MTG / Collectors Ed
176 - 200 of 301 results
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Burrowing (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 139
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Enchantment - Aura
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Enchant creature Enchanted creature has mountainwalk. |
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- NM
- EX
- VG
- G
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Fear (Not Tournament Legal)
Collectors Ed
(C)
Collector #: 109
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Enchantment - Aura
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Enchant creature Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) |
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- NM
- EX
- VG
- G
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Samite Healer (Not Tournament Legal)
Collectors Ed
(C)
Collector #: 038
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Wall of Air (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 090
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1/5 Creature - Wall
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| Defender, flying (This creature can't attack, and it can block creatures with flying.) | |
- NM
- EX
- VG
- G
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Lifeforce (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 207
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Enchantment
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- NM
- EX
- VG
- G
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Veteran Bodyguard (Not Tournament Legal)
Collectors Ed
(R)
Collector #: 042
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2/5 Creature - Human
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| As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead. | |
- NM
- EX
- VG
- G
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Guardian Angel (Not Tournament Legal)
Collectors Ed
(C)
Collector #: 022
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Instant
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Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay |
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- NM
- EX
- VG
- G
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Jump (Not Tournament Legal)
Collectors Ed
(C)
Collector #: 061
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Instant
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| Target creature gains flying until end of turn. | |
- NM
- EX
- VG
- G
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Lifetap (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 062
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Enchantment
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| Whenever a Forest an opponent controls becomes tapped, you gain 1 life. | |
- NM
- EX
- VG
- G
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Stone Giant (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 177
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3/4 Creature - Giant
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- NM
- EX
- VG
- G
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Thicket Basilisk (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 219
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2/4 Creature - Basilisk
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| Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. | |
- NM
- EX
- VG
- G
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Air Elemental (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 047
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4/4 Creature - Elemental
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| Flying | |
- NM
- EX
- VG
- G
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Animate Artifact (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 049
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Enchantment - Aura
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Enchant artifact As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost. |
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- NM
- EX
- VG
- G
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Armageddon (Not Tournament Legal)
Collectors Ed
(R)
Collector #: 002
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Sorcery
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| Destroy all lands. | |
- NM
- EX
- VG
- G
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Black Vise (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 234
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Artifact
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As Black Vise enters the battlefield, choose an opponent. At the beginning of the chosen player’s upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4. |
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- NM
- EX
- VG
- G
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Black Ward (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 005
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Enchantment - Aura
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Enchant creature Enchanted creature has protection from black. This effect doesn't remove Black Ward. |
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- NM
- EX
- VG
- G
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Bog Wraith (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 096
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3/3 Creature - Wraith
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| Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) | |
- NM
- EX
- VG
- G
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Celestial Prism (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 235
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Artifact
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- NM
- EX
- VG
- G
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Channel (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 189
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Sorcery
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Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add |
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- NM
- EX
- VG
- G
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Chaos Orb (Not Tournament Legal)
Collectors Ed
(R)
Collector #: 236
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Artifact
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- NM
- EX
- VG
- G
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Chaoslace (Not Tournament Legal)
Collectors Ed
(R)
Collector #: 140
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Instant
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| Target spell or permanent becomes red. (Its mana symbols remain unchanged.) | |
- NM
- EX
- VG
- G
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Cockatrice (Not Tournament Legal)
Collectors Ed
(R)
Collector #: 190
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2/4 Creature - Cockatrice
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Flying Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. |
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- NM
- EX
- VG
- G
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Consecrate Land (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 015
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Enchantment - Aura
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Enchant land Enchanted land is indestructible and can't be enchanted by other Auras. |
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- NM
- EX
- VG
- G
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Iron Star (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 251
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Artifact
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Whenever a player casts a red spell, you may pay |
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- NM
- EX
- VG
- G
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Blaze of Glory (Not Tournament Legal)
Collectors Ed
(R)
Collector #: 006
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Instant
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Cast Blaze of Glory only during combat before blockers are declared. Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able. |
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- NM
- EX
- VG
- G
176 - 200 of 301 results