MTG / Adventures In The Forgotten Realms Commander Decks
126 - 150 of 293 results
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Rakdos Charm
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 190
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Cultivate
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 155
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Sorcery
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| Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Etali, Primal Storm
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 126
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6/6 Legendary Creature - Elder Dinosaur
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| Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs. | |
- NM
- EX
- VG
- G
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Phantom Steed
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 018
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4/3 Creature - Horse Illusion
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Flash When Phantom Steed enters the battlefield, exile another target creature you control until Phantom Steed leaves the battlefield. Whenever Phantom Steed attacks, create a tapped and attacking token that's a copy of the exiled creature, except it's an Illusion in addition to its other types. Sacrifice that token at the end of combat. |
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- NM
- EX
- VG
- G
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Nihiloor (Foil)
Adventures in the Forgotten Realms Commander Decks
(M)
Collector #: 053
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3/5 Legendary Creature - Horror
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When Nihiloor enters the battlefield, for each opponent, tap up to one untapped creature you control. When you do, gain control of a target creature that player controls with power less than or equal to the tapped creature's power for as long as you control Nihiloor. Whenever you attack with a creature an opponent owns, you gain 2 life and that player loses 2 life. |
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- NM
- EX
- VG
- G
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Smoldering Marsh
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 262
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Land - Swamp Mountain
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( Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Port Town
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 255
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Land
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As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Curator of Mysteries
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 081
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4/4 Creature - Sphinx
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Flying Whenever you cycle or discard another card, scry 1. Cycling |
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- NM
- EX
- VG
- G
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Ashen Rider
Adventures in the Forgotten Realms Commander Decks
(M)
Collector #: 175
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5/5 Creature - Archon
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Flying When Ashen Rider enters the battlefield or dies, exile target permanent. |
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- NM
- EX
- VG
- G
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Flood Plain
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 237
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Land
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Flood Plain enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Clay Golem
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 058
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4/4 Artifact Creature - Golem
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Berserk - When Clay Golem becomes monstrous, destroy target permanent. |
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- NM
- EX
- VG
- G
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Sunken Hollow
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 265
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Land - Island Swamp
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( Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Darkwater Catacombs
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 232
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Land
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- NM
- EX
- VG
- G
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Dead Man's Chest
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 097
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Enchantment - Aura
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Enchant creature an opponent controls When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast those spells. |
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- NM
- EX
- VG
- G
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Halimar Depths
Adventures in the Forgotten Realms Commander Decks
(C)
Collector #: 244
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Land
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Halimar Depths enters the battlefield tapped. When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. |
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- NM
- EX
- VG
- G
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Atarka, World Render
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 176
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6/4 Legendary Creature - Dragon
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Flying, trample Whenever a Dragon you control attacks, it gains double strike until end of turn. |
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- NM
- EX
- VG
- G
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Haven of the Spirit Dragon
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 245
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Land
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- NM
- EX
- VG
- G
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Gonti, Lord of Luxury
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 100
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2/3 Legendary Creature - Aetherborn Rogue
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Deathtouch When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent’s library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. |
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- NM
- EX
- VG
- G
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Fleecemane Lion
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 185
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3/3 Creature - Cat
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As long as Fleecemane Lion is monstrous, it has hexproof and indestructible. |
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- NM
- EX
- VG
- G
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Imprisoned in the Moon
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 085
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Enchantment - Aura
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Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with " |
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- NM
- EX
- VG
- G
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Necrotic Sliver
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 188
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2/2 Creature - Sliver
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All Slivers have " |
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- NM
- EX
- VG
- G
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Verdant Embrace
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 173
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Enchantment - Aura
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Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token." |
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- NM
- EX
- VG
- G
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Piper of the Swarm
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 106
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1/3 Creature - Human Warlock
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Rats you control have menace. |
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- NM
- EX
- VG
- G
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Sefris of the Hidden Ways (Display Commander - Not Tournament Legal)
Adventures in the Forgotten Realms Commander Decks
(M)
Collector #: 003
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2/3 Legendary Creature - Human Wizard
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Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.) Curse Undead - Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Orzhov Basilica
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 253
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Land
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Orzhov Basilica enters the battlefield tapped. When Orzhov Basilica enters the battlefield, return a land you control to its owner’s hand. |
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- NM
- EX
- VG
- G
126 - 150 of 293 results