MTG / Commander
51 - 75 of 333 results
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Diabolic Tutor
Commander
(U)
Collector #: 077
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Sorcery
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| Search your library for a card and put that card into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Hydra Omnivore
Commander
(R)
Collector #: 161
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8/8 Creature - Hydra
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| Whenever Hydra Omnivore deals combat damage to opponent, it deals that much damage to each other opponent. | |
- NM
- EX
- VG
- G
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Zedruu the Greathearted
Commander
(M)
Collector #: 240
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2/4 Legendary Creature - Minotaur Monk
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At the beginning of your upkeep, you gain |
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- NM
- EX
- VG
- G
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Angelic Arbiter
Commander
(R)
Collector #: 005
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5/6 Creature - Angel
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Flying Each opponent who cast a spell this turn can't attack with creatures. Each opponent who attacked with a creature this turn can't cast spells. |
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- NM
- EX
- VG
- G
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Edric, Spymaster of Trest
Commander
(R)
Collector #: 196
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2/2 Legendary Creature - Elf Rogue
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| Whenever a creature deals combat damage to one of your opponents, its controller may draw a card. | |
- NM
- EX
- VG
- G
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Brion Stoutarm
Commander
(R)
Collector #: 187
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4/4 Legendary Creature - Giant Warrior
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Lifelink |
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- NM
- EX
- VG
- G
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Sign in Blood
Commander
(C)
Collector #: 101
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Sorcery
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| Target player draws two cards and loses 2 life. | |
- NM
- EX
- VG
- G
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Boros Signet
Commander
(C)
Collector #: 243
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Artifact
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- NM
- EX
- VG
- G
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Storm Herd
Commander
(R)
Collector #: 034
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Sorcery
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| Put X 1/1 white Pegasus creature tokens with flying onto the battlefield, where X is your life total. | |
- NM
- EX
- VG
- G
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Simic Growth Chamber
Commander
(C)
Collector #: 288
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Land
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Simic Growth Chamber enters the battlefield tapped. When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. |
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- NM
- EX
- VG
- G
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Goblin Cadets
Commander
(U)
Collector #: 125
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2/1 Creature - Goblin
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| Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.) | |
- NM
- EX
- VG
- G
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Path to Exile
Commander
(U)
Collector #: 025
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Instant
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| Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Stitch Together
Commander
(U)
Collector #: 102
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Sorcery
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Return target creature card from your graveyard to your hand. Threshold - Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard. |
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- NM
- EX
- VG
- G
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Tariel, Reckoner of Souls
Commander
(M)
Collector #: 229
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4/7 Legendary Creature - Angel
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Flying, vigilance |
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- NM
- EX
- VG
- G
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Windborn Muse
Commander
(R)
Collector #: 038
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2/3 Creature - Spirit
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Flying (This creature can't be blocked except by creatures with flying or reach.) Creatures can’t attack you unless their controller pays |
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- NM
- EX
- VG
- G
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Minds Aglow
Commander
(R)
Collector #: 051
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Sorcery
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Join forces - Starting with you, each player may pay any amount of mana. Each player draws |
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- NM
- EX
- VG
- G
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Perilous Research
Commander
(U)
Collector #: 054
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Instant
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| Draw two cards, then sacrifice a permanent. | |
- NM
- EX
- VG
- G
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Basandra, Battle Seraph
Commander
(R)
Collector #: 184
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4/4 Legendary Creature - Angel
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Flying Players can't cast spells during combat. |
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- NM
- EX
- VG
- G
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Buried Alive
Commander
(U)
Collector #: 074
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Sorcery
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| Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Reins of Power
Commander
(R)
Collector #: 057
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Instant
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| Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn. | |
- NM
- EX
- VG
- G
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Dimir Signet
Commander
(C)
Collector #: 246
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Artifact
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- NM
- EX
- VG
- G
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Celestial Force
Commander
(R)
Collector #: 010
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7/7 Creature - Elemental
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| At the beginning of each upkeep, you gain 3 life. | |
- NM
- EX
- VG
- G
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Fellwar Stone
Commander
(U)
Collector #: 248
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Artifact
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- NM
- EX
- VG
- G
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Cultivate
Commander
(C)
Collector #: 148
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Sorcery
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| Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Journey to Nowhere
Commander
(C)
Collector #: 017
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Enchantment
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When Journey to Nowhere enters the battlefield, exile target creature. When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control. |
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- NM
- EX
- VG
- G
51 - 75 of 333 results