MTG / Adventures In The Forgotten Realms
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You Hear Something on Watch
Adventures in the Forgotten Realms
(C)
Collector #: 042
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Zombie Ogre
Adventures in the Forgotten Realms
(C)
Collector #: 129
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3/5 Creature - Zombie Ogre
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| At the beginning of your end step, if a creature died this turn, venture into the dungeon. (Enter the first room or advance to the next room.) | |
- NM
- EX
- VG
- G
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Forest (278)
Adventures in the Forgotten Realms
(L)
Collector #: 278
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Forest (279)
Adventures in the Forgotten Realms
(L)
Collector #: 279
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Long Rest
Adventures in the Forgotten Realms
(R)
Collector #: 193
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Sorcery
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| Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest. | |
- NM
- EX
- VG
- G
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Meteor Swarm
Adventures in the Forgotten Realms
(R)
Collector #: 155
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Sorcery
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| Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers. | |
- NM
- EX
- VG
- G
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Bull's Strength
Adventures in the Forgotten Realms
(C)
Collector #: 174
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Instant
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| Target creature gets +2/+2 and gains trample until end of turn. Untap it. | |
- NM
- EX
- VG
- G
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Divine Smite
Adventures in the Forgotten Realms
(U)
Collector #: 012
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Instant
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| Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.) | |
- NM
- EX
- VG
- G
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Monk of the Open Hand
Adventures in the Forgotten Realms
(U)
Collector #: 025
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1/1 Creature - Elf Monk
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| Flurry of Blows - Whenever you cast your second spell each turn, put a +1/+1 counter on Monk of the Open Hand. | |
- NM
- EX
- VG
- G
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Planar Ally
Adventures in the Forgotten Realms
(C)
Collector #: 031
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3/3 Creature - Angel
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Flying Whenever Planar Ally attacks, venture into the dungeon. (Enter the first room or advance to the next room.) |
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- NM
- EX
- VG
- G
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Trickster's Talisman
Adventures in the Forgotten Realms
(U)
Collector #: 079
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Artifact - Equipment
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Invoke Duplicity - Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may sacrifice Trickster's Talisman. If you do, create a token that's a copy of this creature." Equip |
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- NM
- EX
- VG
- G
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Grim Wanderer
Adventures in the Forgotten Realms
(U)
Collector #: 107
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5/3 Creature - Goblin Warlock
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Flash Tragic Backstory - Cast this spell only if a creature died this turn. |
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- NM
- EX
- VG
- G
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Ranger's Longbow
Adventures in the Forgotten Realms
(C)
Collector #: 203
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Artifact - Equipment
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Equipped creature gets +2/+1 and has reach. Equip |
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- NM
- EX
- VG
- G
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Sylvan Shepherd
Adventures in the Forgotten Realms
(C)
Collector #: 206
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2/3 Creature - Human Druid
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Vigilance Whenever Sylvan Shepherd attacks, roll a d20. 1-9: You gain 1 life. 10-19: You gain 2 life. 20: You gain 5 life. |
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- NM
- EX
- VG
- G
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Westgate Regent
Adventures in the Forgotten Realms
(R)
Collector #: 126
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4/4 Creature - Vampire
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Flying Ward - Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.) Whenever Westgate Regent deals combat damage to a player, put that many +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Grim Bounty
Adventures in the Forgotten Realms
(C)
Collector #: 106
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Sorcery
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Destroy target creature or planeswalker. Create a Treasure token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Hobgoblin Captain
Adventures in the Forgotten Realms
(C)
Collector #: 148
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3/1 Creature - Goblin Berserker
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| Pack tactics - Whenever Hobgoblin Captain attacks, if you attacked with creatures with total power 6 or greater this combat, Hobgoblin Captain gains first strike until end of turn. | |
- NM
- EX
- VG
- G
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Wandering Troubadour
Adventures in the Forgotten Realms
(U)
Collector #: 210
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4/2 Creature - Dragon Bard
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| At the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon. (Enter the first room or advance to the next room.) | |
- NM
- EX
- VG
- G
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Forest (281)
Adventures in the Forgotten Realms
(L)
Collector #: 281
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Gelatinous Cube
Adventures in the Forgotten Realms
(R)
Collector #: 105
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4/3 Creature - Ooze
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Engulf - When Gelatinous Cube enters the battlefield, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield. Dissolve - |
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- NM
- EX
- VG
- G
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Island (269)
Adventures in the Forgotten Realms
(L)
Collector #: 269
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Basic Land - Island
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- NM
- EX
- VG
- G
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Plains (263)
Adventures in the Forgotten Realms
(L)
Collector #: 263
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Skeletal Swarming
Adventures in the Forgotten Realms
(R)
Collector #: 232
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Enchantment
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Each Skeleton you control has trample, attacks each combat if able, and gets +X/+0, where X is the number of other Skeletons you control. At the beginning of your end step, create a tapped 1/1 black Skeleton creature token. If a creature died this turn, create two of those tokens instead. |
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- NM
- EX
- VG
- G
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Swamp (273)
Adventures in the Forgotten Realms
(L)
Collector #: 273
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Wight
Adventures in the Forgotten Realms
(R)
Collector #: 127
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3/2 Creature - Zombie Soldier
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Wight enters the battlefield tapped. Life Drain - Whenever a creature dealt damage by Wight this turn dies, create a tapped 2/2 black Zombie creature token and exile that card. |
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- NM
- EX
- VG
- G
201 - 225 of 305 results