MTG / Alliances
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Hail Storm
Alliances
(U)
Collector #: 095
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Instant
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| Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control. | |
- NM
- EX
- VG
- G
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Ivory Gargoyle
Alliances
(R)
Collector #: 005
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2/2 Creature - Gargoyle
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Flying When Ivory Gargoyle is put into a graveyard from the battlefield, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. |
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- NM
- EX
- VG
- G
| Elvish Ranger (Facing Left) |
4/1 Creature - Elf Ranger
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- NM
- EX
- VG
- G
| Swamp Mosquito (Black Trees) |
0/1 Creature - Insect
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Flying Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) |
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- NM
- EX
- VG
- G
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Library of Lat-Nam
Alliances
(R)
Collector #: 031
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Sorcery
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| An opponent chooses one - You draw three cards at the beginning of the next turn's upkeep; or you search your library for a card, put that card into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Sustaining Spirit
Alliances
(R)
Collector #: 018
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0/3 Creature - Angel Spirit
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Cumulative upkeep Damage that would reduce your life total to less than 1 reduces it to 1 instead. |
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- NM
- EX
- VG
- G
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Sheltered Valley
Alliances
(R)
Collector #: 142
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Land
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If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. At the beginning of your upkeep, if you control three or fewer lands, you gain |
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- NM
- EX
- VG
- G
| Awesome Presence (Open Arms) |
Enchantment - Aura
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Enchant creature Enchanted creature can’t be blocked unless defending player pays |
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- NM
- EX
- VG
- G
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Fatal Lore
Alliances
(R)
Collector #: 048
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Sorcery
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| An opponent chooses one - You draw three cards; or you destroy up to two target creatures that opponent controls and that player draws up to three cards. Those creatures can't be regenerated. | |
- NM
- EX
- VG
- G
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Sworn Defender
Alliances
(R)
Collector #: 019
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1/3 Creature - Human Knight
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- NM
- EX
- VG
- G
| Lat-Nam's Legacy (Book) |
Instant
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| Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep. | |
- NM
- EX
- VG
- G
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Inheritance
Alliances
(U)
Collector #: 004
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Enchantment
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Whenever a creature is put into a graveyard from the battlefield, you may pay |
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- NM
- EX
- VG
- G
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Soldier of Fortune
Alliances
(U)
Collector #: 080
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1/1 Creature - Human Mercenary
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- NM
- EX
- VG
- G
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Energy Arc
Alliances
(U)
Collector #: 106
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Instant
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| Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn. | |
- NM
- EX
- VG
- G
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Primitive Justice
Alliances
(U)
Collector #: 077
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Sorcery
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As an additional cost to cast Primitive Justice, you may pay Destroy target artifact. For each additional |
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- NM
- EX
- VG
- G
| Gorilla Berserkers (Attacking) |
2/3 Creature - Ape Berserker
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Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Gorilla Berserkers can't be blocked except by three or more creatures. |
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- NM
- EX
- VG
- G
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Tidal Control
Alliances
(R)
Collector #: 040
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Enchantment
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Cumulative upkeep Pay 2 life or |
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- NM
- EX
- VG
- G
| Bestial Fury (Facing Front) |
Enchantment - Aura
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Enchant creature When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn’s upkeep. Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn. |
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- NM
- EX
- VG
- G
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Urza's Engine
Alliances
(R)
Collector #: 135
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1/5 Artifact Creature - Juggernaut
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Trample |
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- NM
- EX
- VG
- G
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Splintering Wind
Alliances
(R)
Collector #: 099
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Enchantment
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- NM
- EX
- VG
- G
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Death Spark
Alliances
(U)
Collector #: 070
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Instant
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Death Spark deals 1 damage to any target. At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay |
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- NM
- EX
- VG
- G
| Gorilla War Cry (Leaning Left) |
Instant
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Cast Gorilla War Cry only during combat before blockers are declared. Attacking creatures can't be blocked this turn except by two or more creatures. Draw a card at the beginning of the next turn's upkeep. |
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- NM
- EX
- VG
- G
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Spiny Starfish
Alliances
(U)
Collector #: 035
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0/1 Creature - Starfish
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At the beginning of each end step, if Spiny Starfish regenerated this turn, put a 0/1 blue Starfish creature token onto the battlefield for each time it regenerated this turn. |
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- NM
- EX
- VG
- G
| Gorilla Berserkers (Peaceful) |
2/3 Creature - Ape Berserker
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Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Gorilla Berserkers can't be blocked except by three or more creatures. |
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- NM
- EX
- VG
- G
| Gorilla War Cry (Leaning Right) |
Instant
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Cast Gorilla War Cry only during combat before blockers are declared. Attacking creatures can't be blocked this turn except by two or more creatures. Draw a card at the beginning of the next turn's upkeep. |
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- NM
- EX
- VG
- G
51 - 75 of 199 results