MTG / Avatar The Last Airbender
101 - 125 of 320 results
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Rumble Arena
Avatar: The Last Airbender
(C)
Collector #: 0277
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Land
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Vigilance When this land enters, scry 1. (Look at the top card of your library. You may put it on the bottom.) |
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- NM
- EX
- VG
- G
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Seismic Sense
Avatar: The Last Airbender
(U)
Collector #: 0195
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Sorcery - Lesson
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| Look at the top X cards of your library, where X is the number of lands you control. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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The Spirit Oasis
Avatar: The Last Airbender
(U)
Collector #: 0072
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Legendary Enchantment - Shrine
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When The Spirit Oasis enters, draw a card for each Shrine you control. Whenever another Shrine you control enters, draw a card. |
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- NM
- EX
- VG
- G
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Aang's Journey
Avatar: The Last Airbender
(C)
Collector #: 0001
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Sorcery - Lesson
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Kicker Search your library for a basic land card. If this spell was kicked, instead search your library for a basic land card and a Shrine card. Reveal those cards, put them into your hand, then shuffle. You gain 2 life. |
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- NM
- EX
- VG
- G
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Toph, the Blind Bandit
Avatar: The Last Airbender
(U)
Collector #: 0198
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*/3 Legendary Creature - Human Warrior Ally
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When Toph enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put 2 +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) Toph's power is equal to the number of +1/+1 counters on lands you control. |
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- NM
- EX
- VG
- G
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Ally Token (0007)
Avatar: The Last Airbender
(S)
Collector #: 0007
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1/1 Token Creature - Ally
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- NM
- EX
- VG
- G
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Northern Air Temple
Avatar: The Last Airbender
(U)
Collector #: 0111
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Legendary Enchantment - Shrine
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When Northern Air Temple enters, each opponent loses X life and you gain X life, where X is the number of shrines you control. Whenever another Shrine you control enters, each opponent loses 1 life and you gain 1 life. |
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- NM
- EX
- VG
- G
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Azula, Cunning Usurper
Avatar: The Last Airbender
(R)
Collector #: 0208
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4/4 Legendary Creature - Human Noble Rogue
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Firebending 2 (Whenever this creature attacks, add When Azula enters, target opponent exiles a nontoken creature they control, then they exile a nonland card from their graveyard. During your turn, you may cast cards exiled with Azula and you may cast them as though they had flash. Mana of any type can be spent to cast those spells. |
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- NM
- EX
- VG
- G
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Fire Lord Zuko
Avatar: The Last Airbender
(R)
Collector #: 0221
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2/4 Legendary Creature - Human Noble Ally
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Firebending X, where X is Fire Lord Zuko's power. (Whenever this creature attacks, add X Whenever you cast a spell from exile and whenever a permanent you control enters from exile, put a +1/+1 counter on each creature you control. |
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- NM
- EX
- VG
- G
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Yue, the Moon Spirit
Avatar: The Last Airbender
(R)
Collector #: 0083
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3/3 Legendary Creature - Spirit Ally
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Flying, vigilance Waterbend |
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- NM
- EX
- VG
- G
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Zhao, the Moon Slayer
Avatar: The Last Airbender
(R)
Collector #: 0162
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2/2 Legendary Creature - Human Soldier
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Menace Nonbasic lands enter tapped. As long as Zhao has a conqueror counter on him, nonbasic lands are Mountains. (They lose all other land types and abilities and have " |
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- NM
- EX
- VG
- G
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Beifong's Bounty Hunters
Avatar: The Last Airbender
(R)
Collector #: 0209
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4/4 Creature - Human Mercenary
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| Whenever a nonland creature you control dies, earthbend X, where X is that creature's power. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) | |
- NM
- EX
- VG
- G
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Southern Air Temple
Avatar: The Last Airbender
(U)
Collector #: 0036
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Legendary Enchantment - Shrine
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When Southern Air Temple enters, put X +1/+1 counters on each creature you control, where X is the number of Shrines you control. Whenever another Shrine you control enters, put a +1/+1 counter on each creature you control. |
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- NM
- EX
- VG
- G
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True Ancestry
Avatar: The Last Airbender
(U)
Collector #: 0199
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Sorcery - Lesson
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Return up to one target permanent card from your graveyard to your hand. Create a Clue token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Iroh, Grand Lotus
Avatar: The Last Airbender
(R)
Collector #: 0227
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5/5 Legendary Creature - Human Noble Ally
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Firebending 2 During your turn, each non-Lesson instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. (You may cast a card from your graveyard for its flashback cost. Then exile it.) During your turn, each Lesson card in your graveyard has flashback |
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- NM
- EX
- VG
- G
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Island (0283)
Avatar: The Last Airbender
(L)
Collector #: 0283
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Basic Land - Island
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- NM
- EX
- VG
- G
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Momo, Playful Pet
Avatar: The Last Airbender
(U)
Collector #: 0030
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1/1 Legendary Creature - Lemur Bat Ally
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Flying, vigilance When Momo leaves the battlefield, choose one -
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- NM
- EX
- VG
- G
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Combustion Man
Avatar: The Last Airbender
(U)
Collector #: 0127
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4/6 Legendary Creature - Human Assassin
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| Whenever Combustion Man attacks, destroy target permanent unless its controller has Combustion Man deal damage to them equal to his power. | |
- NM
- EX
- VG
- G
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Kyoshi Island Plaza
Avatar: The Last Airbender
(U)
Collector #: 0184
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Legendary Enchantment - Shrine
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When Kyoshi Island Plaza enters, search your library for up to X basic land cards, where X is the number of Shrines you control. Put those cards onto the battlefield tapped, then shuffle. Whenever another Shrine you control enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. |
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- NM
- EX
- VG
- G
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White Lotus Hideout
Avatar: The Last Airbender
(U)
Collector #: 0281
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Land
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- NM
- EX
- VG
- G
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Crescent Island Temple
Avatar: The Last Airbender
(U)
Collector #: 0129
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Legendary Enchantment - Shrine
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When Crescent Island Temple enters, for each Shrine you control, create a 1/1 red Monk creature token with prowess. (Whenever you cast a noncreature spell, it gets +1/+1 until end of turn.) Whenever another Shrine you control enters, create a 1/1 red Monk creature token with prowess. |
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- NM
- EX
- VG
- G
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Haru, Hidden Talent
Avatar: The Last Airbender
(U)
Collector #: 0182
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1/1 Legendary Creature - Human Peasant Ally
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| Whenever another ally you control enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.) | |
- NM
- EX
- VG
- G
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Forest (0286)
Avatar: The Last Airbender
(L)
Collector #: 0286
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Waterbending Scroll
Avatar: The Last Airbender
(U)
Collector #: 0081
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Artifact
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- NM
- EX
- VG
- G
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Appa, Loyal Sky Bison
Avatar: The Last Airbender
(U)
Collector #: 0009
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4/4 Legendary Creature - Bison Ally
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Flying Whenever Appa enters or attacks, choose one -
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- NM
- EX
- VG
- G
101 - 125 of 320 results