MTG / Conspiracy
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Bite of the Black Rose
Conspiracy
(U)
Collector #: 026
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Sorcery
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| Will of the council - Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards. | |
- NM
- EX
- VG
- G
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Favorable Winds
Conspiracy
(U)
Collector #: 098
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Enchantment
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| Creatures you control with flying get +1/+1. | |
- NM
- EX
- VG
- G
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Deal Broker
Conspiracy
(R)
Collector #: 061
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2/3 Artifact Creature - Construct
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Draft Deal Broker face up. Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in their card pool in exchange. You may accept any one offer. |
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- NM
- EX
- VG
- G
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Ajani's Sunstriker
Conspiracy
(C)
Collector #: 066
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2/2 Creature - Cat Cleric
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| Lifelink (Damage dealt by this creature also causes you to gain that much life.) | |
- NM
- EX
- VG
- G
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Spirit Token
Conspiracy
(S)
Collector #: 001
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1/1 Creature - Spirit
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| Flying | |
- NM
- EX
- VG
- G
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Dack's Duplicate
Conspiracy
(R)
Collector #: 043
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0/0 Creature - Shapeshifter
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| You may have Dack’s Duplicate enter the battlefield as a copy of any creature on the battlefield, except it has haste and dethrone. | |
- NM
- EX
- VG
- G
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Grenzo, Dungeon Warden
Conspiracy
(R)
Collector #: 047
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2/2 Legendary Creature - Goblin Rogue
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Grenzo, Dungeon Warden enters the battlefield with X +1/1 counters on it. |
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- NM
- EX
- VG
- G
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Liliana's Specter
Conspiracy
(C)
Collector #: 116
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2/1 Creature - Specter
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Flying When Liliana's Specter enters the battlefield, each opponent discards a card. |
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- NM
- EX
- VG
- G
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Plea for Power
Conspiracy
(R)
Collector #: 024
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Sorcery
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| Will of the Council -- Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards. | |
- NM
- EX
- VG
- G
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Elephant Token
Conspiracy
(S)
Collector #: 005
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3/3 Creature - Elephant
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- NM
- EX
- VG
- G
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Mortify
Conspiracy
(U)
Collector #: 190
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Instant
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| Destroy target creature or enchantment. | |
- NM
- EX
- VG
- G
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Smallpox
Conspiracy
(U)
Collector #: 125
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Sorcery
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| Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land. | |
- NM
- EX
- VG
- G
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Fires of Yavimaya
Conspiracy
(U)
Collector #: 188
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Enchantment
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Creatures you control have haste. Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
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Pelakka Wurm
Conspiracy
(U)
Collector #: 172
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7/7 Creature - Wurm
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Trample When Pelakka Wurm enters the battlefield you gain 7 life. When Pelakka Wurm dies, draw a card. |
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- NM
- EX
- VG
- G
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Rousing of Souls
Conspiracy
(C)
Collector #: 019
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Sorcery
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| Parley - Each player reveals the top card of their library. For each nonland card revealed this way, you create a 1/1 white Spirit creature token with flying. Then each player draws a card. | |
- NM
- EX
- VG
- G
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Breakthrough
Conspiracy
(U)
Collector #: 092
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Sorcery
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| Draw four cards, the choose X cards in your hand and discard the rest. | |
- NM
- EX
- VG
- G
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Valor Made Real
Conspiracy
(C)
Collector #: 086
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Instant
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| Target creature can block any number of creatures this turn. | |
- NM
- EX
- VG
- G
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Fact or Fiction
Conspiracy
(U)
Collector #: 097
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Instant
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| Reveal the top five cards of your library. An opponent separates those cards unto two piles. Put one pile into your hand and the other into your graveyard. | |
- NM
- EX
- VG
- G
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Brago's Representative
Conspiracy
(C)
Collector #: 014
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1/4 Creature - Human Advisor
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| While voting, you get an additional vote. (The votes can be for different choices or for the same choice.) | |
- NM
- EX
- VG
- G
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Magister of Worth
Conspiracy
(R)
Collector #: 048
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4/4 Creature - Angel
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Flying Will of the council - When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth. |
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- NM
- EX
- VG
- G
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Stave Off
Conspiracy
(C)
Collector #: 083
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Instant
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| Target creature gains protection from the color of your choice until end of turn. | |
- NM
- EX
- VG
- G
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Magus of the Mirror
Conspiracy
(R)
Collector #: 117
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4/2 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Terastodon
Conspiracy
(R)
Collector #: 181
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9/9 Creature - Elephant
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| When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its control puts a 3/3 green Elephant creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Echoing Courage
Conspiracy
(C)
Collector #: 161
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Instant
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| Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn. | |
- NM
- EX
- VG
- G
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Quag Vampires
Conspiracy
(C)
Collector #: 122
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1/1 Creature - Vampire Rogue
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Multikicker Swampwalk Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked. |
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- NM
- EX
- VG
- G
51 - 75 of 219 results