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Blanchwood Armor
8th Edition
(U)
Collector #: 234
FOIL
|
Enchantment - Aura
|
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+1 for each Forest you control. |
|
Blaze
8th Edition
(U)
Collector #: 177
FOIL
|
Sorcery
|
Blaze deals X damage to any target. | |
Blessed Reversal
8th Edition
(R)
Collector #: 007
FOIL
|
Instant
|
You gain 3 life for each creature attacking you. | |
Bog Wraith
8th Edition
(U)
Collector #: 120
FOIL
|
3/3 Creature - Wraith
|
Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) | |
Brass Herald
8th Edition
(R)
Collector #: 293
FOIL
|
2/2 Artifact Creature - Golem
|
As Brass Herald enters the battlefield, choose a creature type. When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. Creatures of the chosen type get +1/+1. |
|
Bribery
8th Edition
(R)
Collector #: 064
FOIL
|
Sorcery
|
Search target opponent’s library for a creature card and put that card onto the battlefield under your control. Then that player shuffles their library. | |
Call of the Wild
8th Edition
(R)
Collector #: 235
FOIL
|
Enchantment
|
: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard. | |
Carrion Wall
8th Edition
(U)
Collector #: 121
FOIL
|
3/2 Creature - Wall
|
Defender (This creature can't attack.) : Regenerate Carrion Wall. |
|
Chastise
8th Edition
(U)
Collector #: 009
FOIL
|
Instant
|
Destroy target attacking creature. You gain life equal to its power. | |
Choke
8th Edition
(U)
Collector #: 237
FOIL
|
Enchantment
|
Islands don't untap during their controllers' untap steps. | |
Cinder Wall
8th Edition
(C)
Collector #: 182
FOIL
|
3/3 Creature - Wall
|
Defender (This creature can't attack.) When Cinder Wall blocks, destroy it at end of combat. |
|
Circle of Protection: Black
8th Edition
(U)
Collector #: 010
FOIL
|
Enchantment
|
: The next time a black source of your choice would deal damage to you this turn, prevent that damage. | |
Circle of Protection: Green
8th Edition
(U)
Collector #: 012
FOIL
|
Enchantment
|
: The next time a green source of your choice would deal damage to you this turn, prevent that damage. | |
Circle of Protection: White
8th Edition
(U)
Collector #: 014
FOIL
|
Enchantment
|
: The next time a white source of your choice would deal damage to you this turn, prevent that damage. | |
Coat of Arms
8th Edition
(R)
Collector #: 294
FOIL
|
Artifact
|
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.) | |
Coercion
8th Edition
(C)
Collector #: 122
FOIL
|
Sorcery
|
Target opponent reveals their hand. You choose a card from it. That player discards that card. | |
Collective Unconscious
8th Edition
(R)
Collector #: 238
FOIL
|
Sorcery
|
Draw a card for each creature you control. | |
Concentrate
8th Edition
(U)
Collector #: 068
FOIL
|
Sorcery
|
Draw three cards. | |
Confiscate
8th Edition
(U)
Collector #: 069
FOIL
|
Enchantment - Aura
|
Enchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.) You control enchanted permanent. |
|
Crossbow Infantry
8th Edition
(C)
Collector #: 015
FOIL
|
1/1 Creature - Human Soldier Archer
|
: Crossbow Infantry deals 1 damage to target attacking or blocking creature. | |
Bloodshot Cyclops
8th Edition
(R)
Collector #: 179
FOIL
|
4/4 Creature - Cyclops Giant
|
, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to any target. | |
Boomerang
8th Edition
(C)
Collector #: 063
FOIL
|
Instant
|
Return target permanent to its owner's hand. | |
Circle of Protection: Red
8th Edition
(U)
Collector #: 013
FOIL
|
Enchantment
|
: The next time a red source of your choice would deal damage to you this turn, prevent that damage. | |
Coastal Piracy
8th Edition
(R)
Collector #: 067
FOIL
|
Enchantment
|
Whenever a creature you control deals combat damage to an opponent, you may draw a card. | |
Cowardice
8th Edition
(R)
Collector #: 071
FOIL
|
Enchantment
|
Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.) | |