MTG / 7th Edition
201 - 225 of 350 results
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Brushland
7th Edition
(R)
Collector #: 326
FOIL
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Land
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- NM
- EX
- VG
- G
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Bull Hippo
7th Edition
(U)
Collector #: 233
FOIL
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3/3 Creature - Hippo
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| Islandwalk | |
- NM
- EX
- VG
- G
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Circle of Protection: Blue
7th Edition
(C)
Collector #: 007
FOIL
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Enchantment
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- NM
- EX
- VG
- G
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Circle of Protection: Green
7th Edition
(C)
Collector #: 008
FOIL
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Enchantment
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- NM
- EX
- VG
- G
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Circle of Protection: Red
7th Edition
(C)
Collector #: 009
FOIL
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Enchantment
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- NM
- EX
- VG
- G
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City of Brass
7th Edition
(R)
Collector #: 327
FOIL
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Land
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Whenever this land becomes tapped, it deals 1 damage to you. |
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- NM
- EX
- VG
- G
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Coat of Arms
7th Edition
(R)
Collector #: 290
FOIL
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Artifact
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| Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. | |
- NM
- EX
- VG
- G
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Corrupt
7th Edition
(C)
Collector #: 124
FOIL
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Sorcery
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| Corrupt deals damage equal to the number of Swamps you control to any target. You gain life equal to the damage dealt this way. | |
- NM
- EX
- VG
- G
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Dakmor Lancer
7th Edition
(U)
Collector #: 126
FOIL
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3/3 Creature - Human Knight
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| When Dakmor Lancer enters the battlefield, destroy target nonblack creature. | |
- NM
- EX
- VG
- G
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Darkest Hour
7th Edition
(R)
Collector #: 128
FOIL
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Enchantment
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| All creatures are black. | |
- NM
- EX
- VG
- G
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Delusions of Mediocrity
7th Edition
(R)
Collector #: 070
FOIL
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Enchantment
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When Delusions of Mediocrity enters the battlefield, you gain 10 life. When Delusions of Mediocrity leaves the battlefield, you lose 10 life. |
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- NM
- EX
- VG
- G
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Disorder
7th Edition
(U)
Collector #: 179
FOIL
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Sorcery
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| Disorder deals 2 damage to each white creature and each player who controls a white creature. | |
- NM
- EX
- VG
- G
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Dregs of Sorrow
7th Edition
(R)
Collector #: 129
FOIL
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Sorcery
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| Destroy X target nonblack creatures. Draw X cards. | |
- NM
- EX
- VG
- G
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Drudge Skeletons
7th Edition
(C)
Collector #: 130
FOIL
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1/1 Creature - Skeleton
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- NM
- EX
- VG
- G
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Eager Cadet
7th Edition
(C)
Collector #: 014
FOIL
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1/1 Creature - Human Soldier
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- NM
- EX
- VG
- G
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Eastern Paladin
7th Edition
(R)
Collector #: 132
FOIL
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3/3 Creature - Phyrexian Zombie Knight
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- NM
- EX
- VG
- G
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Elder Druid
7th Edition
(R)
Collector #: 238
FOIL
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2/2 Creature - Elf Cleric Druid
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- NM
- EX
- VG
- G
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Elite Archers
7th Edition
(R)
Collector #: 015
FOIL
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3/3 Creature - Human Soldier Archer
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- NM
- EX
- VG
- G
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Elvish Champion
7th Edition
(R)
Collector #: 240
FOIL
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2/2 Creature - Elf
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| Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.) | |
- NM
- EX
- VG
- G
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Elvish Piper
7th Edition
(R)
Collector #: 242
FOIL
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1/1 Creature - Elf Shaman
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- NM
- EX
- VG
- G
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Engineered Plague
7th Edition
(U)
Collector #: 133
FOIL
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Enchantment
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As Engineered Plague enters the battlefield, choose a creature type. All creatures of the chosen type get -1/-1. |
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- NM
- EX
- VG
- G
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Ensnaring Bridge
7th Edition
(R)
Collector #: 294
FOIL
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Artifact
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| Creatures with power greater than the number of cards in your hand can't attack. | |
- NM
- EX
- VG
- G
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Equilibrium
7th Edition
(R)
Collector #: 071
FOIL
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Enchantment
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Whenever you cast a creature spell, you may pay |
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- NM
- EX
- VG
- G
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Fallen Angel
7th Edition
(R)
Collector #: 134
FOIL
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3/3 Creature - Angel
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Flying Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Earthquake
7th Edition
(R)
Collector #: 180
FOIL
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Sorcery
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| Earthquake deals X damage to each creature without flying and each player. | |
- NM
- EX
- VG
- G
201 - 225 of 350 results