MTG / Commander
76 - 100 of 333 results
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Cultivate
Commander
(C)
Collector #: 148
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Sorcery
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| Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Invigorate
Commander
(C)
Collector #: 162
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Instant
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If you control a Forest, rather than pay Invigorate's mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn. |
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- NM
- EX
- VG
- G
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Celestial Force
Commander
(R)
Collector #: 010
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7/7 Creature - Elemental
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| At the beginning of each upkeep, you gain 3 life. | |
- NM
- EX
- VG
- G
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Goblin Cadets
Commander
(U)
Collector #: 125
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2/1 Creature - Goblin
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| Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.) | |
- NM
- EX
- VG
- G
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Skullbriar, the Walking Grave
Commander
(R)
Collector #: 227
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1/1 Legendary Creature - Zombie Elemental
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Haste Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. Counters remain on Skullbriar as it moves to any zone other than a player's hand or library. |
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- NM
- EX
- VG
- G
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Gruul Turf
Commander
(C)
Collector #: 276
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Land
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Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner's hand. |
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- NM
- EX
- VG
- G
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Basandra, Battle Seraph
Commander
(R)
Collector #: 184
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4/4 Legendary Creature - Angel
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Flying Players can't cast spells during combat. |
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- NM
- EX
- VG
- G
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Windborn Muse
Commander
(R)
Collector #: 038
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2/3 Creature - Spirit
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Flying (This creature can't be blocked except by creatures with flying or reach.) Creatures can’t attack you unless their controller pays |
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- NM
- EX
- VG
- G
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Vivid Grove
Commander
(U)
Collector #: 295
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Land
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Vivid Grove enters the battlefield tapped with two charge counters on it. |
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- NM
- EX
- VG
- G
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False Prophet
Commander
(R)
Collector #: 013
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2/2 Creature - Human Cleric
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| When False Prophet is put into a graveyard from the battlefield, exile all creatures. | |
- NM
- EX
- VG
- G
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Chaos Warp
Commander
(R)
Collector #: 114
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Instant
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| The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield. | |
- NM
- EX
- VG
- G
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Scattering Stroke
Commander
(U)
Collector #: 060
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Instant
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Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of |
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- NM
- EX
- VG
- G
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Mana-Charged Dragon
Commander
(R)
Collector #: 129
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5/5 Creature - Dragon
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Flying, trample Join forces - Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way. |
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- NM
- EX
- VG
- G
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Brawn
Commander
(U)
Collector #: 145
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3/3 Creature - Incarnation
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Trample As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample. |
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- NM
- EX
- VG
- G
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Dimir Aqueduct
Commander
(C)
Collector #: 270
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Land
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Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. |
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- NM
- EX
- VG
- G
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Angel of Despair
Commander
(R)
Collector #: 180
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5/5 Creature - Angel
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Flying When Angel of Despair enters the battlefield, destroy target permanent. |
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- NM
- EX
- VG
- G
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Reiver Demon
Commander
(R)
Collector #: 095
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6/6 Creature - Demon
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Flying When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated. |
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- NM
- EX
- VG
- G
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Terramorphic Expanse
Commander
(C)
Collector #: 291
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Land
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- NM
- EX
- VG
- G
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Kaalia of the Vast (Oversized Foil)
Commander
(M)
Collector #: 206
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2/2 Legendary Creature - Human Cleric
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Flying Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent. |
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- NM
- EX
- VG
- G
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Trade Secrets
Commander
(R)
Collector #: 064
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Sorcery
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| Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose. | |
- NM
- EX
- VG
- G
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Eternal Witness
Commander
(U)
Collector #: 152
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2/1 Creature - Human Shaman
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| When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Death Mutation
Commander
(U)
Collector #: 192
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Sorcery
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| Destroy target nonblack creature. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost. | |
- NM
- EX
- VG
- G
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Zedruu the Greathearted (Oversized Foil)
Commander
(M)
Collector #: 240
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2/4 Legendary Creature - Minotaur Monk
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At the beginning of your upkeep, you gain |
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- NM
- EX
- VG
- G
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Syphon Mind
Commander
(C)
Collector #: 104
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Sorcery
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| Each other player discards a card. You draw a card for each card discarded this way. | |
- NM
- EX
- VG
- G
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Boros Garrison
Commander
(C)
Collector #: 268
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Land
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Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner's hand. |
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- NM
- EX
- VG
- G
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