MTG / Adventures In The Forgotten Realms
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Forest (278)
Adventures in the Forgotten Realms
(L)
Collector #: 278
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Contact Other Plane
Adventures in the Forgotten Realms
(C)
Collector #: 052
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Instant
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Roll a d20. 1-9: Draw two cards. 10-19: Scry 2, then draw two cards. 20: Scry 3, then draw three cards. |
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- NM
- EX
- VG
- G
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Farideh's Fireball
Adventures in the Forgotten Realms
(C)
Collector #: 142
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Instant
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Farideh's Fireball deals 5 damage to target creature or planeswalker. Roll a d20. 1-9: Farideh's Fireball deals 2 damage to each player. 10-20: Farideh's Fireball deals 2 damage to each opponent. |
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- NM
- EX
- VG
- G
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Precipitous Drop
Adventures in the Forgotten Realms
(C)
Collector #: 115
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Enchantment - Aura
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Enchant creature When Precipitous Drop enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon. |
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- NM
- EX
- VG
- G
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Instrument of the Bards
Adventures in the Forgotten Realms
(R)
Collector #: 190
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Legendary Artifact
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At the beginning of your upkeep, you may put a harmony counter on Instrument of the Bards. |
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- NM
- EX
- VG
- G
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Mountain (274)
Adventures in the Forgotten Realms
(L)
Collector #: 274
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Bull's Strength
Adventures in the Forgotten Realms
(C)
Collector #: 174
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Instant
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| Target creature gets +2/+2 and gains trample until end of turn. Untap it. | |
- NM
- EX
- VG
- G
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Cloister Gargoyle
Adventures in the Forgotten Realms
(U)
Collector #: 007
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0/4 Artifact Creature - Gargoyle
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When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying. |
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- NM
- EX
- VG
- G
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Mountain (276)
Adventures in the Forgotten Realms
(L)
Collector #: 276
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Pixie Guide
Adventures in the Forgotten Realms
(C)
Collector #: 066
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1/3 Creature - Faerie
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Flying Grant an Advantage - If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. |
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- NM
- EX
- VG
- G
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Adult Gold Dragon
Adventures in the Forgotten Realms
(R)
Collector #: 216
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4/3 Creature - Dragon
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| Flying, lifelink, haste | |
- NM
- EX
- VG
- G
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Compelled Duel
Adventures in the Forgotten Realms
(C)
Collector #: 178
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Sorcery
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| Target creature gets +3/+3 until end of turn and must be blocked this turn if able. | |
- NM
- EX
- VG
- G
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Hama Pashar, Ruin Seeker
Adventures in the Forgotten Realms
(U)
Collector #: 224
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2/3 Legendary Creature - Human Wizard
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| Room abilities of dungeons you own trigger an additional time. | |
- NM
- EX
- VG
- G
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Magic Missile
Adventures in the Forgotten Realms
(U)
Collector #: 154
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Sorcery
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This spell can't be countered. Magic Missile deals 3 damage divided as you choose among one, two, or three targets. |
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- NM
- EX
- VG
- G
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Grand Master of Flowers
Adventures in the Forgotten Realms
(M)
Collector #: 017
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Legendary Planeswalker - Bahamut
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As long as Grand Master of Flowers has seven or more loyalty counters on him, he's a 7/7 Dragon God creature with flying and indestructible. [+1]: Target creature without first strike, double strike, or vigilance can't attack or block until your next turn. [+1]: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle. |3| |
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- NM
- EX
- VG
- G
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Forest (279)
Adventures in the Forgotten Realms
(L)
Collector #: 279
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Swamp (270)
Adventures in the Forgotten Realms
(L)
Collector #: 270
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Eyes of the Beholder
Adventures in the Forgotten Realms
(C)
Collector #: 101
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Instant
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| Target creature gets -11/-11 until end of turn. | |
- NM
- EX
- VG
- G
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Veteran Dungeoneer
Adventures in the Forgotten Realms
(C)
Collector #: 040
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3/4 Creature - Human Warrior
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| When Veteran Dungeoneer enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) | |
- NM
- EX
- VG
- G
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Forest (281)
Adventures in the Forgotten Realms
(L)
Collector #: 281
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Sphere of Annihilation
Adventures in the Forgotten Realms
(R)
Collector #: 121
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Artifact
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Sphere of Annihilation enters the battlefield with X void counters on it. At the beginning of your upkeep, exile Sphere of Annihilation, all creatures and planeswalkers with mana value less than or equal to the number of void counters on it, and all creatures and planeswalker cards in graveyard with mana value less than or equal to the number of void counters on it. |
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- NM
- EX
- VG
- G
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Swamp (273)
Adventures in the Forgotten Realms
(L)
Collector #: 273
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Westgate Regent
Adventures in the Forgotten Realms
(R)
Collector #: 126
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4/4 Creature - Vampire
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Flying Ward - Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.) Whenever Westgate Regent deals combat damage to a player, put that many +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Circle of the Moon Druid
Adventures in the Forgotten Realms
(C)
Collector #: 177
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2/4 Creature - Human Elf Druid
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| Bear Form - As long as it's your turn, Circle of the Moon Druid is a Bear with base power and toughness 4/2. (It loses all other creature types.) | |
- NM
- EX
- VG
- G
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Wandering Troubadour
Adventures in the Forgotten Realms
(U)
Collector #: 210
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4/2 Creature - Dragon Bard
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| At the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon. (Enter the first room or advance to the next room.) | |
- NM
- EX
- VG
- G
176 - 200 of 305 results