MTG / Commander Legends
1 - 25 of 522 results
Refine search:
Jeweled Lotus
Commander Legends
(M)
Collector #: 319
|
Artifact
|
![]() |
|
- NM
- EX
- VG
- G
Vampiric Tutor
Commander Legends
(M)
Collector #: 156
|
![]()
Instant
|
Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life. | |
- NM
- EX
- VG
- G
Mana Drain
Commander Legends
(M)
Collector #: 080
|
![]() ![]()
Instant
|
Counter target spell. At the beginning of your next main phase, add an amount of ![]() |
|
- NM
- EX
- VG
- G
Jeska's Will
Commander Legends
(R)
Collector #: 187
|
![]() ![]()
Sorcery
|
Choose one. If you control a commander as you cast this spell, you may choose both.
|
|
- NM
- EX
- VG
- G
Commander's Plate
Commander Legends
(M)
Collector #: 305
|
![]()
Artifact - Equipment
|
Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander ![]() Equip ![]() |
|
- NM
- EX
- VG
- G
Sakashima of a Thousand Faces
Commander Legends
(M)
Collector #: 089
|
![]() ![]()
3/1 Legendary Creature - Human Rogue
|
You may have Sakashima of a Thousand Faces enter the battlefield as a copy of another creature you control, except it has Sakashima of a Thousand Face's other abilities. The "legend rule" doesn't apply to permanents you control. Partner (You can have two commanders if both have partner.) |
|
- NM
- EX
- VG
- G
Training Center
Commander Legends
(R)
Collector #: 358
|
Land
|
Training Center enters the battlefield tapped unless you have two or more opponents.![]() ![]() ![]() |
|
- NM
- EX
- VG
- G
Undergrowth Stadium
Commander Legends
(R)
Collector #: 359
|
Land
|
Undergrowth Stadium enters the battlefield tapped unless you have two or more opponents.![]() ![]() ![]() |
|
- NM
- EX
- VG
- G
Opposition Agent
Commander Legends
(R)
Collector #: 141
|
![]() ![]()
3/2 Creature - Human Rogue
|
Flash You control your opponents while they're searching their libraries. While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them. |
|
- NM
- EX
- VG
- G
Spectator Seating
Commander Legends
(R)
Collector #: 356
|
Land
|
Spectator Seating enters the battlefield tapped unless you have two or more opponents.![]() ![]() ![]() |
|
- NM
- EX
- VG
- G
Three Visits
Commander Legends
(U)
Collector #: 261
|
![]() ![]()
Sorcery
|
Search your library for a Forest card, put that card onto the battlefield, then shuffle your library. | |
- NM
- EX
- VG
- G
Vault of Champions
Commander Legends
(R)
Collector #: 360
|
Land
|
Vault of Champions enters the battlefield tapped unless you have two or more opponents.![]() ![]() ![]() |
|
- NM
- EX
- VG
- G
Akroma's Will
Commander Legends
(R)
Collector #: 003
|
![]() ![]()
Instant
|
Choose one. If you control a commander as you cast this spell, you may choose both.
|
|
- NM
- EX
- VG
- G
Hellkite Courser
Commander Legends
(M)
Collector #: 183
|
![]() ![]() ![]()
6/5 Creature - Dragon
|
Flying When Hellkite Courser enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step. |
|
- NM
- EX
- VG
- G
Scroll Rack
Commander Legends
(M)
Collector #: 337
|
![]()
Artifact
|
![]() ![]() |
|
- NM
- EX
- VG
- G
Court of Ambition
Commander Legends
(R)
Collector #: 114
|
![]() ![]() ![]()
Enchantment
|
When Court of Ambition enters the battlefield, you become the monarch. At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards. |
|
- NM
- EX
- VG
- G
Rejuvenating Springs
Commander Legends
(R)
Collector #: 354
|
Land
|
Rejuvenating Springs enters the battlefield tapped unless you have two or more opponents.![]() ![]() ![]() |
|
- NM
- EX
- VG
- G
Sigarda's Aid (Commander Deck)
Commander Legends
(R)
Collector #: 384
|
![]()
Enchantment
|
You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control. |
|
- NM
- EX
- VG
- G
Kediss, Emberclaw Familiar
Commander Legends
(U)
Collector #: 188
|
![]() ![]()
1/1 Legendary Creature - Elemental Lizard
|
Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent. Partner (You can have two commanders if both have partner.) |
|
- NM
- EX
- VG
- G
Command Beacon
Commander Legends
(R)
Collector #: 349
|
Land
|
![]() ![]() ![]() |
|
- NM
- EX
- VG
- G
Wheel of Misfortune
Commander Legends
(R)
Collector #: 211
|
![]() ![]()
Sorcery
|
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards. | |
- NM
- EX
- VG
- G
Fyndhorn Elves
Commander Legends
(C)
Collector #: 228
|
![]()
1/1 Creature - Elf Druid
|
![]() ![]() |
|
- NM
- EX
- VG
- G
Preordain
Commander Legends
(C)
Collector #: 084
|
![]()
Sorcery
|
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | |
- NM
- EX
- VG
- G
Nezahal, Primal Tide (Commander Deck)
Commander Legends
(R)
Collector #: 401
|
![]() ![]() ![]()
7/7 Legendary Creature - Elder Dinosaur
|
Nezahal, Primal Tide can't be countered. You have no maximum hand size. Whenever an opponent casts a noncreature spell, draw a card. Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step. |
|
- NM
- EX
- VG
- G
Aesi, Tyrant of Gyre Strait (Foil - Commander Deck)
Commander Legends
(M)
Collector #: 365
|
![]() ![]() ![]()
5/5 Legendary Creature - Serpent
|
You may play an additional land on each of your turns. Whenever a land enters the battlefield under your control, you may draw a card. |
|
- NM
- EX
- VG
- G
1 - 25 of 522 results