MTG / Adventures In The Forgotten Realms Commander Decks
126 - 150 of 293 results
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Mortuary Mire
Adventures in the Forgotten Realms Commander Decks
(C)
Collector #: 249
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Land
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Mortuary Mire enters the battlefield tapped. When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library. |
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- NM
- EX
- VG
- G
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Nihiloor (Foil)
Adventures in the Forgotten Realms Commander Decks
(M)
Collector #: 053
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3/5 Legendary Creature - Horror
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When Nihiloor enters the battlefield, for each opponent, tap up to one untapped creature you control. When you do, gain control of a target creature that player controls with power less than or equal to the tapped creature's power for as long as you control Nihiloor. Whenever you attack with a creature an opponent owns, you gain 2 life and that player loses 2 life. |
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- NM
- EX
- VG
- G
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Moonsilver Spear
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 212
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Artifact - Equipment
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Equipped creature has first strike. Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying. Equip |
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- NM
- EX
- VG
- G
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Canopy Vista
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 227
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Land - Forest Plains
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( Canopy Vista enters the battlefield tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Dragonspeaker Shaman
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 330
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2/2 Creature - Human Barbarian Shaman
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Dragon spells you cast cost |
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- NM
- EX
- VG
- G
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Path of Ancestry
Adventures in the Forgotten Realms Commander Decks
(C)
Collector #: 254
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Land
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Path of Ancestry enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Rod of Absorption
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 019
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Artifact
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Whenever a player casts an instant or sorcery spell, exile it instead of putting it into a graveyard as it resolves. |
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- NM
- EX
- VG
- G
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Puresteel Paladin
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 069
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2/2 Creature - Human Knight
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Whenever an Equipment enters the battlefield under your control, you may draw a card. Metalcraft - Equipment you control have equip |
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- NM
- EX
- VG
- G
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Verdant Embrace
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 173
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Enchantment - Aura
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Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token." |
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- NM
- EX
- VG
- G
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Smoldering Marsh
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 262
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Land - Swamp Mountain
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( Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Immovable Rod
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 007
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Artifact
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You may choose not to untap Immovable Rod during your untap step. Whenever Immovable Rod becomes untapped, venture into the dungeon. |
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- NM
- EX
- VG
- G
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Savage Ventmaw
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 191
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4/4 Creature - Dragon
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Flying Whenever Savage Ventmaw attacks, add |
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- NM
- EX
- VG
- G
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Clay Golem
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 058
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4/4 Artifact Creature - Golem
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Berserk - When Clay Golem becomes monstrous, destroy target permanent. |
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- NM
- EX
- VG
- G
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Arcane Sanctum
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 223
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Land
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Arcane Sanctum enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Seaside Citadel
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 258
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Land
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Seaside Citadel enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Choked Estuary
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 228
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Land
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As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Dead Man's Chest
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 097
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Enchantment - Aura
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Enchant creature an opponent controls When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast those spells. |
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- NM
- EX
- VG
- G
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Darkwater Catacombs
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 232
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Land
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- NM
- EX
- VG
- G
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Mulldrifter
Adventures in the Forgotten Realms Commander Decks
(U)
Collector #: 087
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2/2 Creature - Elemental
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Flying When Mulldrifter enters the battlefield, draw two cards. Evoke |
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- NM
- EX
- VG
- G
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Piper of the Swarm
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 106
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1/3 Creature - Human Warlock
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Rats you control have menace. |
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- NM
- EX
- VG
- G
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Knight of Autumn
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 187
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2/1 Creature - Dryad Knight
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When Knight of Autumn enters the battlefield, choose one -
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- NM
- EX
- VG
- G
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Kindred Summons
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 163
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Instant
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| Choose a creature type. Reveal cards from the top of your library until you reveal X creatures cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library. | |
- NM
- EX
- VG
- G
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Port Town
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 255
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Land
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As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Sunken Hollow
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 265
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Land - Island Swamp
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( Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Wild Growth
Adventures in the Forgotten Realms Commander Decks
(C)
Collector #: 174
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Enchantment - Aura
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Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional |
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- NM
- EX
- VG
- G
126 - 150 of 293 results