MTG / Adventures In The Forgotten Realms Commander Decks Variants
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Prosper, Tome-Bound (Extended Art)
Adventures in the Forgotten Realms Commander Decks Variants
(M)
Collector #: 324
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1/4 Legendary Creature - Tiefling Warlock
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Deathtouch Mystic Arcanum - At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card. Pact Boon - Whenever you play a card from exile, create a Treasure token. |
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- NM
- EX
- VG
- G
Grim Hireling (Extended Art)
Adventures in the Forgotten Realms Commander Decks Variants
(R)
Collector #: 294
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3/2 Creature - Tiefling Rogue
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Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens. , Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery. |
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- NM
- EX
- VG
- G
Wand of Orcus (Extended Art)
Adventures in the Forgotten Realms Commander Decks Variants
(R)
Collector #: 297
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Legendary Artifact - Equipment
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Whenever equipped creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn. Whenever equipped creature deals combat damage to a player, create that mana 2/2 black Zombie creature tokens. Equip |
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- NM
- EX
- VG
- G
Maddening Hex (Extended Art)
Adventures in the Forgotten Realms Commander Decks Variants
(R)
Collector #: 301
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Enchantment - Aura Curse
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Enchant player Whenever enchanted player casts a noncreature spell, roll a d6. Maddening Hex deals damage to that player equal to the result. Then attach Maddening Hex to another one of your opponents chosen at random. |
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- NM
- EX
- VG
- G
Robe of Stars (Extended Art)
Adventures in the Forgotten Realms Commander Decks Variants
(R)
Collector #: 280
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Artifact - Equipment
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Equipped creature gets +0/+3. Astral Projection - : Equipped creature phases out. Equip |
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- NM
- EX
- VG
- G
Klauth, Unrivaled Ancient (Extended Art)
Adventures in the Forgotten Realms Commander Decks Variants
(M)
Collector #: 320
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4/4 Legendary Creature - Dragon
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Flying, haste Whenever Klauth, Unrivaled Ancient attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end. |
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- NM
- EX
- VG
- G
Dragonborn Champion (Extended Art)
Adventures in the Forgotten Realms Commander Decks Variants
(R)
Collector #: 314
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5/3 Creature - Dragon Warrior
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Trample Whenever a source you control deals 5 or more damage to a player, draw a card. |
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- NM
- EX
- VG
- G
Reckless Endeavor (Extended Art)
Adventures in the Forgotten Realms Commander Decks Variants
(R)
Collector #: 302
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Sorcery
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Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result. | |
- NM
- EX
- VG
- G
Wild-Magic Sorcerer (Extended Art)
Adventures in the Forgotten Realms Commander Decks Variants
(R)
Collector #: 305
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4/3 Creature - Orc Shaman
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The first spell you cast from exile each turn has cascade. | |
- NM
- EX
- VG
- G
Minn, Wily Illusionist (Extended Art)
Adventures in the Forgotten Realms Commander Decks Variants
(R)
Collector #: 285
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1/3 Legendary Creature - Gnome Wizard
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Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This creature gets +1/+0 for each other Illusion you control." Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
Klauth's Will (Extended Art)
Adventures in the Forgotten Realms Commander Decks Variants
(R)
Collector #: 321
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Instant
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Choose one. If you control a commander as you cast this spell, you may choose both.
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- NM
- EX
- VG
- G
Neverwinter Hydra (Extended Art)
Adventures in the Forgotten Realms Commander Decks Variants
(R)
Collector #: 310
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0/0 Creature - Hydra
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As Neverwinter Hydra enters the battlefield, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results. Trample Ward |
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- NM
- EX
- VG
- G
Druid of Purification (Extended Art)
Adventures in the Forgotten Realms Commander Decks Variants
(R)
Collector #: 308
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2/3 Creature - Human Druid
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When Druid of Purification enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way. | |
- NM
- EX
- VG
- G
Hurl Through Hell (Extended Art)
Adventures in the Forgotten Realms Commander Decks Variants
(R)
Collector #: 318
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Instant
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Exile target creature. Until the end of your next turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. | |
- NM
- EX
- VG
- G
Chaos Dragon (Extended Art)
Adventures in the Forgotten Realms Commander Decks Variants
(R)
Collector #: 299
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4/4 Creature - Dragon
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Flying, haste Chaos Dragon attacks each combat if able. At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can't attack those players or planeswalkers they control this combat. |
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- NM
- EX
- VG
- G
Thorough Investigation (Extended Art)
Adventures in the Forgotten Realms Commander Decks Variants
(R)
Collector #: 281
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Enchantment
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Whenever you attack, investigate. Whenever you sacrifice a Clue, venture into the dungeon. |
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- NM
- EX
- VG
- G
Mantle of the Ancients (Extended Art)
Adventures in the Forgotten Realms Commander Decks Variants
(R)
Collector #: 277
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Enchantment - Aura
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Enchant creature you control When Mantle of the Ancients enters the battlefield, return any number of target Aura and/or Equipment cards that could be attached to enchanted creature from your graveyard to the battlefield attached to enchanted creature. Enchanted creature gets +1/+1 for each Aura and Equipment attached to it. |
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- NM
- EX
- VG
- G
Karazikar, the Eye Tyrant (Extended Art)
Adventures in the Forgotten Realms Commander Decks Variants
(M)
Collector #: 319
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5/5 Legendary Creature - Beholder
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Whenever you attack a player, tap target creature that player controls and goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever an opponent attacks another one of your opponents, you and the attacking player each draw a card and lose 1 life. |
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- NM
- EX
- VG
- G
Hellish Rebuke (Extended Art)
Adventures in the Forgotten Realms Commander Decks Variants
(R)
Collector #: 295
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Instant
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Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life." | |
- NM
- EX
- VG
- G
Winged Boots (Extended Art)
Adventures in the Forgotten Realms Commander Decks Variants
(R)
Collector #: 289
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Artifact - Equipment
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Equipped creature has flying and ward . (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Equip |
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- NM
- EX
- VG
- G
Netherese Puzzle-Ward (Extended Art)
Adventures in the Forgotten Realms Commander Decks Variants
(R)
Collector #: 286
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Enchantment
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Focus Beam - At the beginning of your upkeep, roll a d4. Scry X, where X is the result. Perfect Illumination - Whenever you roll a die's highest natural result, draw a card. |
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- NM
- EX
- VG
- G
Wulfgar of Icewind Dale (Extended Art)
Adventures in the Forgotten Realms Commander Decks Variants
(R)
Collector #: 329
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4/4 Legendary Creature - Human Barbarian
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Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) If a creature you control attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
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- NM
- EX
- VG
- G
Fevered Suspicion (Extended Art)
Adventures in the Forgotten Realms Commander Decks Variants
(R)
Collector #: 316
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Sorcery
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Each opponent exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among those nonland cards without paying their mana costs. Rebound |
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- NM
- EX
- VG
- G
Sefris of the Hidden Ways (Extended Art)
Adventures in the Forgotten Realms Commander Decks Variants
(M)
Collector #: 326
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2/3 Legendary Creature - Human Wizard
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Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.) Curse Undead - Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
Danse Macabre (Extended Art)
Adventures in the Forgotten Realms Commander Decks Variants
(R)
Collector #: 291
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Sorcery
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Each player sacrifices a nontoken creature. Roll a d20 and add the toughness to the creature you sacrificed this way. 1-14: Return a creature card put into your graveyard this way to the battlefield under your control. 15+: Return up to two creature cards put into graveyards this way to the battlefield under your control. |
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- NM
- EX
- VG
- G
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