MTG / 2010 Core Set
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Traumatize
2010 Core Set
(R)
Collector #: 077
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Sorcery
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| Target player mills half their library, rounded down. | |
- NM
- EX
- VG
- G
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Sign in Blood
2010 Core Set
(C)
Collector #: 112
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Sorcery
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| Target player draws two cards and loses 2 life. | |
- NM
- EX
- VG
- G
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Llanowar Elves
2010 Core Set
(C)
Collector #: 189
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Underworld Dreams
2010 Core Set
(R)
Collector #: 115
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Enchantment
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| Whenever an opponent draws a card, this enchantment deals 1 damage to that player. | |
- NM
- EX
- VG
- G
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Dragonskull Summit
2010 Core Set
(R)
Collector #: 223
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Land
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Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. |
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- NM
- EX
- VG
- G
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Megrim
2010 Core Set
(U)
Collector #: 104
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Enchantment
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| Whenever an opponent discards a card, Megrim deals 2 damage to that player. | |
- NM
- EX
- VG
- G
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Diabolic Tutor
2010 Core Set
(U)
Collector #: 091
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Sorcery
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| Search your library for a card and put that card into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Ornithopter
2010 Core Set
(U)
Collector #: 216
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0/2 Artifact Creature - Thopter
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| Flying | |
- NM
- EX
- VG
- G
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Darksteel Colossus
2010 Core Set
(M)
Collector #: 208
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11/11 Artifact Creature - Golem
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Trample Darksteel Colossus is indestructible. ("Destroy" effects and lethal damage don't destroy it.) If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead. |
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- NM
- EX
- VG
- G
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Protean Hydra
2010 Core Set
(M)
Collector #: 200
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0/0 Creature - Hydra
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Protean Hydra enters the battlefield with X +1/+1 counters on it. If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it. Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Elvish Piper
2010 Core Set
(R)
Collector #: 177
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1/1 Creature - Elf Shaman
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- NM
- EX
- VG
- G
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Sunpetal Grove
2010 Core Set
(R)
Collector #: 228
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Land
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Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. |
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- NM
- EX
- VG
- G
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Baneslayer Angel
2010 Core Set
(M)
Collector #: 004
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5/5 Creature - Angel
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| Flying, first strike, lifelink, protection from Demons and from Dragons. | |
- NM
- EX
- VG
- G
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Polymorph
2010 Core Set
(R)
Collector #: 067
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Sorcery
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| Destroy target creature. It can’t be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library. | |
- NM
- EX
- VG
- G
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Duress
2010 Core Set
(C)
Collector #: 096
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Sorcery
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| Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. | |
- NM
- EX
- VG
- G
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Vampire Nocturnus
2010 Core Set
(M)
Collector #: 118
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3/3 Creature - Vampire
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Play with the top card of your library revealed. As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying. |
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- NM
- EX
- VG
- G
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Glacial Fortress
2010 Core Set
(R)
Collector #: 226
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Land
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Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. |
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- NM
- EX
- VG
- G
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Indestructibility
2010 Core Set
(R)
Collector #: 017
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Enchantment - Aura
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Enchant permanent Enchanted permanent is indestrucible. (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.) |
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- NM
- EX
- VG
- G
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Rootbound Crag
2010 Core Set
(R)
Collector #: 227
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Land
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Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. |
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- NM
- EX
- VG
- G
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Earthquake
2010 Core Set
(R)
Collector #: 134
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Sorcery
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| Earthquake deals X damage to each creature without flying and each player. | |
- NM
- EX
- VG
- G
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Ajani Goldmane
2010 Core Set
(M)
Collector #: 001
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Legendary Planeswalker - Ajani
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[+1]: You gain 2 life. [-1]: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. [-6]: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total." |4| |
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- NM
- EX
- VG
- G
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Negate
2010 Core Set
(C)
Collector #: 065
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Instant
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| Counter target noncreature spell. | |
- NM
- EX
- VG
- G
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Ball Lightning
2010 Core Set
(R)
Collector #: 125
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6/1 Creature - Elemental
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Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) Haste (This creature can attack and At the beginning of the end step, sacrifice Ball Lightning. |
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- NM
- EX
- VG
- G
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Overrun
2010 Core Set
(U)
Collector #: 198
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Sorcery
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| Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) | |
- NM
- EX
- VG
- G
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Gorgon Flail
2010 Core Set
(U)
Collector #: 211
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Artifact - Equipment
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Equipped creature gets +1/+1 and has deathtouch. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.) Equip |
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- NM
- EX
- VG
- G
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