MTG / 4th Edition
51 - 75 of 376 results
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Gloom
4th Edition
(U)
Collector #: 139
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Enchantment
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White spells cost Activated abilities of white enchantments cost |
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- NM
- EX
- VG
- G
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Ivory Tower
4th Edition
(R)
Collector #: 328
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Artifact
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| At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. | |
- NM
- EX
- VG
- G
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Power Surge
4th Edition
(R)
Collector #: 216
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Enchantment
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| At the beginning of each player’s upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn. | |
- NM
- EX
- VG
- G
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Bad Moon
4th Edition
(R)
Collector #: 120
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Enchantment
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| Black creatures get +1/+1. | |
- NM
- EX
- VG
- G
| Mountain (C) |
Basic Land - Mountain
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- NM
- EX
- VG
- G
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Lord of the Pit
4th Edition
(R)
Collector #: 144
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7/7 Creature - Demon
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Flying, trample At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. |
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- NM
- EX
- VG
- G
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Energy Tap
4th Edition
(C)
Collector #: 069
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Sorcery
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Tap target untapped creature you control. If you do, add |
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- NM
- EX
- VG
- G
| Mountain (B) |
Basic Land - Mountain
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- NM
- EX
- VG
- G
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Ornithopter
4th Edition
(U)
Collector #: 341
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0/2 Artifact Creature - Thopter
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| Flying | |
- NM
- EX
- VG
- G
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Mana Short
4th Edition
(R)
Collector #: 085
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Instant
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| Tap all lands target player controls and that player loses all unspent mana. | |
- NM
- EX
- VG
- G
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Control Magic
4th Edition
(U)
Collector #: 064
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Enchantment - Aura
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Enchant creature You control enchanted creature. |
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- NM
- EX
- VG
- G
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Balance
4th Edition
(R)
Collector #: 006
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Sorcery
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| Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. | |
- NM
- EX
- VG
- G
| Swamp (C) |
Basic Land - Swamp
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- NM
- EX
- VG
- G
| Island (A) |
Basic Land - Island
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- NM
- EX
- VG
- G
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Drain Power
4th Edition
(R)
Collector #: 067
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Sorcery
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| Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way. | |
- NM
- EX
- VG
- G
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Force of Nature
4th Edition
(R)
Collector #: 245
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8/8 Creature - Elemental
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Trample At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay |
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- NM
- EX
- VG
- G
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Black Knight
4th Edition
(U)
Collector #: 121
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2/2 Creature - Human Knight
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First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) |
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- NM
- EX
- VG
- G
| Island (B) |
Basic Land - Island
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- NM
- EX
- VG
- G
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Nether Shadow
4th Edition
(R)
Collector #: 149
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1/1 Creature - Spirit
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Haste At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield. |
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- NM
- EX
- VG
- G
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Fog
4th Edition
(C)
Collector #: 244
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Instant
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| Prevent all combat damage that would be dealt this turn. | |
- NM
- EX
- VG
- G
| Island (C) |
Basic Land - Island
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- NM
- EX
- VG
- G
| Swamp (A) |
Basic Land - Swamp
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- NM
- EX
- VG
- G
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Mahamoti Djinn
4th Edition
(R)
Collector #: 084
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5/6 Creature - Djinn
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| Flying (This creature can't be blocked except by creatures with flying or reach.) | |
- NM
- EX
- VG
- G
| Forest (C) |
Basic Land - Forest
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- NM
- EX
- VG
- G
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White Knight
4th Edition
(U)
Collector #: 056
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2/2 Creature - Human Knight
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First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) |
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- NM
- EX
- VG
- G
51 - 75 of 376 results