MTG / Commander Masters
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Battle for Bretagard
Commander Masters
(R)
Collector #: 0916
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Create a 1/1 white Human Warrior creature token. II: Create a 1/1 green Elf Warrior creature token. III: Choose any number of artifact tokens and/or creature tokens you control with different names. For each of them, create a token that's a copy of it. |
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- NM
- EX
- VG
- G
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Shirei, Shizo's Caretaker
Commander Masters
(U)
Collector #: 0186
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2/2 Legendary Creature - Spirit
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| Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield. | |
- NM
- EX
- VG
- G
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Bonesplitter Sliver
Commander Masters
(C)
Collector #: 0874
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2/2 Creature - Sliver
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| All Sliver creatures get +2/+0. | |
- NM
- EX
- VG
- G
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Champion of the Flame
Commander Masters
(C)
Collector #: 0210
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1/1 Creature - Human Warrior
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Trample Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it. |
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- NM
- EX
- VG
- G
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Krosan Verge
Commander Masters
(U)
Collector #: 1008
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Land
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Krosan Verge enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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The Prismatic Piper
Commander Masters
(C)
Collector #: 0001
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3/3 Legendary Creature - Shapeshifter
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If The Prismatic Piper is your commander, choose a color before the game begins. The Prismatic Piper is the chosen color. Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Shineshadow Snarl
Commander Masters
(R)
Collector #: 1033
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Land
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As this land enters, you may reveal an Plains or Swamp card from your hand. If you don't, this land enters tapped. |
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- NM
- EX
- VG
- G
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Steel Hellkite
Commander Masters
(R)
Collector #: 0975
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5/5 Artifact Creature - Dragon
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Flying |
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- NM
- EX
- VG
- G
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Mountain (0446)
Commander Masters
(L)
Collector #: 0446
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Opulent Palace
Commander Masters
(U)
Collector #: 1017
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Land
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Opulent Palace enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Squee, Goblin Nabob
Commander Masters
(U)
Collector #: 0258
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1/1 Legendary Creature - Goblin
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| At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Fog Bank
Commander Masters
(U)
Collector #: 0848
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0/2 Creature - Wall
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Defender, flying Prevent all combat damage that would be dealt to and dealt by Fog Bank. |
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- NM
- EX
- VG
- G
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Ministrant of Obligation
Commander Masters
(C)
Collector #: 0043
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2/1 Creature - Human Cleric
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| Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) | |
- NM
- EX
- VG
- G
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Priest of the Blood Rite
Commander Masters
(U)
Collector #: 0179
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2/2 Creature - Human Cleric
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When Priest of the Blood Rite enters the battlefield, create a 5/5 black Demon creature token with flying. At the beginning of your upkeep, you lose 2 life. |
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- NM
- EX
- VG
- G
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Raff Capashen, Ship's Mage
Commander Masters
(U)
Collector #: 0351
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3/3 Legendary Creature - Human Wizard
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Flash Flying You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.) |
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- NM
- EX
- VG
- G
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Thriving Bluff
Commander Masters
(C)
Collector #: 0429
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Land
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Thriving Bluff enters the battlefield tapped. As Thriving Bluff enters the battlefield, choose a color other than red. |
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- NM
- EX
- VG
- G
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Lifeblood Hydra
Commander Masters
(R)
Collector #: 0303
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0/0 Creature - Hydra
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Trample Lifeblood Hydra enters the battlefield with X +1/+1 counters on it. When Lifeblood Hydra dies, you gain life and draw cards equal to its power. |
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- NM
- EX
- VG
- G
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Cultivate
Commander Masters
(C)
Collector #: 0889
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Sorcery
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| Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Forest (0449)
Commander Masters
(L)
Collector #: 0449
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Transmogrifying Wand
Commander Masters
(R)
Collector #: 0981
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Artifact
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Transmogrifying Wand enters the battlefield with three charge counters on it. |
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- NM
- EX
- VG
- G
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Forebear's Blade
Commander Masters
(U)
Collector #: 0384
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Artifact - Equipment
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Equipped creature gets +3/+0 and has vigilance and trample. Whenever equipped creature dies, attach Forebear's Blade to target creature you control. Equip |
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- NM
- EX
- VG
- G
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Mystic Monastery
Commander Masters
(U)
Collector #: 1014
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Land
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Mystic Monastery enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Nessian Wanderer
Commander Masters
(U)
Collector #: 0905
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1/3 Creature - Satyr Scout
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| Constellation - Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Arcane Lighthouse
Commander Masters
(U)
Collector #: 0985
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Land
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- NM
- EX
- VG
- G
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Rampant Growth
Commander Masters
(C)
Collector #: 0908
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Sorcery
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| Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
526 - 550 of 835 results