MTG / Alliances
51 - 75 of 199 results
Refine search:
|
Floodwater Dam
Alliances
(R)
Collector #: 119
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Winter's Night
Alliances
(R)
Collector #: 114
|
World Enchantment
|
| Whenever a player taps a snow land for mana, that player adds one mana of any type that land produced. That land doesn’t untap during its controller’s next untap step. | |
- NM
- EX
- VG
- G
|
Balduvian Horde
Alliances
(R)
Collector #: 065
|
5/5 Creature - Human Barbarian
|
| When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random. | |
- NM
- EX
- VG
- G
|
Misfortune
Alliances
(R)
Collector #: 113
|
Sorcery
|
| An opponent chooses one - You put a +1/+1 counter on each creature you control and gain 4 life; or you put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to him or her. | |
- NM
- EX
- VG
- G
|
Energy Arc
Alliances
(U)
Collector #: 106
|
Instant
|
| Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn. | |
- NM
- EX
- VG
- G
|
Wandering Mage
Alliances
(R)
Collector #: 111
|
0/3 Creature - Human Cleric Wizard
|
|
|
|
- NM
- EX
- VG
- G
|
Nature's Wrath
Alliances
(R)
Collector #: 098
|
Enchantment
|
|
At the beginning of your upkeep, sacrifice Nature’s Wrath unless you pay Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent. Whenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent. |
|
- NM
- EX
- VG
- G
| Guerrilla Tactics (Tripwire) |
Instant
|
|
Guerrilla Tactics deals 2 damage to any target. When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to any target. |
|
- NM
- EX
- VG
- G
|
Tidal Control
Alliances
(R)
Collector #: 040
|
Enchantment
|
|
Cumulative upkeep Pay 2 life or |
|
- NM
- EX
- VG
- G
| Lim-Dul's Paladin |
0/3 Creature - Human Knight
|
|
Trample At the beginning of your upkeep, sacrifice Lim-Dul's Paladin unless you discard a card. If you sacrifice it this way, draw a card. Whenever Lim-Dul's Paladin becomes blocked, it gets +6/+3 until end of turn. Whenever Lim-Dul's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life. |
|
- NM
- EX
- VG
- G
|
Hail Storm
Alliances
(U)
Collector #: 095
|
Instant
|
| Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control. | |
- NM
- EX
- VG
- G
| Agent of Stromgald (Doorway) |
1/1 Creature - Human Knight
|
|
|
|
- NM
- EX
- VG
- G
| Lat-Nam's Legacy (Book) |
Instant
|
| Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep. | |
- NM
- EX
- VG
- G
| Swamp Mosquito (Brown Trees) |
0/1 Creature - Insect
|
|
Flying Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) |
|
- NM
- EX
- VG
- G
| Gorilla Berserkers (Peaceful) |
2/3 Creature - Ape Berserker
|
|
Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Gorilla Berserkers can't be blocked except by three or more creatures. |
|
- NM
- EX
- VG
- G
| Undergrowth (Fox) |
Instant
|
|
As an additional cost to cast Undergrowth, you may pay Prevent all combat damage that would be dealt this turn. If its additional cost was paid, Undergrowth doesn't affect combat damage that would be dealt by red creatures. |
|
- NM
- EX
- VG
- G
|
Primitive Justice
Alliances
(U)
Collector #: 077
|
Sorcery
|
|
As an additional cost to cast Primitive Justice, you may pay Destroy target artifact. For each additional |
|
- NM
- EX
- VG
- G
| Reinforcements (Orc) |
Instant
|
| Put up to three target creature cards from your graveyard on top of your library. | |
- NM
- EX
- VG
- G
| Gorilla Berserkers (Attacking) |
2/3 Creature - Ape Berserker
|
|
Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Gorilla Berserkers can't be blocked except by three or more creatures. |
|
- NM
- EX
- VG
- G
| Reprisal (Red Dragon) |
Instant
|
| Destroy target creature with power 4 or greater. It can't be regenerated. | |
- NM
- EX
- VG
- G
| Swamp Mosquito (Black Trees) |
0/1 Creature - Insect
|
|
Flying Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) |
|
- NM
- EX
- VG
- G
|
Elvish Bard
Alliances
(U)
Collector #: 087
|
2/4 Creature - Elf Shaman Bard
|
| All creatures able to block Elvish Bard do so. | |
- NM
- EX
- VG
- G
| Undergrowth (Elf) |
Instant
|
|
As an additional cost to cast Undergrowth, you may pay Prevent all combat damage that would be dealt this turn. If its additional cost was paid, Undergrowth doesn't affect combat damage that would be dealt by red creatures. |
|
- NM
- EX
- VG
- G
|
Rogue Skycaptain
Alliances
(R)
Collector #: 079
|
3/4 Creature - Human Rogue Mercenary
|
|
Flying At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay |
|
- NM
- EX
- VG
- G
|
Library of Lat-Nam
Alliances
(R)
Collector #: 031
|
Sorcery
|
| An opponent chooses one - You draw three cards at the beginning of the next turn's upkeep; or you search your library for a card, put that card into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
51 - 75 of 199 results