MTG / 3rd Edition
101 - 125 of 305 results
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Kormus Bell
3rd Edition
(R)
Collector #: 260
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Artifact
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| All Swamps are 1/1 black creatures that are still lands. | |
- NM
- EX
- VG
- G
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Sorceress Queen
3rd Edition
(R)
Collector #: 131
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1/1 Creature - Human Wizard Sorcerer
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- NM
- EX
- VG
- G
| Plains (C) |
Basic Land - Plains
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- NM
- EX
- VG
- G
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Demonic Attorney
3rd Edition
(R)
Collector #: 103
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Sorcery
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Remove Demonic Attorney from your deck before playing if you’re not playing for ante. Each player antes the top card of their library. |
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- NM
- EX
- VG
- G
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Fireball
3rd Edition
(C)
Collector #: 150
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Sorcery
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Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players. Fireball costs |
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- NM
- EX
- VG
- G
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Kird Ape
3rd Edition
(C)
Collector #: 161
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1/1 Creature - Ape
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| Kird Ape gets +1/+2 as long as you control a Forest. | |
- NM
- EX
- VG
- G
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Fog
3rd Edition
(C)
Collector #: 195
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Instant
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| Prevent all combat damage that would be dealt this turn. | |
- NM
- EX
- VG
- G
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Grizzly Bears
3rd Edition
(C)
Collector #: 201
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2/2 Creature - Bear
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- NM
- EX
- VG
- G
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Nether Shadow
3rd Edition
(R)
Collector #: 118
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1/1 Creature - Spirit
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Haste At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield. |
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- NM
- EX
- VG
- G
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Roc of Kher Ridges
3rd Edition
(R)
Collector #: 172
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3/3 Creature - Bird
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| Flying | |
- NM
- EX
- VG
- G
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Stone Rain
3rd Edition
(C)
Collector #: 180
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Sorcery
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| Destroy target land. | |
- NM
- EX
- VG
- G
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Mahamoti Djinn
3rd Edition
(R)
Collector #: 066
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5/6 Creature - Djinn
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| Flying (This creature can't be blocked except by creatures with flying or reach.) | |
- NM
- EX
- VG
- G
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Sengir Vampire
3rd Edition
(U)
Collector #: 129
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4/4 Creature - Vampire
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Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire. |
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- NM
- EX
- VG
- G
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Terror
3rd Edition
(C)
Collector #: 132
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Instant
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| Destroy target nonartifact, nonblack creature. It can't be regenerated. | |
- NM
- EX
- VG
- G
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Righteousness
3rd Edition
(R)
Collector #: 037
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Instant
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| Target blocking creature gets +7/+7 until end of turn. | |
- NM
- EX
- VG
- G
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Channel
3rd Edition
(U)
Collector #: 188
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Sorcery
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Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add |
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- NM
- EX
- VG
- G
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Cockatrice
3rd Edition
(R)
Collector #: 189
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2/4 Creature - Cockatrice
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Flying Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. |
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- NM
- EX
- VG
- G
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Veteran Bodyguard
3rd Edition
(R)
Collector #: 042
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2/5 Creature - Human
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| As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead. | |
- NM
- EX
- VG
- G
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Kudzu
3rd Edition
(R)
Collector #: 205
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Enchantment - Aura
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Enchant land When enchanted land becomes tapped, destroy it. That land’s controller may attach Kudzu to a land of their choice. |
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- NM
- EX
- VG
- G
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Plague Rats
3rd Edition
(C)
Collector #: 123
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*/* Creature - Rat
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| Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield. | |
- NM
- EX
- VG
- G
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Disenchant
3rd Edition
(C)
Collector #: 017
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Instant
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| Destroy target artifact or enchantment. | |
- NM
- EX
- VG
- G
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Hurricane
3rd Edition
(U)
Collector #: 202
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Sorcery
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| Hurricane deals X damage to each creature with flying and each player. | |
- NM
- EX
- VG
- G
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Drain Power
3rd Edition
(R)
Collector #: 056
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Sorcery
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| Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way. | |
- NM
- EX
- VG
- G
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Millstone
3rd Edition
(R)
Collector #: 265
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Artifact
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- NM
- EX
- VG
- G
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Elvish Archers
3rd Edition
(R)
Collector #: 193
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2/1 Creature - Elf Archer
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| First strike | |
- NM
- EX
- VG
- G
101 - 125 of 305 results