MTG / Commander Masters
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Balan, Wandering Knight
Commander Masters
(R)
Collector #: 0016
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3/3 Legendary Creature - Cat Knight
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First strike Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it. |
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- NM
- EX
- VG
- G
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Wakening Sun's Avatar
Commander Masters
(R)
Collector #: 0068
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7/7 Creature - DInosaur Avatar
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| When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures. | |
- NM
- EX
- VG
- G
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Loyal Drake
Commander Masters
(U)
Collector #: 0104
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2/2 Creature - Drake
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Flying Lieutenant - At the beginning of combat on your turn, if you control your commander, draw a card. |
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- NM
- EX
- VG
- G
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Chandra, Awakened Inferno Emblem // Wizard Token
Commander Masters
(S)
Collector #: 0078
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Emblem
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At the beginning of your upkeep, this emblem deals 1 damage to you. Back Wizard Token Token Creature - Wizard 1/1 |
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- NM
- EX
- VG
- G
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Abundance
Commander Masters
(R)
Collector #: 0884
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Enchantment
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| If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order. | |
- NM
- EX
- VG
- G
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Mangara, the Diplomat
Commander Masters
(R)
Collector #: 0042
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2/4 Legendary Creature - Human Cleric
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Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card. |
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- NM
- EX
- VG
- G
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Rune-Scarred Demon
Commander Masters
(R)
Collector #: 0184
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6/6 Creature - Demon
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Flying When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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Shifting Sliver
Commander Masters
(U)
Collector #: 0855
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2/2 Creature - Sliver
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| Slivers can't be blocked except by Slivers. | |
- NM
- EX
- VG
- G
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Grasp of Fate
Commander Masters
(R)
Collector #: 0823
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Enchantment
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| When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners’ control.) | |
- NM
- EX
- VG
- G
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Sevinne's Reclamation
Commander Masters
(R)
Collector #: 0055
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Sorcery
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Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy. Flashback |
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- NM
- EX
- VG
- G
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Manaweft Sliver
Commander Masters
(U)
Collector #: 0900
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1/1 Creature - Sliver
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Sliver creatures you control have " |
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- NM
- EX
- VG
- G
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Crashing Drawbridge
Commander Masters
(C)
Collector #: 0944
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0/4 Artifact Creature - Wall
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Defender |
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- NM
- EX
- VG
- G
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Vindictive Lich
Commander Masters
(R)
Collector #: 0196
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4/1 Creature - Zombie WIzard
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When Vindictive Lich dies, choose one or more. Each mode must target a different player.
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- NM
- EX
- VG
- G
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Geode Golem
Commander Masters
(U)
Collector #: 0386
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5/3 Artifact Creature - Golem
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Trample Whenever Geode Golem deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost. (You still pay any additional costs.) |
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- NM
- EX
- VG
- G
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Loyal Guardian
Commander Masters
(U)
Collector #: 0304
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4/4 Creature - Rhino
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Trample Lieutenant - At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control. |
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- NM
- EX
- VG
- G
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Divergent Transformations
Commander Masters
(R)
Collector #: 0216
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Instant
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Undaunted (This spell costs 1 less to cast for each opponent.) Exile two target creatures. For each of those creatures, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then shuffles the rest into their library. |
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- NM
- EX
- VG
- G
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Phyrexian Triniform
Commander Masters
(M)
Collector #: 0969
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9/9 Artifact Creature - Phyrexian Golem
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When Phyrexian Triniform dies, create three 3/3 colorless Phyrexian Golem artifact creature tokens. Encore {12} ({12}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate this ability as a sorcery.) |
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- NM
- EX
- VG
- G
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Thraben Inspector
Commander Masters
(C)
Collector #: 0066
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1/2 Creature - Human Soldier
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When Thraben Inspector enters the battlefield, investigate. (Create a Clue token. It's an artifact with “ |
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- NM
- EX
- VG
- G
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Nahiri, the Lithomancer
Commander Masters
(R)
Collector #: 0045
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Legendary Planeswalker - Nahiri
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[+2]: Create a 1/1 white Kor Soldier creature token. You may attach an Equipment you control to it. [-2]: You may put an Equipment card from your hand or graveyard onto the battlefield. [-10]: Create a colorless Equipment artifact token named Stoneforged Blade. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip Nahiri, the Lithomancer can be your commander. |3| |
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- NM
- EX
- VG
- G
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Ob Nixilis of the Black Oath
Commander Masters
(R)
Collector #: 0176
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Legendary Planeswalker - Nixilis
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[+2]: Each opponent loses 1 life. You gain life equal to the life lost this way. [-2]: Create a 5/5 black Demon creature token with flying. You lose 2 life. [-8]: You get an emblem with " Ob Nixilis of the Black Oath can be your commander. |3| |
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- NM
- EX
- VG
- G
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Rogue's Passage
Commander Masters
(U)
Collector #: 0426
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Land
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- NM
- EX
- VG
- G
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Demonlord Belzenlok
Commander Masters
(R)
Collector #: 0151
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6/6 Legendary Creature - Elder Demon
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Flying, trample When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage for you for each card put into your hand this way. |
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- NM
- EX
- VG
- G
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Realmwalker
Commander Masters
(R)
Collector #: 0909
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2/3 Creature - Shapeshifter
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Changeling As Realmwalker enters the battlefield, choose a creature type. You may look at the top card of your library any time. You may cast creature spells of the chosen type from the top of your library. |
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- NM
- EX
- VG
- G
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Crypt Sliver
Commander Masters
(C)
Collector #: 0863
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1/1 Creature - Sliver
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All Slivers have " |
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- NM
- EX
- VG
- G
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Palladium Myr
Commander Masters
(U)
Collector #: 0967
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2/2 Artifact Creature - Myr
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- NM
- EX
- VG
- G
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