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Dwarven Demolition Team (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 144
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1/1 Creature - Dwarf
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: Destroy target Wall. | |
Dwarven Warriors (Not Tournament Legal)
Collectors Ed
(C)
Collector #: 145
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1/1 Creature - Dwarf Warrior
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: Target creature with power 2 or less is unblockable this turn. | |
Earth Elemental (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 146
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4/5 Creature - Elemental
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Fear (Not Tournament Legal)
Collectors Ed
(C)
Collector #: 017
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Enchantment - Aura
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Enchant creature Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) |
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Feedback (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 058
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Enchantment - Aura
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At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player. | |
Firebreathing (Not Tournament Legal)
Collectors Ed
(C)
Collector #: 152
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Enchantment - Aura
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Enchant creature : Enchanted creature gets +1/+0 until end of turn. |
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Flashfires (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 153
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Sorcery
|
Destroy all Plains. | |
Flight (Not Tournament Legal)
Collectors Ed
(C)
Collector #: 059
|
Enchantment - Aura
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Enchant creature Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) |
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Fog (Not Tournament Legal)
Collectors Ed
(C)
Collector #: 102
|
Instant
|
Prevent all combat damage that would be dealt this turn. | |
Forest (A - Not Tournament Legal) |
Basic Land - Forest
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Forest (C - Not Tournament Legal) |
Basic Land - Forest
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Frozen Shade (Not Tournament Legal)
Collectors Ed
(C)
Collector #: 018
|
0/1 Creature - Shade
|
: Frozen Shade gets +1/+1 until end of turn. | |
Gaea's Liege (Not Tournament Legal)
Collectors Ed
(R)
Collector #: 105
|
*/* Creature - Avatar
|
As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. : Target land becomes a Forest until Gaea's Liege leaves the battlefield. |
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Gauntlet of Might (Not Tournament Legal)
Collectors Ed
(R)
Collector #: 246
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Artifact
|
Red creatures get +1/+1. Whenever a Mountain is tapped for mana, its controller adds an additional . |
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Giant Growth (Not Tournament Legal)
Collectors Ed
(C)
Collector #: 106
|
Instant
|
Target creature gets +3/+3 until end of turn. | |
Gloom (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 019
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Enchantment
|
White spells cost more to cast. Activated abilities of white enchantments cost more to activate. |
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Gray Ogre (Not Tournament Legal)
Collectors Ed
(C)
Collector #: 158
|
2/2 Creature - Ogre
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Grizzly Bears (Not Tournament Legal)
Collectors Ed
(C)
Collector #: 108
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2/2 Creature - Bear
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Guardian Angel (Not Tournament Legal)
Collectors Ed
(C)
Collector #: 207
|
Instant
|
Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn. | |
Healing Salve (Not Tournament Legal)
Collectors Ed
(C)
Collector #: 208
|
Instant
|
Choose one - Target player gains 3 life; or prevent the next 3 damage that would be dealt to any target this turn. | |
Helm of Chatzuk (Not Tournament Legal)
Collectors Ed
(R)
Collector #: 248
|
Artifact
|
, : Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | |
Hill Giant (Not Tournament Legal)
Collectors Ed
(C)
Collector #: 159
|
3/3 Creature - Giant
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Earthquake (Not Tournament Legal)
Collectors Ed
(R)
Collector #: 148
|
Sorcery
|
Earthquake deals X damage to each creature without flying and each player. | |
Fireball (Not Tournament Legal)
Collectors Ed
(C)
Collector #: 151
|
Sorcery
|
Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players. Fireball costs more to cast for each target beyond the first. |
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Holy Armor (Not Tournament Legal)
Collectors Ed
(C)
Collector #: 209
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Enchantment - Aura
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Enchant creature Enchanted creature gets +0/+2. : Enchanted creature gets +0/+1 until end of turn. |
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