MTG / Adventures In The Forgotten Realms
126 - 150 of 305 results
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Secret Door
Adventures in the Forgotten Realms
(C)
Collector #: 071
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0/4 Artifact Creature - Wall
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Defender |
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- NM
- EX
- VG
- G
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Green Dragon
Adventures in the Forgotten Realms
(U)
Collector #: 186
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4/4 Creature - Dragon
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Flying Poison Breath - When Green Dragon enters the battlefield, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it. |
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- NM
- EX
- VG
- G
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Blink Dog
Adventures in the Forgotten Realms
(U)
Collector #: 003
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1/1 Creature - Dog
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Double strike Teleport - |
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- NM
- EX
- VG
- G
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Boots of Speed
Adventures in the Forgotten Realms
(C)
Collector #: 133
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Artifact - Equipment
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Equipped creature gets +1/+0 and has haste. Equip |
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- NM
- EX
- VG
- G
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Critical Hit
Adventures in the Forgotten Realms
(U)
Collector #: 137
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Instant
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Target creature gains double strike until end of turn. When you roll a natural 20, return Critical Hit from your graveyard to your hand. (A natural 20 is a roll that displays 20 on the die.) |
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- NM
- EX
- VG
- G
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Hoard Robber
Adventures in the Forgotten Realms
(C)
Collector #: 110
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1/3 Creature - Tiefling Rogue
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Whenever Hoard Robber deals combat damage to a player, create a Treasure token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Dog Illusion Token
Adventures in the Forgotten Realms
(S)
Collector #: 003
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*/* Token Creature - Dog Illusion
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| This creature's power and toughness are each equal to twice the number of cards in your hand. | |
- NM
- EX
- VG
- G
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Goblin Morningstar
Adventures in the Forgotten Realms
(U)
Collector #: 145
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Artifact - Equipment
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Equipped creature gets +1/+0 and has trample. Equip When Goblin Morningstar enters the battlefield, roll a d20. 1-9: Create a 1/1 red Goblin creature token. 10-20: Create a 1/1 red Goblin creature token, then attach Goblin Morningstar to it. |
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- NM
- EX
- VG
- G
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Swarming Goblins
Adventures in the Forgotten Realms
(C)
Collector #: 162
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4/3 Creature - Goblin
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When Swarming Goblins enters the battlefield, roll a d20. 1-9: Create a 1/1 red Goblin creature token. 10-19: Create two of those tokens. 20: Create three of those tokens. |
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- NM
- EX
- VG
- G
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Owlbear
Adventures in the Forgotten Realms
(C)
Collector #: 198
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4/4 Creature - Bird Bear
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Trample Keen Senses - When Owlbear enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Death-Priest of Myrkul
Adventures in the Forgotten Realms
(U)
Collector #: 095
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2/2 Creature - Tiefling Cleric
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Skeletons, Vampires, and Zombies you control get +1/+1. At the beginning of your end step, if a creature died this turn, you may pay |
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- NM
- EX
- VG
- G
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Dragon Turtle
Adventures in the Forgotten Realms
(R)
Collector #: 056
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3/5 Creature - Dragon Turtle
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Flash Drag Below - When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps. |
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- NM
- EX
- VG
- G
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Island (266)
Adventures in the Forgotten Realms
(L)
Collector #: 266
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Basic Land - Island
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- NM
- EX
- VG
- G
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Delver's Torch
Adventures in the Forgotten Realms
(C)
Collector #: 010
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Artifact Equipment
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Equipped creature gets +1/+1. Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Equip |
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- NM
- EX
- VG
- G
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Treasure Token
Adventures in the Forgotten Realms
(S)
Collector #: 015
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Cave of the Frost Dragon
Adventures in the Forgotten Realms
(R)
Collector #: 253
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Land
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If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Reaper's Talisman
Adventures in the Forgotten Realms
(U)
Collector #: 117
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Artifact - Equipment
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Whenever equipped creature attacks, it gains deathtouch until end of turn. Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life. Equip |
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- NM
- EX
- VG
- G
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Choose Your Weapon
Adventures in the Forgotten Realms
(U)
Collector #: 175
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Greataxe
Adventures in the Forgotten Realms
(C)
Collector #: 245
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Artifact - Equipment
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Equipped creature gets +4/+0. Equip |
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- NM
- EX
- VG
- G
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Ellywick Tumblestrum
Adventures in the Forgotten Realms
(M)
Collector #: 181
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Legendary Planeswalker - Ellywick
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[+1]: Venture into the dungeon. [-2]: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order. [-7]: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed." |4| |
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- NM
- EX
- VG
- G
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Emblem (Zariel, Archduke of Avernus)
Adventures in the Forgotten Realms
(S)
Collector #: 019
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Emblem - Zariel
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| At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase. | |
- NM
- EX
- VG
- G
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You Happen On a Glade
Adventures in the Forgotten Realms
(U)
Collector #: 214
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Drizzt Do'Urden
Adventures in the Forgotten Realms
(R)
Collector #: 220
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3/3 Legendary Creature - Elf Ranger
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Double strike When Drizzt Do'Urden enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample. Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference. |
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- NM
- EX
- VG
- G
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Barrowin of Clan Undurr
Adventures in the Forgotten Realms
(U)
Collector #: 218
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3/3 Legendary Creature - Dwarf Cleric
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When Barrowin of Clan Undurr enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Whenever Barrowin of Clan Undurr attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon. |
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- NM
- EX
- VG
- G
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Celestial Unicorn
Adventures in the Forgotten Realms
(C)
Collector #: 005
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3/2 Creature - Unicorn
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| Whenever you gain life, put a +1/+1 counter on Celestial Unicorn. | |
- NM
- EX
- VG
- G
126 - 150 of 305 results