MTG / Commander
51 - 75 of 333 results
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Kodama's Reach
Commander
(C)
Collector #: 163
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Sorcery - Arcane
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| Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Celestial Force
Commander
(R)
Collector #: 010
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7/7 Creature - Elemental
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| At the beginning of each upkeep, you gain 3 life. | |
- NM
- EX
- VG
- G
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Ruhan of the Fomori
Commander
(M)
Collector #: 221
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7/7 Legendary Creature - Giant Warrior
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| At the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able. | |
- NM
- EX
- VG
- G
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Skullbriar, the Walking Grave
Commander
(R)
Collector #: 227
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1/1 Legendary Creature - Zombie Elemental
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Haste Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. Counters remain on Skullbriar as it moves to any zone other than a player's hand or library. |
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- NM
- EX
- VG
- G
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Perilous Research
Commander
(U)
Collector #: 054
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Instant
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| Draw two cards, then sacrifice a permanent. | |
- NM
- EX
- VG
- G
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Fleshbag Marauder
Commander
(U)
Collector #: 083
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3/1 Creature - Zombie Warrior
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| When Fleshbag Marauder enters the battlefield, each player sacrifices a creature. | |
- NM
- EX
- VG
- G
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Reins of Power
Commander
(R)
Collector #: 057
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Instant
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| Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn. | |
- NM
- EX
- VG
- G
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Goblin Cadets
Commander
(U)
Collector #: 125
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2/1 Creature - Goblin
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| Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.) | |
- NM
- EX
- VG
- G
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Dimir Signet
Commander
(C)
Collector #: 246
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Artifact
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- NM
- EX
- VG
- G
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Basandra, Battle Seraph
Commander
(R)
Collector #: 184
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4/4 Legendary Creature - Angel
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Flying Players can't cast spells during combat. |
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- NM
- EX
- VG
- G
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Boros Signet
Commander
(C)
Collector #: 243
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Artifact
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- NM
- EX
- VG
- G
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Sewer Nemesis
Commander
(R)
Collector #: 098
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*/* Creature - Horror
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As Sewer Nemesis enters the battlefield, choose a player. Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard. Whenever the chosen player casts a spell, that player mills a card. |
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- NM
- EX
- VG
- G
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Diabolic Tutor
Commander
(U)
Collector #: 077
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Sorcery
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| Search your library for a card and put that card into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Hydra Omnivore
Commander
(R)
Collector #: 161
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8/8 Creature - Hydra
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| Whenever Hydra Omnivore deals combat damage to opponent, it deals that much damage to each other opponent. | |
- NM
- EX
- VG
- G
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Ruination
Commander
(R)
Collector #: 134
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Sorcery
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| Destroy all nonbasic lands. | |
- NM
- EX
- VG
- G
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Master Warcraft
Commander
(R)
Collector #: 209
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Instant
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Cast Master Warcraft only before attackers are declared. You choose which creatures attack this turn. You choose which creatures block this turn and how those creatures block. |
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- NM
- EX
- VG
- G
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Cultivate
Commander
(C)
Collector #: 148
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Sorcery
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| Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Izzet Signet
Commander
(C)
Collector #: 252
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Artifact
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- NM
- EX
- VG
- G
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Brion Stoutarm
Commander
(R)
Collector #: 187
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4/4 Legendary Creature - Giant Warrior
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Lifelink |
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- NM
- EX
- VG
- G
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Storm Herd
Commander
(R)
Collector #: 034
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Sorcery
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| Put X 1/1 white Pegasus creature tokens with flying onto the battlefield, where X is your life total. | |
- NM
- EX
- VG
- G
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Zedruu the Greathearted
Commander
(M)
Collector #: 240
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2/4 Legendary Creature - Minotaur Monk
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At the beginning of your upkeep, you gain |
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- NM
- EX
- VG
- G
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Scavenging Ooze
Commander
(R)
Collector #: 170
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2/2 Creature - Ooze
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- NM
- EX
- VG
- G
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Simic Growth Chamber
Commander
(C)
Collector #: 288
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Land
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Simic Growth Chamber enters the battlefield tapped. When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. |
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- NM
- EX
- VG
- G
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Austere Command
Commander
(R)
Collector #: 008
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Sorcery
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| Choose two - Destroy all artifacts; or destroy all enchantments; or destroy all creatures with converted mana cost 3 or less; or destroy all creatures with converted mana cost 4 or greater. | |
- NM
- EX
- VG
- G
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Spell Crumple
Commander
(U)
Collector #: 063
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Instant
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| Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library. | |
- NM
- EX
- VG
- G
51 - 75 of 333 results