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Vexing Devil
Avacyn Restored
(R)
Collector #: 164
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4/3 Creature - Devil
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When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil. | |
Seraph Sanctuary
Avacyn Restored
(C)
Collector #: 228
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Land
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When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. : Add to your mana pool. |
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Harvester of Souls
Avacyn Restored
(R)
Collector #: 107
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5/5 Creature - Demon
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Deathtouch Whenever another nontoken creature dies, you may draw a card. |
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Cloudshift
Avacyn Restored
(C)
Collector #: 012
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Instant
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Exile target creature you control, then return that card to the battlefield under your control. | |
Essence Harvest
Avacyn Restored
(C)
Collector #: 100
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Sorcery
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Target player loses X life and you gain X life, where X is the greatest power among creatures you control. | |
Mass Appeal
Avacyn Restored
(U)
Collector #: 066
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Sorcery
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Draw a card for each Human you control. | |
Gisela, Blade of Goldnight
Avacyn Restored
(M)
Collector #: 209
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5/5 Legendary Creature - Angel
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Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up. |
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Tandem Lookout
Avacyn Restored
(U)
Collector #: 080
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2/1 Creature - Human Scout
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Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card." |
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Descent into Madness
Avacyn Restored
(M)
Collector #: 097
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Enchantment
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At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents they control and/or cards from their hand, where X is the number of despair counters on Descent into Madness. | |
Malignus
Avacyn Restored
(M)
Collector #: 148
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*/* Creature - Elemental Spirit
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Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up. Damage that would be dealt by Malignus can't be prevented. |
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Soul of the Harvest
Avacyn Restored
(R)
Collector #: 195
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6/6 Creature - Elemental
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Trample Whenever another nontoken creature enters the battlefield under your control, you may draw a card. |
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Alchemist's Refuge
Avacyn Restored
(R)
Collector #: 225
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Land
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: Add . , : You may cast nonland cards this turn as though they had flash. |
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Entreat the Angels
Avacyn Restored
(M)
Collector #: 020
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Sorcery
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Put X 4/4 white Angel creature tokens with flying onto the battlefield. Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) |
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Bower Passage
Avacyn Restored
(U)
Collector #: 170
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Enchantment
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Creatures with flying can't block creatures you control. | |
Misthollow Griffin
Avacyn Restored
(M)
Collector #: 068
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3/3 Creature - Griffin
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Flying You may cast Misthollow Griffin from exile. |
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Burn at the Stake
Avacyn Restored
(R)
Collector #: 130
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Sorcery
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As an additional cost to cast Burn at the Stake, tap any number of untapped creatures you control. Burn at the Stake deals damage to any target equal to three times the number of creatures tapped this way. |
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Champion of Lambholt
Avacyn Restored
(R)
Collector #: 171
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1/1 Creature - Human Warrior
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Creatures with power less than Champion of Lambholt's power can't block creatures you control. Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt. |
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Terminus
Avacyn Restored
(R)
Collector #: 038
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Sorcery
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Put all creatures on the bottom of their owners' libraries. Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) |
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Emblem (Tamiyo, The Moon Sage) |
Emblem
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You have no maximum hand size. Whenever a card is put into your graveyard from anywhere, you may return it to your hand. |
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Wolfir Silverheart
Avacyn Restored
(R)
Collector #: 206
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4/4 Creature - Wolf Warrior
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Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4. |
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Goldnight Commander
Avacyn Restored
(U)
Collector #: 022
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2/2 Creature - Human Cleric Soldier
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Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. | |
Restoration Angel
Avacyn Restored
(R)
Collector #: 032
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3/4 Creature - Angel
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Flash Flying When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control. |
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Wild Defiance
Avacyn Restored
(R)
Collector #: 203
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Enchantment
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Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn. | |
Moonsilver Spear
Avacyn Restored
(R)
Collector #: 217
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Artifact - Equipment
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Equipped creature has first strike. Whenever equipped creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield. Equip |
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Bruna, Light of Alabaster
Avacyn Restored
(M)
Collector #: 208
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5/5 Legendary Creature - Angel
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Flying, vigilance Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand. |
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