MTG / Adventures In The Forgotten Realms
226 - 250 of 305 results
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Swamp (273)
Adventures in the Forgotten Realms
(L)
Collector #: 273
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Varis, Silverymoon Ranger
Adventures in the Forgotten Realms
(R)
Collector #: 209
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3/3 Legendary Creature - Human Elf Ranger
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Reach, ward Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.) Whenever you complete a dungeon, create a 2/2 green Wolf creature token. |
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- NM
- EX
- VG
- G
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Baleful Beholder
Adventures in the Forgotten Realms
(C)
Collector #: 089
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6/5 Creature - Beholder
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When Baleful Beholder enters the battlefield, choose one -
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- NM
- EX
- VG
- G
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Dwarfhold Champion
Adventures in the Forgotten Realms
(C)
Collector #: 014
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3/1 Creature - Dwarf Warrior
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| As long as Dwarfhold Champion is equipped, it gets +0/+2. | |
- NM
- EX
- VG
- G
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Fifty Feet of Rope
Adventures in the Forgotten Realms
(U)
Collector #: 244
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Artifact
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Climb Over - Tie Up - Rappel Down - |
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- NM
- EX
- VG
- G
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Grim Bounty
Adventures in the Forgotten Realms
(C)
Collector #: 106
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Sorcery
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Destroy target creature or planeswalker. Create a Treasure token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Hobgoblin Captain
Adventures in the Forgotten Realms
(C)
Collector #: 148
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3/1 Creature - Goblin Berserker
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| Pack tactics - Whenever Hobgoblin Captain attacks, if you attacked with creatures with total power 6 or greater this combat, Hobgoblin Captain gains first strike until end of turn. | |
- NM
- EX
- VG
- G
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Hulking Bugbear
Adventures in the Forgotten Realms
(U)
Collector #: 149
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3/3 Creature - Goblin
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| Haste | |
- NM
- EX
- VG
- G
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Flameskull
Adventures in the Forgotten Realms
(M)
Collector #: 143
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3/1 Creature - Skeleton
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Flying Flameskull can't block. Rejuvenation - When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.) |
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- NM
- EX
- VG
- G
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Island (269)
Adventures in the Forgotten Realms
(L)
Collector #: 269
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Basic Land - Island
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- NM
- EX
- VG
- G
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Plains (263)
Adventures in the Forgotten Realms
(L)
Collector #: 263
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Devil Token
Adventures in the Forgotten Realms
(S)
Collector #: 011
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1/1 Token Creature - Devil
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| When this creature dies, it deals 1 damage to any target. | |
- NM
- EX
- VG
- G
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Lurking Roper
Adventures in the Forgotten Realms
(U)
Collector #: 194
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4/5 Creature - Horror
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Lurking Roper doesn't untap during your untap step. Whenever you gain life, untap Lurking Roper. |
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- NM
- EX
- VG
- G
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Paladin's Shield
Adventures in the Forgotten Realms
(C)
Collector #: 030
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Artifact - Equipment
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Flash When Paladin's Shield enters the battlefield, attach it to target creature you control. Equipped creature gets +0/+2. Equip |
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- NM
- EX
- VG
- G
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Iron Golem
Adventures in the Forgotten Realms
(U)
Collector #: 247
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5/3 Artifact Creature - Golem
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Vigilance Iron Golem attacks or blocks each combat if able. |
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- NM
- EX
- VG
- G
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Purple Worm
Adventures in the Forgotten Realms
(U)
Collector #: 201
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8/7 Creature - Wurm
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This spell costs Ward |
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- NM
- EX
- VG
- G
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Ranger's Longbow
Adventures in the Forgotten Realms
(C)
Collector #: 203
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Artifact - Equipment
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Equipped creature gets +2/+1 and has reach. Equip |
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- NM
- EX
- VG
- G
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Ray of Enfeeblement
Adventures in the Forgotten Realms
(U)
Collector #: 116
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Instant
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| Target creature gets -4/-1 until end of turn. If that creature is white, it gets -4/-4 until end of turn instead. | |
- NM
- EX
- VG
- G
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Shessra, Death's Whisper
Adventures in the Forgotten Realms
(U)
Collector #: 231
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1/3 Legendary Creature - Human Elf Warlock
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Bewitching Whispers - When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able. Whispers of the Grave - At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card. |
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- NM
- EX
- VG
- G
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Skeletal Swarming
Adventures in the Forgotten Realms
(R)
Collector #: 232
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Enchantment
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Each Skeleton you control has trample, attacks each combat if able, and gets +X/+0, where X is the number of other Skeletons you control. At the beginning of your end step, create a tapped 1/1 black Skeleton creature token. If a creature died this turn, create two of those tokens instead. |
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- NM
- EX
- VG
- G
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Arcane Investigator
Adventures in the Forgotten Realms
(C)
Collector #: 046
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2/1 Creature - Elf Wizard
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Search the Room - 1-9: Draw a card 10-20: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Dungeon Crawler
Adventures in the Forgotten Realms
(U)
Collector #: 099
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2/1 Creature - Zombie
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Dungeon Crawler enters the battlefield tapped. Whenever you complete a dungeon, you may return Dungeon Crawler from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Find the Path
Adventures in the Forgotten Realms
(C)
Collector #: 183
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Enchantment - Aura
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Enchant land When Find the Path enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted land has " |
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- NM
- EX
- VG
- G
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Mordenkainen's Polymorph
Adventures in the Forgotten Realms
(C)
Collector #: 065
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Instant
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| Until end of turn, target creature becomes a Dragon with base power and toughness 4/4 and gains flying. (It loses all other creature types.) | |
- NM
- EX
- VG
- G
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Scion of Stygia
Adventures in the Forgotten Realms
(C)
Collector #: 070
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2/1 Creature - Tiefling Shaman
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Flash Cone of Cold - When Scion of Stygia enters the battlefield, choose target creature an opponent controls, then roll a d20. 1-9: Tap that creature. 10-20: Tap that creature. It doesn't untap during its controller's next untap step. |
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- NM
- EX
- VG
- G
226 - 250 of 305 results