collector #: 028
|
2/1 Creature - Zombie Wizard
|
| Whenever players finish voting, each opponent who voted for a choice you didn't vote for loses 2 life. | |
- NM
- EX
- VG
- G
|
Altar's Reap
Conspiracy
(C)
Collector #: 112
|
Instant
|
|
As an additional cost to cast Altar's Reap, sacrifice a creature. Draw two cards. |
|
- NM
- EX
- VG
- G
|
Smallpox
Conspiracy
(U)
Collector #: 125
|
Sorcery
|
| Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land. | |
- NM
- EX
- VG
- G
|
Plea for Power
Conspiracy
(R)
Collector #: 024
|
Sorcery
|
| Will of the Council -- Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards. | |
- NM
- EX
- VG
- G
|
Breakthrough
Conspiracy
(U)
Collector #: 092
|
Sorcery
|
| Draw four cards, the choose X cards in your hand and discard the rest. | |
- NM
- EX
- VG
- G
|
Mortify
Conspiracy
(U)
Collector #: 190
|
Instant
|
| Destroy target creature or enchantment. | |
- NM
- EX
- VG
- G
|
Deathreap Ritual
Conspiracy
(U)
Collector #: 044
|
Enchantment
|
| Morbid - At the beginning of each end step, if a creature died this turn, you may draw a card. | |
- NM
- EX
- VG
- G
|
Dream Fracture
Conspiracy
(C)
Collector #: 095
|
Instant
|
|
Counter target spell. Its controller draws a card. Draw a card. |
|
- NM
- EX
- VG
- G
|
Rousing of Souls
Conspiracy
(C)
Collector #: 019
|
Sorcery
|
| Parley - Each player reveals the top card of their library. For each nonland card revealed this way, you create a 1/1 white Spirit creature token with flying. Then each player draws a card. | |
- NM
- EX
- VG
- G
|
Magus of the Mirror
Conspiracy
(R)
Collector #: 117
|
4/2 Creature - Human Wizard
|
|
|
|
- NM
- EX
- VG
- G
|
Brago's Representative
Conspiracy
(C)
Collector #: 014
|
1/4 Creature - Human Advisor
|
| While voting, you get an additional vote. (The votes can be for different choices or for the same choice.) | |
- NM
- EX
- VG
- G
|
Ajani's Sunstriker
Conspiracy
(C)
Collector #: 066
|
2/2 Creature - Cat Cleric
|
| Lifelink (Damage dealt by this creature also causes you to gain that much life.) | |
- NM
- EX
- VG
- G
|
Fact or Fiction
Conspiracy
(U)
Collector #: 097
|
Instant
|
| Reveal the top five cards of your library. An opponent separates those cards unto two piles. Put one pile into your hand and the other into your graveyard. | |
- NM
- EX
- VG
- G
|
Pelakka Wurm
Conspiracy
(U)
Collector #: 172
|
7/7 Creature - Wurm
|
|
Trample When Pelakka Wurm enters the battlefield you gain 7 life. When Pelakka Wurm dies, draw a card. |
|
- NM
- EX
- VG
- G
|
Terastodon
Conspiracy
(R)
Collector #: 181
|
9/9 Creature - Elephant
|
| When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its control puts a 3/3 green Elephant creature token onto the battlefield. | |
- NM
- EX
- VG
- G
|
Stave Off
Conspiracy
(C)
Collector #: 083
|
Instant
|
| Target creature gains protection from the color of your choice until end of turn. | |
- NM
- EX
- VG
- G
|
Stronghold Discipline
Conspiracy
(C)
Collector #: 126
|
Sorcery
|
| Each player loses 1 life for each creature they control. | |
- NM
- EX
- VG
- G
|
Magister of Worth
Conspiracy
(R)
Collector #: 048
|
4/4 Creature - Angel
|
|
Flying Will of the council - When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth. |
|
- NM
- EX
- VG
- G
|
Intangible Virtue
Conspiracy
(U)
Collector #: 072
|
Enchantment
|
| Creature tokens you control get +1/+1 and have vigilance. | |
- NM
- EX
- VG
- G
51 - 75 of 219 results