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Orb of Dragonkind (Extended Art)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 381
FOIL
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Artifact
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, : Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons. , , Sacrifice Orb of Dragonkind: Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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The Deck of Many Things (Extended Art)
Adventures in the Forgotten Realms Variants
(M)
Collector #: 392
FOIL
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Legendary Artifact
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, : Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand. 1-9: Return a card at random from your graveyard to your hand. 10-19: Draw two cards. 20: Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game. |
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Lolth, Spider Queen (Borderless)
Adventures in the Forgotten Realms Variants
(M)
Collector #: 284
FOIL
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Legendary Planeswalker - Lolth
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Whenever a creature you control dies, put a loyalty counter on Lolth, Spider Queen. [0]: You draw a card and you lose 1 life. [-3]: Create two 2/1 black Spider creature tokens with menace and reach. [-8]: You get an emblem with "Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference." |4| |
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Guardian of Faith (Extended Art)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 362
FOIL
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3/2 Creature - Spirit Knight
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Flash Vigilance When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. |
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Demilich (Extended Art)
Adventures in the Forgotten Realms Variants
(M)
Collector #: 366
FOIL
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4/3 Creature - Skeleton Wizard
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This spell costs less to cast for each instant and sorcery spell you've cast this turn. Whenever Demilich attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy. You may cast Demilich from your graveyard by exiling four instant and/or sorcery cards from your graveyard in addition to paying its other costs. |
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The Book of Exalted Deeds (Extended Art)
Adventures in the Forgotten Realms Variants
(M)
Collector #: 359
FOIL
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Legendary Artifact
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At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying. , , Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery. |
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Old Gnawbone (Borderless)
Adventures in the Forgotten Realms Variants
(M)
Collector #: 296
FOIL
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7/7 Legendary Creature - Dragon
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Flying Whenever a creature you control deals combat damage to a player, create that many Treasure tokens. |
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Tiamat (Borderless)
Adventures in the Forgotten Realms Variants
(M)
Collector #: 298
FOIL
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7/7 Legendary Creature - Dragon God
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Flying When Tiamat enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle. |
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Circle of Dreams Druid (Extended Art)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 383
FOIL
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2/1 Creature - Elf Druid
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: Add for each creature you control. | |
Teleportation Circle (Extended Art)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 364
FOIL
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Enchantment
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At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control. | |
Tasha's Hideous Laughter (Extended Art)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 368
FOIL
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Sorcery
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Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more. | |
Delina, Wild Mage (Showcase)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 317
FOIL
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3/2 Legendary Creature - Elf Shaman
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Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20. 1–14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this creature." 15–20 | Create one of those tokens. You may roll again. |
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Hive of the Eye Tyrant (Showcase)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 355
FOIL
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Land
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If you control two or more other lands, Hive of the Eye Tyrant enters the battlefield tapped. : Add . : Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land. |
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Den of the Bugbear (Showcase)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 351
FOIL
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Land
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If you control two or more other lands, Den of the Bugbear enters the battlefield tapped. : Add . : Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land. |
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Hall of Storm Giants (Showcase)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 354
FOIL
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Land
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If you control two or more lands, Hall of Storm Giants enters the battlefield tapped. : Add . : Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward . It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) |
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Acererak the Archlich (Extended Art)
Adventures in the Forgotten Realms Variants
(M)
Collector #: 372
FOIL
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5/5 Legendary Creature - Zombie Wizard
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When Acererak the Archlich enters the battlefield, if you haven't completed the Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. |
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Xorn (Showcase)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 322
FOIL
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3/2 Creature - Elemental
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If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token. | |
Inferno of the Star Mounts (Borderless)
Adventures in the Forgotten Realms Variants
(M)
Collector #: 293
FOIL
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6/6 Legendary Creature - Dragon
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This spell can't be countered. Flying, haste : Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target. |
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Treasure Vault (Showcase)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 358
FOIL
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Artifact Land
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: Add . , , Sacrifice Treasure Vault: Create X Treasure tokens. |
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The Tarrasque (Showcase)
Adventures in the Forgotten Realms Variants
(M)
Collector #: 333
FOIL
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10/10 Legendary Creature - Dinosaur
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The Tarrasque has haste and ward as long as it was cast. Whenever The Tarrasque attacks, it fights target creature defending player controls. |
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Ebondeath, Dracolich (Borderless)
Adventures in the Forgotten Realms Variants
(M)
Collector #: 292
FOIL
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5/2 Legendary Creature - Zombie Dragon
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Flash Flying Ebondeath, Dracolich enters the battlefield tapped. You may cast Ebondeath, Dracolich from your graveyard if a creature not named Ebondeath, Dracolich died this turn. |
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Hobgoblin Bandit Lord (Extended Art)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 379
FOIL
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2/3 Creature - Goblin Rogue
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Other Goblins you control get +1/+1. , : Hobgoblin Bandit Lord deals damage equal to the number of Goblins that enter the battlefield under your control this turn to any target. |
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Oswald Fiddlebender (Showcase)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 304
FOIL
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2/2 Legendary Creature - Gnome Artificer
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Magical Tinkering - , , Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery. | |
Lair of the Hydra (Showcase)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 356
FOIL
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Land
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If you control two or more other lands, Lair of the Hydra enters the battlefield tapped. : Add . : Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0. |
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Iymrith, Desert Doom (Borderless)
Adventures in the Forgotten Realms Variants
(M)
Collector #: 290
FOIL
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5/5 Legendary Creature - Dragon
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Flying Iymrith, Desert Doom has ward as long as it's untapped. Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference. |
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