MTG / Archenemy Nicol Bolas
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Vines of the Recluse
Archenemy - Nicol Bolas
(C)
Collector #: 078
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Instant
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| Target creature gets +1/+2 and gains reach until end of turn. Untap it. | |
- NM
- EX
- VG
- G
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Scute Mob
Archenemy - Nicol Bolas
(R)
Collector #: 073
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1/1 Creature - Insect
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| At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob. | |
- NM
- EX
- VG
- G
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Grim Lavamancer
Archenemy - Nicol Bolas
(R)
Collector #: 050
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1/1 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Grixis Panorama
Archenemy - Nicol Bolas
(C)
Collector #: 095
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Land
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- NM
- EX
- VG
- G
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Blood Tyrant
Archenemy - Nicol Bolas
(R)
Collector #: 081
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5/5 Creature - Vampire
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Flying, trample At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way. Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant. |
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- NM
- EX
- VG
- G
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Turntimber Basilisk
Archenemy - Nicol Bolas
(U)
Collector #: 076
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2/1 Creature - Basilisk
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Deathtouch Landfall - Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able. |
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- NM
- EX
- VG
- G
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Because I Have Willed It (Scheme Oversized)
Archenemy - Nicol Bolas
(C)
Collector #: 001
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Ongoing Scheme
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(An ongoing scheme remains face up until it's abandoned.) Spells you cast cost At the beginning of your opponent's end step, if they cast four or more spells this turn, abandon this scheme. |
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- NM
- EX
- VG
- G
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Avatar of Fury
Archenemy - Nicol Bolas
(R)
Collector #: 039
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6/6 Creature - Avatar
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If an opponent controls seven or more lands, Avatar of Fury costs 6 less to cast. Flying |
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- NM
- EX
- VG
- G
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Beast Token - Soldier Token (005 - 001)
Archenemy - Nicol Bolas
(S)
Collector #: 005
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4/4 Token Creature - Beast
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*Back* Soldier Token Token Creature - Soldier 1/1 |
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- NM
- EX
- VG
- G
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Chandra, Pyromaster
Archenemy - Nicol Bolas
(M)
Collector #: 042
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Legendary Planeswalker - Chandra
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[+1]: Chandra, Pyromancer deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn. [0]: Exile the top card of your library. You may play it this turn. [-7]: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs. 4 |
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- NM
- EX
- VG
- G
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Oran-Rief Hydra
Archenemy - Nicol Bolas
(R)
Collector #: 069
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5/5 Creature - Hydra
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Trample Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead. |
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- NM
- EX
- VG
- G
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Behold My Grandeur (Scheme Oversized)
Archenemy - Nicol Bolas
(C)
Collector #: 002
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Scheme
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When you set this scheme in motion, add When you set this scheme in motion, if you control six or more lands, you may search your library for a card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library. |
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- NM
- EX
- VG
- G
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For Each of You, a Gift (Scheme Oversized)
Archenemy - Nicol Bolas
(C)
Collector #: 007
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Scheme
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| When you set this scheme in motion, for each opponent, create a 3/3 black Horror creature token that attacks that player each combat if able. | |
- NM
- EX
- VG
- G
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My Forces are Innumerable (Scheme Oversized)
Archenemy - Nicol Bolas
(C)
Collector #: 011
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Ongoing Scheme
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(An ongoing scheme remains face up until it's abandoned.) At the beginning of your end step, create a 3/3 black Horror creature token. At the beginning of your opponent's end step, they may sacrifice two creatures. If they do, abandon this scheme. |
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- NM
- EX
- VG
- G
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A Reckoning Approaches (Scheme Oversized)
Archenemy - Nicol Bolas
(C)
Collector #: 016
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Scheme
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| When you set this scheme in motion, look at the top six cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order. | |
- NM
- EX
- VG
- G
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Bow to My Command (Scheme Oversized)
Archenemy - Nicol Bolas
(C)
Collector #: 003
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Ongoing Scheme
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(An ongoing scheme remains face up until it's abandoned.) As you set this scheme in motion, choose an opponent. Creatures the chosen player controls can't attack you or planeswalkers you control. At the beginning of your opponent's end step, they may tap any number of untapped creatures they control with total power 8 or greater. If they do, abandon this scheme. |
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- NM
- EX
- VG
- G
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Make Yourself Useful (Scheme Oversized)
Archenemy - Nicol Bolas
(C)
Collector #: 009
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Scheme
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| When you set this scheme in motion, destroy target creature an opponent controls. If a creature is destroyed this way, you gain life equal to its toughness. | |
- NM
- EX
- VG
- G
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No One Will Hear Your Cries (Scheme Oversized)
Archenemy - Nicol Bolas
(C)
Collector #: 013
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Scheme
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| When you set this scheme in motion, each opponent chooses a creature they control, then sacrifices the rest. | |
- NM
- EX
- VG
- G
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Pay Tribute to Me (Scheme Oversized)
Archenemy - Nicol Bolas
(C)
Collector #: 014
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Scheme
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| When you set this scheme in motion, each opponent sacrifices a creature. If you control six or more lands, each opponent sacrifices another creature. | |
- NM
- EX
- VG
- G
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Reckless Scholar
Archenemy - Nicol Bolas
(U)
Collector #: 027
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2/1 Creature - Human Wizard
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- NM
- EX
- VG
- G
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What's Yours Is Now Mine (Scheme Oversized)
Archenemy - Nicol Bolas
(C)
Collector #: 019
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Scheme
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| When you set this scheme in motion, gain control of target creature an opponent controls and untap it. | |
- NM
- EX
- VG
- G
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Extract from Darkness
Archenemy - Nicol Bolas
(U)
Collector #: 084
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Sorcery
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| Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. | |
- NM
- EX
- VG
- G
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Cultivate
Archenemy - Nicol Bolas
(C)
Collector #: 062
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Sorcery
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| Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Every Dream a Nightmare (Scheme Oversized)
Archenemy - Nicol Bolas
(C)
Collector #: 006
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Scheme
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| When you set this scheme in motion, each opponent discards a card. You draw a card for each land card discarded this way. | |
- NM
- EX
- VG
- G
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Grasp of the Hieromancer
Archenemy - Nicol Bolas
(C)
Collector #: 013
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls." |
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- NM
- EX
- VG
- G
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