- MY ACCOUNT
- MAGIC: THE GATHERING
- SUPPLIES
- LEARN & COMMUNITY
- SELL US YOUR CARDS
- RETAIL LOCATIONS
- CUSTOMER SERVICE
- Sign Up For Emails
- About Us
- Careers
Ondu Rising
Battle for Zendikar
(U)
Collector #: 041
|
Sorcery
|
Whenever a creature attacks this turn, it gains lifelink until end of turn. Awaken 4-- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
|
Shatterskull Recruit
Battle for Zendikar
(C)
Collector #: 155
|
4/4 Creature - Giant Warrior Ally
|
Menace (This creature can’t be blocked except by two or more creatures.) | |
Skyrider Elf
Battle for Zendikar
(U)
Collector #: 220
|
0/0 Creature - Elf Warrior Ally
|
Flying Converge -- Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. |
|
Valakut Predator
Battle for Zendikar
(C)
Collector #: 160
|
2/2 Creature - Elemental
|
Landfall - Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn. | |
Forest (270 A - Non-Full Art)
Battle for Zendikar
(L)
Collector #: 270a
|
Basic Land - Forest
|
Ghostly Sentinel
Battle for Zendikar
(C)
Collector #: 028
|
3/3 Creature - Kor Spirit
|
Flying, vigilance | |
Giant Mantis
Battle for Zendikar
(C)
Collector #: 173
|
2/4 Creature - Insect
|
Reach (This creature can block creatures with flying.) | |
Infuse with the Elements
Battle for Zendikar
(U)
Collector #: 175
|
Instant
|
Converge- Put X +1/1 counters on target creature, where X is the number of colors of mana spent to cast Infuse with the Elements. That creature gains trample until end of turn. | |
Kalastria Nightwatch
Battle for Zendikar
(C)
Collector #: 115
|
4/5 Creature - Vampire Warrior Ally
|
Whenever you gain life, Kalastria Nightwatch gains flying until end of turn. | |
Ondu Greathorn
Battle for Zendikar
(C)
Collector #: 040
|
2/3 Creature - Beast
|
First strike Landfall -- Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn. |
|
Plains (250 A - Non-Full Art)
Battle for Zendikar
(L)
Collector #: 250a
|
Basic Land - Plains
|
Roilmage's Trick
Battle for Zendikar
(C)
Collector #: 083
|
Instant
|
Converge -- Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast Roilemage's Trick. Draw a card. |
|
Swamp (262 C - Non-Full Art)
Battle for Zendikar
(L)
Collector #: 262a
|
Basic Land - Swamp
|
Demon's Grasp
Battle for Zendikar
(C)
Collector #: 108
|
Sorcery
|
Target creature gets -5/-5 until end of turn. | |
Forest (271 B - Non-Full Art)
Battle for Zendikar
(L)
Collector #: 271a
|
Basic Land - Forest
|
Forest (272 C - Non-Full Art)
Battle for Zendikar
(L)
Collector #: 272a
|
Basic Land - Forest
|
Inspired Charge
Battle for Zendikar
(C)
Collector #: 032
|
Instant
|
Creatures you control get +2/+1 until end of turn. | |
Island (256 B - Non-Full Art)
Battle for Zendikar
(L)
Collector #: 256a
|
Basic Land - Island
|
Island (257 C - Non-Full Art)
Battle for Zendikar
(L)
Collector #: 257a
|
Basic Land - Island
|
Island (259 E - Non-Full Art)
Battle for Zendikar
(L)
Collector #: 259a
|
Basic Land - Island
|
Lithomancer's Focus
Battle for Zendikar
(C)
Collector #: 038
|
Instant
|
Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources. | |
Mountain (265 A - Non-Full Art)
Battle for Zendikar
(L)
Collector #: 265a
|
Basic Land - Mountain
|
Mountain (267 C - Non-Full Art)
Battle for Zendikar
(L)
Collector #: 267a
|
Basic Land - Mountain
|
Mountain (268 D - Non-Full Art)
Battle for Zendikar
(L)
Collector #: 268a
|
Basic Land - Mountain
|
Eldrazi Scion Token (2 A) |
1/1 Token Creature - Eldrazi Scion
|
Sacrifice this creature: Add to your mana pool. | |