MTG / Commander Masters
701 - 725 of 835 results
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Elephant Token
Commander Masters
(S)
Collector #: 0031
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3/3 Token Creature - Elephant
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- NM
- EX
- VG
- G
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Mountain (0795)
Commander Masters
(L)
Collector #: 0795
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Plains (0785)
Commander Masters
(L)
Collector #: 0785
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Promise of Loyalty
Commander Masters
(R)
Collector #: 0833
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Sorcery
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| Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it. | |
- NM
- EX
- VG
- G
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Sek'Kuar, Deathkeeper
Commander Masters
(R)
Collector #: 0354
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4/3 Legendary Creature - Orc Shaman
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| Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste. | |
- NM
- EX
- VG
- G
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Solemn Simulacrum
Commander Masters
(R)
Collector #: 0973
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2/2 Artifact Creature - Golem
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When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card. |
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- NM
- EX
- VG
- G
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Sparkshaper Visionary
Commander Masters
(R)
Collector #: 0726
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0/5 Creature - Human Wizard
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| At the beginning of combat on your turn, choose any number of target planeswalkers you control. Until end of turn, they become 3/3 blue Bird creatures with flying, hexproof, and "Whenever this creature deals combat damage to a player, scry 1." (They're no longer planeswalkers. Loyalty abilities can still be activated.) | |
- NM
- EX
- VG
- G
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Swamp (0792)
Commander Masters
(L)
Collector #: 0792
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Temple of Epiphany
Commander Masters
(R)
Collector #: 1042
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Land
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Temple of Epiphany enters the battlefield tapped. When Temple of Epiphany enters the battlefield, scry 1. |
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- NM
- EX
- VG
- G
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Temple of Silence
Commander Masters
(R)
Collector #: 1045
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Land
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Temple of Silence enters the battlefield tapped. When Temple of Silence enters the battlefield, scry 1. |
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- NM
- EX
- VG
- G
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Cleaving Sliver
Commander Masters
(C)
Collector #: 0877
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2/2 Creature - Sliver
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| Sliver creatures you control get +2/+0. | |
- NM
- EX
- VG
- G
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Clue Token
Commander Masters
(S)
Collector #: 0040
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Token Artifact - Clue
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- NM
- EX
- VG
- G
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Fierce Empath
Commander Masters
(C)
Collector #: 0288
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1/1 Creature - Elf
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| When Fierce Empath enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Ghost of Ramirez DePietro
Commander Masters
(U)
Collector #: 0097
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2/3 Legendary Creature - Spirit Pirate
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Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater. Whenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand. Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Grasslands
Commander Masters
(U)
Collector #: 1002
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Land
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Grasslands enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Hero's Blade
Commander Masters
(U)
Collector #: 0391
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Artifact - Equipment
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Equipped creature gets +3/+2. Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it. Equip |
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- NM
- EX
- VG
- G
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Spirited Companion
Commander Masters
(C)
Collector #: 0838
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1/1 Enchantment Creature - Dog
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| When Spirited Companion enters the battlefield, draw a card. | |
- NM
- EX
- VG
- G
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Sulfurous Blast
Commander Masters
(C)
Collector #: 0262
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Instant
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| Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead. | |
- NM
- EX
- VG
- G
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Unstable Obelisk
Commander Masters
(C)
Collector #: 0416
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Artifact
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- NM
- EX
- VG
- G
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Valduk, Keeper of the Flame
Commander Masters
(U)
Collector #: 0266
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3/2 Legendary Creature - Human Shaman
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| At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step. | |
- NM
- EX
- VG
- G
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Zombie Token (0013)
Commander Masters
(S)
Collector #: 0013
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*/* Token Creature - Zombie
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- NM
- EX
- VG
- G
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Dwarf Berserker Token
Commander Masters
(S)
Collector #: 0023
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2/1 Token Creature - Dwarf Berserker
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- NM
- EX
- VG
- G
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Archon of Sun's Grace
Commander Masters
(R)
Collector #: 0814
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3/4 Creature - Archon
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Flying, lifelink Pegasus creatures you control have lifelink. Constellation - Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying. |
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- NM
- EX
- VG
- G
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Feed the Swarm
Commander Masters
(C)
Collector #: 0159
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Sorcery
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| Destroy target creature or enchantment and opponent controls. You lose life equal to that permanent's mana value. | |
- NM
- EX
- VG
- G
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Copy Token // The Monarch Token (0054 // 0050)
Commander Masters
(S)
Collector #: 0054
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Token
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This token can be used to represent a copy of something else. Back The Monarch At the beginning of your end step, draw a card. Whenever a creature deals combat damage to you, its controller becomes the monarch. |
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- NM
- EX
- VG
- G
701 - 725 of 835 results