MTG / Commander
1 - 25 of 333 results
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Grave Pact
Commander
(R)
Collector #: 085
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Enchantment
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| Whenever a creature you control is put into a graveyard from the battlefield, each other player sacrifices a creature. | |
- NM
- EX
- VG
- G
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Aura Shards
Commander
(U)
Collector #: 182
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Enchantment
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Enchantment Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment. |
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- NM
- EX
- VG
- G
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Riddlekeeper
Commander
(R)
Collector #: 059
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1/4 Creature - Homunculus
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| Whenever a creature attacks you or a planeswalker you control, that creature’s controller mills two cards. | |
- NM
- EX
- VG
- G
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Attrition
Commander
(R)
Collector #: 072
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Enchantment
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- NM
- EX
- VG
- G
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Animar, Soul of Elements
Commander
(M)
Collector #: 181
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1/1 Legendary Creature - Elemental
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Protection from white and from black. Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements. Creature spells you cast cost |
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- NM
- EX
- VG
- G
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Sol Ring
Commander
(U)
Collector #: 261
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Artifact
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- NM
- EX
- VG
- G
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Lightning Greaves
Commander
(U)
Collector #: 253
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Artifact - Equipment
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Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip |
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- NM
- EX
- VG
- G
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Alliance of Arms
Commander
(R)
Collector #: 004
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Sorcery
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| Join forces - Starting with you, each player may pay any amount of mana. Each player puts X 1/1 white Soldier creature tokens onto the battlefield, where X is the total amount of mana paid this way. | |
- NM
- EX
- VG
- G
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Memory Erosion
Commander
(R)
Collector #: 050
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Enchantment
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| Whenever an opponent casts a spell, that player mills two cards. | |
- NM
- EX
- VG
- G
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Homeward Path
Commander
(R)
Collector #: 277
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Land
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- NM
- EX
- VG
- G
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Collective Voyage
Commander
(R)
Collector #: 147
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Sorcery
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| Join forces - Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles their library. | |
- NM
- EX
- VG
- G
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Stranglehold
Commander
(R)
Collector #: 136
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Enchantment
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Your opponents can't search libraries. If an opponent would begin an extra turn, that player skips that turn instead. |
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- NM
- EX
- VG
- G
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Magus of the Vineyard
Commander
(R)
Collector #: 166
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1/1 Creature - Human Wizard
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At the beginning of each player's precombat main phase, add |
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- NM
- EX
- VG
- G
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Windfall
Commander
(U)
Collector #: 070
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Sorcery
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| Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. | |
- NM
- EX
- VG
- G
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Insurrection
Commander
(R)
Collector #: 126
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Sorcery
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| Untap all creatures and gain control of them until end of turn. They gain haste until end of turn. | |
- NM
- EX
- VG
- G
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Mother of Runes
Commander
(U)
Collector #: 021
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Flusterstorm
Commander
(R)
Collector #: 046
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Instant
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Counter target instant or sorcery spell unless its controller pays Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Acorn Catapult
Commander
(R)
Collector #: 241
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Artifact
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- NM
- EX
- VG
- G
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Animar, Soul of Elements (Oversized Foil)
Commander
(M)
Collector #: 181
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1/1 Legendary Creature - Elemental
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Protection from white and from black Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements. Creature spells you cast cost 1 less to cast for each +1/+1 counter on Animar. |
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- NM
- EX
- VG
- G
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Propaganda
Commander
(U)
Collector #: 055
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Enchantment
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Creatures can’t attack you unless their controller pays |
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- NM
- EX
- VG
- G
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Howling Mine
Commander
(R)
Collector #: 251
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Artifact
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| At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. | |
- NM
- EX
- VG
- G
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Dread Cacodemon
Commander
(R)
Collector #: 079
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8/8 Creature - Demon
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| When Dread Cacodemon enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control. | |
- NM
- EX
- VG
- G
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Pyrohemia
Commander
(U)
Collector #: 132
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Enchantment
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At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia. |
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- NM
- EX
- VG
- G
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Skullclamp
Commander
(U)
Collector #: 260
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Artifact - Equipment
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Equipped creature gets +1/-1. Whenever equipped creature is put into a graveyard, draw two cards. Equip |
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- NM
- EX
- VG
- G
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Brainstorm
Commander
(C)
Collector #: 040
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Instant
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| Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
1 - 25 of 333 results