MTG / Adventures In The Forgotten Realms
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You Hear Something on Watch
Adventures in the Forgotten Realms
(C)
Collector #: 042
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Mountain (276)
Adventures in the Forgotten Realms
(L)
Collector #: 276
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Goblin Javelineer
Adventures in the Forgotten Realms
(C)
Collector #: 144
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1/1 Creature - Goblin Warrior
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Haste When Goblin Javelineer becomes blocked, it deals 1 damage to target creature blocking it. |
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- NM
- EX
- VG
- G
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Cloister Gargoyle
Adventures in the Forgotten Realms
(U)
Collector #: 007
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0/4 Artifact Creature - Gargoyle
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When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying. |
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- NM
- EX
- VG
- G
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Dragon Turtle
Adventures in the Forgotten Realms
(R)
Collector #: 056
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3/5 Creature - Dragon Turtle
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Flash Drag Below - When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps. |
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- NM
- EX
- VG
- G
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Forest (280)
Adventures in the Forgotten Realms
(L)
Collector #: 280
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Ingenious Smith
Adventures in the Forgotten Realms
(U)
Collector #: 021
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1/1 Creature - Human Artificer
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When Ingenious Smith enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put into your hand. Put the rest on the bottom of your library in a random order. Whenever one or more artifacts enter the battlefield under your control, put a +1/+1 counter on Ingenious Smith. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Thieves' Tools
Adventures in the Forgotten Realms
(C)
Collector #: 122
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Artifact - Equipment
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When Thieves' Tools enters the battlefield, create a Treasure token. (It's an artifact with " Equipped creature can't be blocked as long as its power is 3 or less. Equip |
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- NM
- EX
- VG
- G
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Guenhwyvar Token
Adventures in the Forgotten Realms
(S)
Collector #: 013
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4/1 Token Legendary Creature - Cat
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| Trample | |
- NM
- EX
- VG
- G
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+2 Mace
Adventures in the Forgotten Realms
(C)
Collector #: 001
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Artifact - Equipment
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Equipped creature gets +2/+2. Equip |
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- NM
- EX
- VG
- G
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Keen-Eared Sentry
Adventures in the Forgotten Realms
(U)
Collector #: 022
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2/1 Creature - Human Soldier
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You have hexproof (You can't be the target of spells or abilities your opponents control.) Each opponent can't venture into the dungeon more than once each turn. |
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- NM
- EX
- VG
- G
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Precipitous Drop
Adventures in the Forgotten Realms
(C)
Collector #: 115
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Enchantment - Aura
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Enchant creature When Precipitous Drop enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon. |
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- NM
- EX
- VG
- G
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Spiked Pit Trap
Adventures in the Forgotten Realms
(C)
Collector #: 251
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Artifact
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Flash 1-9: Spiked Pit Trap deals 5 damage to that creature. 10-20: Spiked Pit Trap deals 5 damage to that creature. Create a Treasure token. |
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- NM
- EX
- VG
- G
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Vampire Spawn
Adventures in the Forgotten Realms
(C)
Collector #: 123
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2/3 Creature - Vampire
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| When Vampire Spawn enters the battlefield, each opponent loses 2 life and you gain 2 life. | |
- NM
- EX
- VG
- G
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Blue Dragon
Adventures in the Forgotten Realms
(U)
Collector #: 049
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5/5 Creature - Dragon
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Flying Lightning Breath - When Blue Dragon enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0. |
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- NM
- EX
- VG
- G
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Power of Persuasion
Adventures in the Forgotten Realms
(U)
Collector #: 067
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Sorcery
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Choose target creature an opponent controls, then roll a d20. 1-9: Return it to its owner's hand. 10-19: Its owner puts it on the top or bottom of their library. 20: Gain control of it until the end of your next turn. |
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- NM
- EX
- VG
- G
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You Find a Cursed Idol
Adventures in the Forgotten Realms
(C)
Collector #: 213
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Zombie Ogre
Adventures in the Forgotten Realms
(C)
Collector #: 129
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3/5 Creature - Zombie Ogre
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| At the beginning of your end step, if a creature died this turn, venture into the dungeon. (Enter the first room or advance to the next room.) | |
- NM
- EX
- VG
- G
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Sphere of Annihilation
Adventures in the Forgotten Realms
(R)
Collector #: 121
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Artifact
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Sphere of Annihilation enters the battlefield with X void counters on it. At the beginning of your upkeep, exile Sphere of Annihilation, all creatures and planeswalkers with mana value less than or equal to the number of void counters on it, and all creatures and planeswalker cards in graveyard with mana value less than or equal to the number of void counters on it. |
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- NM
- EX
- VG
- G
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Ranger's Hawk
Adventures in the Forgotten Realms
(C)
Collector #: 037
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1/1 Creature - Bird
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Flying |
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- NM
- EX
- VG
- G
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Veteran Dungeoneer
Adventures in the Forgotten Realms
(C)
Collector #: 040
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3/4 Creature - Human Warrior
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| When Veteran Dungeoneer enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) | |
- NM
- EX
- VG
- G
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Grand Master of Flowers
Adventures in the Forgotten Realms
(M)
Collector #: 017
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Legendary Planeswalker - Bahamut
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As long as Grand Master of Flowers has seven or more loyalty counters on him, he's a 7/7 Dragon God creature with flying and indestructible. [+1]: Target creature without first strike, double strike, or vigilance can't attack or block until your next turn. [+1]: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle. |3| |
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- NM
- EX
- VG
- G
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Swamp (270)
Adventures in the Forgotten Realms
(L)
Collector #: 270
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Varis, Silverymoon Ranger
Adventures in the Forgotten Realms
(R)
Collector #: 209
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3/3 Legendary Creature - Human Elf Ranger
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Reach, ward Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.) Whenever you complete a dungeon, create a 2/2 green Wolf creature token. |
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- NM
- EX
- VG
- G
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Aberrant Mind Sorcerer
Adventures in the Forgotten Realms
(U)
Collector #: 044
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3/4 Creature - Human Elf Shaman Sorcerer
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Psionic Spells - When this creature enters, choose target instant or sorcery card in your graveyard, then roll a d20. 1-9: You may put that card on top of your library. 10-20: Return that card to your hand. |
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- NM
- EX
- VG
- G
176 - 200 of 305 results