MTG / Commander
151 - 175 of 333 results
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Vivid Meadow
Commander
(U)
Collector #: 297
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Land
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Vivid Meadow enters the battlefield tapped with two charge counters on it. |
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- NM
- EX
- VG
- G
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Wall of Omens
Commander
(U)
Collector #: 037
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0/4 Creature - Wall
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Defender When Wall of Omens enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Disaster Radius
Commander
(R)
Collector #: 119
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Sorcery
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As an additional cost to cast Disaster Radius, reveal a creature card from your hand. Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's converted mana cost. |
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- NM
- EX
- VG
- G
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Extractor Demon
Commander
(R)
Collector #: 081
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5/5 Creature - Demon
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Flying Whenever another creature leaves the battlefield, you may have target player mill two cards. Unearth |
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- NM
- EX
- VG
- G
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Spitebellows
Commander
(U)
Collector #: 135
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6/1 Creature - Elemental
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When Spitebellows leaves the battlefield, it deals 6 damage to target creature. Evoke |
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- NM
- EX
- VG
- G
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Duergar Hedge-Mage
Commander
(U)
Collector #: 195
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2/2 Creature - Dwarf Shaman
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When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact. When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment. |
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- NM
- EX
- VG
- G
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Magmatic Force
Commander
(R)
Collector #: 128
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7/7 Creature - Elemental
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| At the beginning of each upkeep, Magmatic Force deals 3 damage to target player or creature. | |
- NM
- EX
- VG
- G
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Prison Term
Commander
(U)
Collector #: 027
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Enchantment - Aura
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Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature. |
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- NM
- EX
- VG
- G
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Awakening Zone
Commander
(R)
Collector #: 142
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Enchantment
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At the beginning of your upkeep, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add |
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- NM
- EX
- VG
- G
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Wall of Denial
Commander
(U)
Collector #: 237
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0/8 Creature - Wall
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Defender, flying Shroud (This creature can't be the target of spells or abilities.) |
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- NM
- EX
- VG
- G
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Izzet Boilerworks
Commander
(C)
Collector #: 278
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Land
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Izzet Boilerworks enters the battlefield tapped. When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand. |
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- NM
- EX
- VG
- G
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Karador, Ghost Chieftain
Commander
(M)
Collector #: 207
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3/4 Legendary Creature - Centaur Spirit
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Karador, Ghost Chieftain costs During each of your turns, you may cast one creature from your graveyard. |
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- NM
- EX
- VG
- G
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Ruhan of the Fomori (Oversized Foil)
Commander
(M)
Collector #: 221
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7/7 Legendary Creature - Giant Warrior
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| At the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able. | |
- NM
- EX
- VG
- G
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Avatar of Fury
Commander
(R)
Collector #: 110
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6/6 Creature - Avatar
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If an opponent controls seven or more lands, this spell costs Flying |
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- NM
- EX
- VG
- G
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Death by Dragons
Commander
(U)
Collector #: 118
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Sorcery
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| Each player other than target player puts a 5/5 red Dragon creature token with flying onto the battlefield. | |
- NM
- EX
- VG
- G
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Dreamstone Hedron
Commander
(U)
Collector #: 247
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Artifact
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- NM
- EX
- VG
- G
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Island (305 C)
Commander
(L)
Collector #: 305
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Basic Land - Island
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- NM
- EX
- VG
- G
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Vow of Duty
Commander
(U)
Collector #: 036
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2, has vigilance, and can't attack you or a planeswalker you control. |
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- NM
- EX
- VG
- G
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Vulturous Zombie
Commander
(R)
Collector #: 236
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3/3 Creature - Plant Zombie
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Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie. |
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- NM
- EX
- VG
- G
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Archangel of Strife
Commander
(R)
Collector #: 007
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6/6 Creature - Angel
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Flying As Archangel of Strife enters the battlefield, each player chooses war or peace. Creatures controlled by players who chose war get +3/+0. Creatures controlled by players who chose peace get +0/+3. |
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- NM
- EX
- VG
- G
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Conundrum Sphinx
Commander
(R)
Collector #: 042
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4/4 Creature - Sphinx
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Flying Whenever Conundrum Sphinx attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn’t, that player puts it on the bottom of their library. |
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- NM
- EX
- VG
- G
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Necrogenesis
Commander
(U)
Collector #: 212
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Enchantment
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- NM
- EX
- VG
- G
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Boros Guildmage
Commander
(U)
Collector #: 186
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2/2 Creature - Human Wizard
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( |
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- NM
- EX
- VG
- G
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Dimir Aqueduct
Commander
(C)
Collector #: 270
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Land
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Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. |
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- NM
- EX
- VG
- G
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Teneb, the Harvester
Commander
(R)
Collector #: 230
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6/6 Legendary Creature - Dragon
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Flying Whenever Teneb, the Harvester deals combat damage to a player, you may pay |
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- NM
- EX
- VG
- G
151 - 175 of 333 results