MTG / Archenemy Nicol Bolas
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Grasp of the Hieromancer
Archenemy - Nicol Bolas
(C)
Collector #: 013
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls." |
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- NM
- EX
- VG
- G
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Know Evil (Scheme Oversized)
Archenemy - Nicol Bolas
(C)
Collector #: 008
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Scheme
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| When you set this scheme in motion, until your next turn, up to one target opponent can't attack with creatures, up to one target opponent can't cast creature spells, and up to one target opponent can't cast noncreature spells. You can't choose any player as a target more than once. | |
- NM
- EX
- VG
- G
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My Laughter Echoes (Scheme Oversized)
Archenemy - Nicol Bolas
(C)
Collector #: 012
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Ongoing Scheme
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(An ongoing scheme remains face up until it's abandoned.) Whenever you set a non-ongoing scheme in motion, you may abandon this scheme. If you do, set that scheme in motion again. |
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- NM
- EX
- VG
- G
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The Mighty Will Fall (Scheme Oversized)
Archenemy - Nicol Bolas
(C)
Collector #: 010
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Scheme
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| When you set this scheme in motion, choose an opponent with the highest life total among your opponents. That player loses 7 life. | |
- NM
- EX
- VG
- G
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There Is No Refuge (Scheme Oversized)
Archenemy - Nicol Bolas
(C)
Collector #: 017
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Scheme
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| When you set this scheme in motion, it deals 3 damage to up to one target creature. Create a 3/3 black Horror creature token. | |
- NM
- EX
- VG
- G
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This World Belongs to Me (Scheme Oversized)
Archenemy - Nicol Bolas
(C)
Collector #: 018
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Scheme
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| When you set this scheme in motion, draw two cards. You may play an additional land this turn. | |
- NM
- EX
- VG
- G
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Khalni Heart Expedition
Archenemy - Nicol Bolas
(C)
Collector #: 067
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Enchantment
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Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. |
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- NM
- EX
- VG
- G
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Sudden Demise
Archenemy - Nicol Bolas
(R)
Collector #: 059
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Sorcery
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| Choose a color. Sudden Demise deals X damage to each creature of the chosen color. | |
- NM
- EX
- VG
- G
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Searing Spear
Archenemy - Nicol Bolas
(C)
Collector #: 056
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Instant
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| Searing Spear deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Shoulder to Shoulder
Archenemy - Nicol Bolas
(C)
Collector #: 020
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Sorcery
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Support 2 (Put a +1/+1 counter on each of up to two target creatures.) Draw a card. |
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- NM
- EX
- VG
- G
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Aerial Responder
Archenemy - Nicol Bolas
(U)
Collector #: 002
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2/3 Creature - Dwarf Soldier
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| Flying, vigilance, lifelink | |
- NM
- EX
- VG
- G
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Thragtusk
Archenemy - Nicol Bolas
(R)
Collector #: 075
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5/3 Creature - Beast
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When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token. |
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- NM
- EX
- VG
- G
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Beast Token - Soldier Token (004 - 001)
Archenemy - Nicol Bolas
(S)
Collector #: 004
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3/3 Token Creature - Beast
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*Back* Soldier Token Token Creature - Soldier 1/1 |
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- NM
- EX
- VG
- G
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Choose Your Demise (Scheme Oversized)
Archenemy - Nicol Bolas
(C)
Collector #: 004
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Scheme
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| When you set this scheme in motion, look at the top four cards in your library and seperate them into a face-down pile and a face-up pile. An opponent chooses one of the piles. Put the cards in that pile into your hand and the rest on the bottom of your library in any order. | |
- NM
- EX
- VG
- G
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Power Without Equal (Scheme Oversized)
Archenemy - Nicol Bolas
(C)
Collector #: 015
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Scheme
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| When you set this scheme in motion, draw three cards. You have no maximum hand size until your next turn. If you control six or more lands, you may cast up to three nonland cards from your hand without paying their mana costs. | |
- NM
- EX
- VG
- G
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Spirit Token - Soldier Token
Archenemy - Nicol Bolas
(S)
Collector #: 002
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1/1 Token Creature - Spirit
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Flying *Back* Soldier Token Token Creature - Soldier 1/1 |
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- NM
- EX
- VG
- G
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When Will You Learn? (Scheme Oversized)
Archenemy - Nicol Bolas
(C)
Collector #: 020
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Scheme
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| When you set this scheme in motion, each opponent exiles the top card of their library. You may cast any number of spells from among cards exiled this way without paying their mana costs. | |
- NM
- EX
- VG
- G
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Retreat to Kazandu
Archenemy - Nicol Bolas
(U)
Collector #: 072
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Enchantment
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Landfall - Whenever a land enters the battlefield under your control, choose one -
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- NM
- EX
- VG
- G
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Ior Ruin Expedition
Archenemy - Nicol Bolas
(C)
Collector #: 025
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Enchantment
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Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition. Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards. |
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- NM
- EX
- VG
- G
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Smoldering Spires
Archenemy - Nicol Bolas
(C)
Collector #: 096
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Land
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Smoldering Spires enters the battlefield tapped. When Smoldering Spires enters the battlefield, target creature can't block this turn. |
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- NM
- EX
- VG
- G
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Sylvan Bounty
Archenemy - Nicol Bolas
(C)
Collector #: 074
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Instant
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Target player gains 8 life. Basic landcycling |
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- NM
- EX
- VG
- G
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Aegis Angel
Archenemy - Nicol Bolas
(R)
Collector #: 001
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5/5 Creature - Angel
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Flying When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.) |
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- NM
- EX
- VG
- G
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Mentor of the Meek
Archenemy - Nicol Bolas
(R)
Collector #: 015
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2/2 Creature - Human Soldier
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Whenever another creature with power 2 or less enters the battlefield under your control, you may pay |
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- NM
- EX
- VG
- G
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Gorehorn Minotaurs
Archenemy - Nicol Bolas
(C)
Collector #: 049
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3/3 Creature - Minotaur Warrior
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| Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) | |
- NM
- EX
- VG
- G
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Soul Ransom
Archenemy - Nicol Bolas
(U)
Collector #: 087
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Enchantment - Aura
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Enchant creature You control enchanted creature. Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only any opponent may activate this ability. |
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- NM
- EX
- VG
- G
51 - 75 of 130 results