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Summon: Fenrir (0372 - Borderless)
Final Fantasy Variants
(U)
Collector #: 0372
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3/2 Enchantment Creature - Saga Wolf
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Crescent Fang - Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. II - Heavenward Howl - When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it. III - Ecliptic Guard - Draw a card if you control the creature with the greatest power or tied with the greatest power. |
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- NM
- EX
- VG
- G
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Field of Dreams
Legends
(R)
Collector #: 055
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World Enchantment
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| Players play with the top card of their libraries revealed. | |
- NM
- EX
- VG
- G
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Mana Vault (Not Tournament Legal)
Collectors Ed
(R)
Collector #: 260
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Artifact
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Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. |
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- NM
- EX
- VG
- G
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Arcane Denial (Fatalism - Buy-a-Box Foil - Japanese)
Promotional
(R)
Collector #: 0001
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Instant
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Counter target spell. Its controller may draw up to two cards at the beginning of the next turn’s upkeep. You draw a card at the beginning of the next turn’s upkeep. |
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- NM
- EX
- VG
- G
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Gravity Sphere
Legends
(R)
Collector #: 151
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World Enchantment
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| All creatures lose flying. | |
- NM
- EX
- VG
- G
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Ephara, God of the Polis (072 - Foil)
Secret Lair
(M)
Collector #: 072
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6/5 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to white and blue is less than seven, Ephara isn't a creature. At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card. |
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- NM
- EX
- VG
- G
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Passionate Archaeologist (2220 - Foil)
Secret Lair
(M)
Collector #: 2220
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Legendary Enchantment - Background
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| Commander creatures you own have "Whenever you cast a spell from exile, this creature deals damage equal to that spell's mana value to target opponent." | |
- NM
- EX
- VG
- G
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Rashel, Fist of Torm (SLX-0024)
Secret Lair
(R)
Collector #: 0024
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2/4 Legendary Creature - Human Knight
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Double strike Auras you control have exalted. (Whenever a creature you control attacks, alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) |
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- NM
- EX
- VG
- G
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Spara's Headquarters (Promo Pack)
Promo Pack
(R)
Collector #: 257
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Land - Forest Plains Island
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( Spara's Headquarters enters the battlefield tapped. Cycling |
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- NM
- EX
- VG
- G
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Teferi's Puzzle Box
8th Edition
(R)
Collector #: 316
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Artifact
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| At the beginning of each player’s draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards. | |
- NM
- EX
- VG
- G
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Temple Garden (0414 - Retro Frame)
Ravnica Remastered Variants
(R)
Collector #: 0414
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Land - Forest Plains
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| As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Aura of Silence
10th Edition
(U)
Collector #: 006
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Enchantment
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Artifact and enchantment spells your opponents cast cost Sacrifice Aura of Silence: Destroy target artifact or enchantment. |
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- NM
- EX
- VG
- G
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Bennie Bracks, Zoologist
Streets of New Capenna Commander Decks
(M)
Collector #: 086
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3/2 Legendary Creature - Elf Druid
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for At the beginning of each end step, if you created a token this turn, draw a card. |
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- NM
- EX
- VG
- G
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Beseech the Queen (2484 - Foil)
Secret Lair
(R)
Collector #: 2484
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Sorcery
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| Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, and put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Crested Sunmare
Mystery Booster/The List
(R)
Collector #: 006
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5/5 Creature - Horse
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Other Horses you control have indestructible. At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token. |
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- NM
- EX
- VG
- G
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Diminishing Returns
6th Edition
(R)
Collector #: 065
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Sorcery
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| Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards. | |
- NM
- EX
- VG
- G
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Earth's Mightiest Heroes
Marvel Super Heroes
(M)
Collector #: 0165
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Sorcery
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Teamwork 5 (As an additional cost to cast this spell, you may tap any number of creatures you control with power 5 or more.) Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. If this spell was cast using teamwork, put any number of creature cards from among them onto the battlefield instead. Put the rest into your graveyard. |
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Available 2026-06-26
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- NM
- EX
- VG
- G
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Great Furnace
The Brothers' War Commander Decks
(C)
Collector #: 187
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Artifact Land
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- NM
- EX
- VG
- G
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Gustha's Scepter
Alliances
(R)
Collector #: 120
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Artifact
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When you lose control of Gustha's Scepter, put all cards exiled with Gustha's |
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- NM
- EX
- VG
- G
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Shrine Token (1835 - Foil)
Secret Lair
(S)
Collector #: 1835
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1/1 Token Enchantment Creature - Shrine
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- NM
- EX
- VG
- G
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Aang, at the Crossroads (0304 - Borderless)
Avatar: The Last Airbender Variants
(R)
Collector #: 0304
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3/3 Legendary Creature - Human Avatar Ally
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Flying When Aang enters, look at the top five cards of your library. You may put a creature card with mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When another creature you control leaves the battlefield, transform Aang at the beginning of the next upkeep. Back Aang, Destined Savior Legendary Creature - Avatar Ally Flying Land creatures you control have vigilance. At the beginning of combat on your turn, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put 2 +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) 4/4 |
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- NM
- EX
- VG
- G
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Borne Upon a Wind (0350 - Extended Art)
The Lord of the Rings: Tales of Middle-earth Variants
(R)
Collector #: 0350
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Instant
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You may cast spells this turn as though they had flash. Draw a card. |
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- NM
- EX
- VG
- G
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Call the Spirit Dragons (0309 - Showcase)
Tarkir: Dragonstorm Variants
(M)
Collector #: 0309
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Enchantment
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Dragons you control have indestructible. At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game. |
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- NM
- EX
- VG
- G
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Moonshaker Cavalry (Store Championship Foil)
Promotional
(S)
Collector #: 0017
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6/6 Creature - Spirit Knight
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Flying When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. |
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- NM
- EX
- VG
- G
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Kodama's Reach (2294 - Huu's Reach - Foil)
Secret Lair
(R)
Collector #: 2294
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Sorcery - Arcane
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| Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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