MTG / Commander Masters
526 - 550 of 835 results
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Tainted Wood
Commander Masters
(U)
Collector #: 1040
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Land
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- NM
- EX
- VG
- G
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Tromokratis
Commander Masters
(U)
Collector #: 0129
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8/8 Legendary Creature - Kraken
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Tromokratis has hexproof unless it's attacking or blocking. Tromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.) |
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- NM
- EX
- VG
- G
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Fortified Village
Commander Masters
(R)
Collector #: 0996
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Land
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As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Reassembling Skeleton
Commander Masters
(U)
Collector #: 0183
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1/1 Creature - Skeleton Warrior
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- NM
- EX
- VG
- G
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Blade Sliver
Commander Masters
(U)
Collector #: 0871
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2/2 Creature - Sliver
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| All Slivers get +1/+0. | |
- NM
- EX
- VG
- G
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Gorex, the Tombshell
Commander Masters
(U)
Collector #: 0164
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4/4 Legendary Creature - Zombie Turtle
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As an additional cost to cast this spell, you may exile any number of creature cards from your graveyard. This spell costs Deathtouch Whenever Gorex, the Tombshell attacks or dies, choose a card at random exiled with Gorex and put that card into its owner's hand. |
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- NM
- EX
- VG
- G
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Ministrant of Obligation
Commander Masters
(C)
Collector #: 0043
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2/1 Creature - Human Cleric
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| Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) | |
- NM
- EX
- VG
- G
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Portal Mage
Commander Masters
(U)
Collector #: 0112
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2/2 Creature - Human Wizard
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Flash When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or planeswalker target attacking creature is attacking. (It can't attack its controller or its controller's planeswalkers.) |
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- NM
- EX
- VG
- G
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The Prismatic Piper
Commander Masters
(C)
Collector #: 0001
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3/3 Legendary Creature - Shapeshifter
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If The Prismatic Piper is your commander, choose a color before the game begins. The Prismatic Piper is the chosen color. Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Opulent Palace
Commander Masters
(U)
Collector #: 1017
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Land
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Opulent Palace enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Shirei, Shizo's Caretaker
Commander Masters
(U)
Collector #: 0186
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2/2 Legendary Creature - Spirit
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| Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield. | |
- NM
- EX
- VG
- G
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Squee, Goblin Nabob
Commander Masters
(U)
Collector #: 0258
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1/1 Legendary Creature - Goblin
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| At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Champion of the Flame
Commander Masters
(C)
Collector #: 0210
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1/1 Creature - Human Warrior
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Trample Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it. |
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- NM
- EX
- VG
- G
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Fog Bank
Commander Masters
(U)
Collector #: 0848
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0/2 Creature - Wall
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Defender, flying Prevent all combat damage that would be dealt to and dealt by Fog Bank. |
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- NM
- EX
- VG
- G
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Krosan Verge
Commander Masters
(U)
Collector #: 1008
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Land
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Krosan Verge enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Nessian Wanderer
Commander Masters
(U)
Collector #: 0905
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1/3 Creature - Satyr Scout
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| Constellation - Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Priest of the Blood Rite
Commander Masters
(U)
Collector #: 0179
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2/2 Creature - Human Cleric
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When Priest of the Blood Rite enters the battlefield, create a 5/5 black Demon creature token with flying. At the beginning of your upkeep, you lose 2 life. |
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- NM
- EX
- VG
- G
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Lifeblood Hydra
Commander Masters
(R)
Collector #: 0303
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0/0 Creature - Hydra
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Trample Lifeblood Hydra enters the battlefield with X +1/+1 counters on it. When Lifeblood Hydra dies, you gain life and draw cards equal to its power. |
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- NM
- EX
- VG
- G
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Shineshadow Snarl
Commander Masters
(R)
Collector #: 1033
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Land
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As this land enters, you may reveal an Plains or Swamp card from your hand. If you don't, this land enters tapped. |
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- NM
- EX
- VG
- G
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Transmogrifying Wand
Commander Masters
(R)
Collector #: 0981
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Artifact
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Transmogrifying Wand enters the battlefield with three charge counters on it. |
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- NM
- EX
- VG
- G
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Intangible Virtue
Commander Masters
(U)
Collector #: 0031
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Enchantment
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| Creature tokens you control get +1/+1 and have vigilance. | |
- NM
- EX
- VG
- G
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Assassin Token
Commander Masters
(S)
Collector #: 0014
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1/1 Token Creature - Assassin
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| Deathtouch, haste | |
- NM
- EX
- VG
- G
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Gideon Jura
Commander Masters
(M)
Collector #: 0822
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Legendary Planeswalker - Gideon
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[+2]: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. [-2]: Destroy target tapped creature. [0]: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. |6| |
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- NM
- EX
- VG
- G
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Narset, Enlightened Master
Commander Masters
(M)
Collector #: 0931
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3/2 Legendary Creature - Human Monk
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First strike, hexproof Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature cards exiled with Narset this turn without paying their mana costs. |
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- NM
- EX
- VG
- G
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Distant Melody
Commander Masters
(C)
Collector #: 0846
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Sorcery
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| Choose a creature type. Draw a card for each permanent you control of that type. | |
- NM
- EX
- VG
- G
526 - 550 of 835 results