MTG / Adventures In The Forgotten Realms Commander Decks
201 - 225 of 293 results
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Wild Endeavor
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 043
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Sorcery
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| Roll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Necromantic Selection
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 103
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Sorcery
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| Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection. | |
- NM
- EX
- VG
- G
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Chaos Wand
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 201
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Artifact
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- NM
- EX
- VG
- G
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Consuming Vapors
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 096
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Sorcery
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Target player sacrifices a creature. You gain life equal to that creature's toughness. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
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- NM
- EX
- VG
- G
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Skycloud Expanse
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 261
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Land
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- NM
- EX
- VG
- G
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Song of Inspiration
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 042
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Instant
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Choose up to two target permanent cards in your graveyard. Roll a d20 and add the total mana value of those cards. 1-14: Return those cards to your hand. 15+: Return those cards to your hand. You gain life equal to their total mana value. |
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- NM
- EX
- VG
- G
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Clue Token // Treasure Token
Adventures in the Forgotten Realms Commander Decks
(S)
Collector #: 010
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Token Artifact - Clue
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Back Treasure Token Token Artifact - Treasure |
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- NM
- EX
- VG
- G
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Rile
Adventures in the Forgotten Realms Commander Decks
(C)
Collector #: 136
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Sorcery
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Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Merfolk Looter
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 086
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1/1 Creature - Merfolk Rogue
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- NM
- EX
- VG
- G
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Gruul Turf
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 243
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Land
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Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner’s hand. |
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- NM
- EX
- VG
- G
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Vrondiss, Rage of Ancients (Display Commander - Not Tournament Legal)
Adventures in the Forgotten Realms Commander Decks
(M)
Collector #: 004
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5/4 Legendary Creature - Dragon Barbarian
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Enrage - Whenever Vrondiss, Rage of Ancients is dealt damage, you may create a 5/4 red and green Dragon Spirit creature token with "When this creature deals damage, sacrifice it." Whenever you roll one or more dice, you may have Vrondiss deal 1 damage to itself. |
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- NM
- EX
- VG
- G
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Bag of Tricks
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 037
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Artifact
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- NM
- EX
- VG
- G
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Bant Panorama
Adventures in the Forgotten Realms Commander Decks
(C)
Collector #: 225
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Land
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- NM
- EX
- VG
- G
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Valorous Stance
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 076
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Orazca Relic
Adventures in the Forgotten Realms Commander Decks
(C)
Collector #: 213
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Artifact
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Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) |
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- NM
- EX
- VG
- G
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Bant Charm
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 178
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Zhalfirin Void
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 273
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Land
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When Zhalfirin Void enters the battlefield, scry 1. (Look at the top of your library. You may put that card on the bottom of your library.) |
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- NM
- EX
- VG
- G
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Cold-Eyed Selkie
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 183
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1/1 Creature - Merfolk Rogue
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Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards. |
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- NM
- EX
- VG
- G
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Dark-Dweller Oracle
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 119
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2/2 Creature - Goblin Shaman
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- NM
- EX
- VG
- G
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Extract Brain
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 046
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Sorcery
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| Target opponent chooses X cards from their hand. Look at those cards. You may cast a spell from among them without paying its mana cost. | |
- NM
- EX
- VG
- G
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Fey Steed
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 005
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4/4 Creature - Elk
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Whenever Fey Steed attacks, another target attacking creature you control gains indestructible until end of turn. Whenever a creature or planeswalker you control becomes the target of a spell or ability an opponent controls, you may draw a card. |
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- NM
- EX
- VG
- G
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Hostage Taker
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 186
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2/3 Creature - Human Pirate
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| When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. | |
- NM
- EX
- VG
- G
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Izzet Chemister
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 130
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1/3 Creature - Goblin Wizard
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Haste |
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- NM
- EX
- VG
- G
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Mossfire Valley
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 250
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Land
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- NM
- EX
- VG
- G
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Theater of Horrors
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 194
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Enchantment
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At the beginning of your upkeep, exile the top card of your library. During your turn, if an opponent lost life this turn, you may play lands and cast spells from among cards exiled with Theater of Horrors. |
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- NM
- EX
- VG
- G
201 - 225 of 293 results