MTG / 2013 Core Set
26 - 50 of 260 results
Refine search:
|
Mutilate
2013 Core Set
(R)
Collector #: 102
|
Sorcery
|
| All creatures gets -1/-1 until end of turn for each Swamp you control. | |
- NM
- EX
- VG
- G
|
Archaeomancer
2013 Core Set
(C)
Collector #: 041
|
1/2 Creature - Human Wizard
|
| When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
|
Intrepid Hero
2013 Core Set
(R)
Collector #: 020
|
1/1 Creature - Human Soldier
|
|
|
|
- NM
- EX
- VG
- G
|
Garruk, Primal Hunter
2013 Core Set
(M)
Collector #: 174
|
Legendary Planeswalker - Garruk
|
|
[+1]: Put a 3/3 green Beast creature token onto the battlefield. [-3]: Draw cards equal to the greatest power among creatures you control. [-6]: Put a 6/6 green Wurm creature token onto the battlefield for each land you control. |3| |
|
- NM
- EX
- VG
- G
|
Emblem (Liliana of the Dark Realms)
2013 Core Set
(S)
Collector #: 011
|
Emblem
|
|
Swamps you control have " |
|
- NM
- EX
- VG
- G
|
Ring of Evos Isle
2013 Core Set
(U)
Collector #: 211
|
Artifact - Equipment
|
|
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. Equip |
|
- NM
- EX
- VG
- G
|
Elderscale Wurm
2013 Core Set
(M)
Collector #: 167
|
7/7 Creature - Wurm
|
|
Trample When Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7. As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead. |
|
- NM
- EX
- VG
- G
|
Stormtide Leviathan
2013 Core Set
(R)
Collector #: 070
|
8/8 Creature - Leviathan
|
|
Islandwalk (This creature is umblockable as long as defending player controls an island.) All lands are Islands in addition to their other types. Creatures without flying or islandwalk can't attack. |
|
- NM
- EX
- VG
- G
|
Primordial Hydra
2013 Core Set
(M)
Collector #: 183
|
0/0 Creature - Hydra
|
|
Primordial Hydra enters the battlefield with X +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra. Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it. |
|
- NM
- EX
- VG
- G
|
Staff of Nin
2013 Core Set
(R)
Collector #: 217
|
Artifact
|
|
At the beginning of your upkeep, draw a card. |
|
- NM
- EX
- VG
- G
|
Slumbering Dragon
2013 Core Set
(R)
Collector #: 148
|
3/3 Creature - Dragon
|
|
Flying Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it. Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon. |
|
- NM
- EX
- VG
- G
|
Duress
2013 Core Set
(C)
Collector #: 090
|
Sorcery
|
| Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. | |
- NM
- EX
- VG
- G
|
Disciple of Bolas
2013 Core Set
(R)
Collector #: 088
|
2/1 Creature - Human Wizard
|
| When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power. | |
- NM
- EX
- VG
- G
|
Elixir of Immortality
2013 Core Set
(U)
Collector #: 204
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Ring of Xathrid
2013 Core Set
(U)
Collector #: 215
|
Artifact - Equipment
|
|
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black. Equip |
|
- NM
- EX
- VG
- G
|
Cathedral of War
2013 Core Set
(R)
Collector #: 221
|
Land
|
|
Cathedral of War enters the battlefield tapped. Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) |
|
- NM
- EX
- VG
- G
|
Ring of Valkas
2013 Core Set
(U)
Collector #: 214
|
Artifact - Equipment
|
|
Equipped creature has haste. (It can attack and At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red. Equip |
|
- NM
- EX
- VG
- G
|
Vampire Nocturnus
2013 Core Set
(M)
Collector #: 113
|
3/3 Creature - Vampire
|
|
Play with the top card of your library revealed. As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying. |
|
- NM
- EX
- VG
- G
|
Master of the Pearl Trident
2013 Core Set
(R)
Collector #: 059
|
2/2 Creature - Merfolk
|
| Other Merfolk creatures you control get +1/+1 and have islandwalk. (They are unblockable as long as defending player controls an Island.) | |
- NM
- EX
- VG
- G
|
Jace, Memory Adept
2013 Core Set
(M)
Collector #: 056
|
Legendary Planeswalker - Jace
|
|
[+1]: Draw a card. Target player mills a card. [0]: Target player mills ten cards. [-7]: Any number of target players each draw twenty cards. |4| |
|
- NM
- EX
- VG
- G
|
Fog Bank
2013 Core Set
(U)
Collector #: 052
|
0/2 Creature - Wall
|
|
Defender (This creature can't attack.) Flying Prevent all combat damage that would be dealt to and dealt by Fog Bank. |
|
- NM
- EX
- VG
- G
|
Krenko, Mob Boss
2013 Core Set
(R)
Collector #: 138
|
3/3 Legendary Creature - Goblin Warrior
|
|
|
|
- NM
- EX
- VG
- G
|
Captain of the Watch
2013 Core Set
(R)
Collector #: 008
|
3/3 Creature - Human Soldier
|
|
Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield. |
|
- NM
- EX
- VG
- G
|
Thundermaw Hellkite
2013 Core Set
(M)
Collector #: 150
|
5/5 Creature - Dragon
|
|
Flying Haste (This creature can attack and When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures. |
|
- NM
- EX
- VG
- G
|
Ranger's Path
2013 Core Set
(C)
Collector #: 186
|
Sorcery
|
| Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library. | |
- NM
- EX
- VG
- G
26 - 50 of 260 results