MTG / 3rd Edition
226 - 250 of 305 results
Refine search:
|
Phantasmal Terrain
3rd Edition
(C)
Collector #: 070
|
Enchantment - Aura
|
|
Enchant land As Phantasmal Terrain enters the battlefield, choose a basic land type. Enchanted land is the chosen type. |
|
- NM
- EX
- VG
- G
|
Warp Artifact
3rd Edition
(R)
Collector #: 135
|
Enchantment - Aura
|
|
Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player. |
|
- NM
- EX
- VG
- G
|
Magnetic Mountain
3rd Edition
(R)
Collector #: 163
|
Enchantment
|
|
Blue creatures don't untap during their controllers' untap steps. At the beginning of each player’s upkeep, that player may choose any number of tapped blue creatures they control and pay |
|
- NM
- EX
- VG
- G
|
Thoughtlace
3rd Edition
(R)
Collector #: 085
|
Instant
|
| Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.) | |
- NM
- EX
- VG
- G
|
Brass Man
3rd Edition
(U)
Collector #: 238
|
1/3 Artifact Creature - Construct
|
|
This creature doesn’t untap during your untap step. At the beginning of your upkeep, you may pay |
|
- NM
- EX
- VG
- G
|
Castle
3rd Edition
(U)
Collector #: 008
|
Enchantment
|
| Untapped creatures you control get +0/+2. | |
- NM
- EX
- VG
- G
|
Holy Armor
3rd Edition
(C)
Collector #: 023
|
Enchantment - Aura
|
|
Enchant creature Enchanted creature gets +0/+2. |
|
- NM
- EX
- VG
- G
|
Holy Strength
3rd Edition
(C)
Collector #: 024
|
Enchantment - Aura
|
|
Enchant creature Enchanted creature gets +1/+2. |
|
- NM
- EX
- VG
- G
|
Lifetap
3rd Edition
(U)
Collector #: 063
|
Enchantment
|
| Whenever a Forest an opponent controls becomes tapped, you gain 1 life. | |
- NM
- EX
- VG
- G
|
Mons's Goblin Raiders
3rd Edition
(C)
Collector #: 167
|
1/1 Creature - Goblin
|
- NM
- EX
- VG
- G
|
Samite Healer
3rd Edition
(C)
Collector #: 038
|
1/1 Creature - Human Cleric
|
|
|
|
- NM
- EX
- VG
- G
|
Jandor's Ring
3rd Edition
(R)
Collector #: 256
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Primal Clay
3rd Edition
(R)
Collector #: 271
|
*/* Artifact Creature - Shapeshifter
|
| As this creature enters, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. | |
- NM
- EX
- VG
- G
|
Black Ward
3rd Edition
(U)
Collector #: 005
|
Enchantment - Aura
|
|
Enchant creature Enchanted creature has protection from black. This effect doesn't remove Black Ward. |
|
- NM
- EX
- VG
- G
|
Conversion
3rd Edition
(U)
Collector #: 014
|
Enchantment
|
|
At the beginning of your upkeep, sacrifice Conversion unless you pay All Mountains are Plains. |
|
- NM
- EX
- VG
- G
|
Flight
3rd Edition
(C)
Collector #: 059
|
Enchantment - Aura
|
|
Enchant creature Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) |
|
- NM
- EX
- VG
- G
|
Throne of Bone
3rd Edition
(U)
Collector #: 279
|
Artifact
|
|
Whenever a player casts a black spell, you may pay |
|
- NM
- EX
- VG
- G
|
Unstable Mutation
3rd Edition
(C)
Collector #: 086
|
Enchantment - Aura
|
|
Enchant creature Enchanted creature gets +3/+3. At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature. |
|
- NM
- EX
- VG
- G
|
Wall of Bone
3rd Edition
(U)
Collector #: 134
|
1/4 Creature - Skeleton Wall
|
|
Defender (This creature can't attack.) |
|
- NM
- EX
- VG
- G
|
Wall of Stone
3rd Edition
(U)
Collector #: 184
|
0/8 Creature - Wall
|
| Defender (This creature can't attack.) | |
- NM
- EX
- VG
- G
|
El-Hajjaj
3rd Edition
(R)
Collector #: 108
|
1/1 Creature - Human Wizard
|
| Lifelink (Whenever this creature deals damage, you gain that much life.) | |
- NM
- EX
- VG
- G
|
Flying Carpet
3rd Edition
(R)
Collector #: 248
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Celestial Prism
3rd Edition
(U)
Collector #: 239
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Phantom Monster
3rd Edition
(U)
Collector #: 071
|
3/3 Creature - Illusion
|
| Flying | |
- NM
- EX
- VG
- G
|
Scavenging Ghoul
3rd Edition
(U)
Collector #: 128
|
2/2 Creature - Zombie
|
|
At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature put into a graveyard from the battlefield this turn. Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul. |
|
- NM
- EX
- VG
- G
226 - 250 of 305 results