MTG / Pioneer Format
6976 - 7000 of 10000 results
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Lightning, Army of One (Prerelease Foil)
Promotional
(M)
Collector #: 0233
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3/2 Legendary Creature - Human Soldier
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First strike, trample, lifelink Stagger - Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead. |
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- NM
- EX
- VG
- G
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Razaketh, the Foulblooded (Prerelease Foil)
Promotional
(M)
Collector #: 073
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8/8 Legendary Creature - Demon
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Flying, trample Pay 2 life, Sacrifice another creature: Search your library for a card and put that card into your hand. Then shuffle your library. |
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- NM
- EX
- VG
- G
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Sword of Wealth and Power (0091 - Extended Art)
Outlaws of Thunder Junction The Big Score
(M)
Collector #: 0091
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from instants and sorceries. Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Equip |
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- NM
- EX
- VG
- G
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Baral, Chief of Compliance (1447 - Vizzini, Criminal Mastermind - Foil)
Secret Lair
(R)
Collector #: 1447
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1/3 Legendary Creature - Human Wizard
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Instant and sorcery spells you cast cost Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. |
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- NM
- EX
- VG
- G
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Bleachbone Verge (Promo Pack)
Promo Pack
(R)
Collector #: 0250
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Land
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- NM
- EX
- VG
- G
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Colossus Hammer (0736 - Shovel of Decapitation - Non-Foil)
Secret Lair
(R)
Collector #: 0736
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Artifact - Equipment
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Equipped creature gets +10/+10 and loses flying. Equip |
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- NM
- EX
- VG
- G
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High Fae Trickster (Prerelease Foil)
Promotional
(R)
Collector #: 0040
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4/2 Creature - Faerie Wizard
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Flash (You may cast this spell at any time you could cast an instant.) Flying You may cast spells as though they had flash. |
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- NM
- EX
- VG
- G
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Pull from Tomorrow
Secrets of Strixhaven Commander Decks
(R)
Collector #: 0116
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Instant
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| Draw X cards, then discard a card. | |
- NM
- EX
- VG
- G
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Tam, Mindful First-Year
Lorwyn Eclipsed
(R)
Collector #: 0245
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2/2 Legendary Creature - Gorgon Wizard
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Each other creature you control has hexproof from each of its colors. |
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- NM
- EX
- VG
- G
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Deadly Dispute (1985 - Foil)
Secret Lair
(R)
Collector #: 1985
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Instant
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As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. |
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- NM
- EX
- VG
- G
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Junji, the Midnight Sky (Borderless)
Kamigawa: Neon Dynasty Variants
(M)
Collector #: 409
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5/5 Legendary Creature - Dragon Spirit
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Flying, menace When Junji, the Midnight Sky dies, choose one -
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- NM
- EX
- VG
- G
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Soul-Guide Lantern (0871 - Ghost Trap - Foil)
Secret Lair
(R)
Collector #: 0871
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Artifact
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When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. |
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- NM
- EX
- VG
- G
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Spirebluff Canal (Prerelease Foil - OTJ)
Promotional
(R)
Collector #: 0270
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Land
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Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Choked Estuary
The Lord of the Rings: Tales of Middle-earth Commander Decks
(R)
Collector #: 0299
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Land
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As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Dredger's Insight
Aetherdrift
(U)
Collector #: 0159
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Enchantment
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Whenever one or more artifact and/or creature cards leave your graveyard, you gain 1 life. When this enchantment enters, mill four cards. You may put an artifact, creature, or land card from among the milled cards into your hand. (To mill four cards, put the top four cards of your library into your graveyard.) |
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- NM
- EX
- VG
- G
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Riveteers Overlook
Streets of New Capenna
(C)
Collector #: 255
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Land
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| When Riveteers Overlook enters the battlefield, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life. | |
- NM
- EX
- VG
- G
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Crippling Fear
Kaldheim
(R)
Collector #: 082
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Sorcery
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| Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn. | |
- NM
- EX
- VG
- G
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Kelpie Guide
Strixhaven: School of Mages
(U)
Collector #: 045
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2/2 Creature - Beast
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- NM
- EX
- VG
- G
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Sanctum Seeker
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0209
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3/4 Creature - Vampire Knight
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| Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life. | |
- NM
- EX
- VG
- G
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Cecil, Dark Knight (0445 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0445
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2/3 Legendary Creature - Human Knight
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Deathtouch Darkness - Whenever Cecil takes damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it. Back Cecil, Redeemed Paladin Legendary Creature - Human Knight Lifelink Protect - Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn. 4/4 |
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- NM
- EX
- VG
- G
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Dovin's Veto
Time Spiral Remastered
(S)
Collector #: 375
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Instant
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This spell can't be countered. Counter target noncreature spell. |
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- NM
- EX
- VG
- G
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Felidar Sovereign
Mystery Booster/The List
(R)
Collector #: 026
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4/6 Creature - Cat Beast
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Vigilance, lifelink At the beginning of your upkeep, if you have 40 or more life, you win the game. |
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- NM
- EX
- VG
- G
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Magda, Brazen Outlaw (Kaldheim)
Mystery Booster/The List
(R)
Collector #: 142
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2/1 Legendary Creature - Dwarf Berserker
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Other Dwarves you control get +1/+0. Whenever a Dwarf you control becomes tapped, create a Treasure token. Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle your library. |
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- NM
- EX
- VG
- G
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Swiftfoot Boots
Commander 2015
(U)
Collector #: 271
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Artifact - Equipment
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Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control, and it can attack and Equip |
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- NM
- EX
- VG
- G
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Omenpath Journey (Promo Pack)
Promo Pack
(M)
Collector #: 0018
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Enchantment
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When Omenpath Journey enters the battlefield, search your library for up to five land cards that have different names, exile them, then shuffle. At the beginning of your end step, choose a card at random exiled with Omenpath Journey and put it onto the battlefield tapped. |
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- NM
- EX
- VG
- G
6976 - 7000 of 10000 results