Search Results
1 - 25 of 46 results
Refine search:
|
Secret Tunnel
Avatar: The Last Airbender
(R)
Collector #: 0278
|
Land - Cave
|
|
This land can't be blocked. |
|
- NM
- EX
- VG
- G
|
Brass's Tunnel-Grinder
The Lost Caverns of Ixalan
(R)
Collector #: 0135
|
Legendary Artifact
|
|
When Brass's Tunnel-Grinder enters the battlefield, discard any number of cards, then draw that many cards plus one. At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descend if a permanent card was put into your graveyard from anywhere.) Back Tecutlan, the Searing Rift Legendary Land - Cave (Transforms from Brass's Tunnel-Grinder.) Whenever you cast a permanent spell using mana produced by Tectulan, the Searing Rift, discover X, where X is that spell's mana value. |
|
- NM
- EX
- VG
- G
|
Ice Tunnel
Kaldheim
(C)
Collector #: 262
|
Snow Land - Island Swamp
|
|
( Ice Tunnel enters the battlefield tapped. |
|
- NM
- EX
- VG
- G
|
Access Tunnel (Commander Play Non-Foil)
Promotional
(R)
Collector #: 0002
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Aether Tunnel
Core Set 2019
(U)
Collector #: 043
|
Enchantment - Aura
|
|
Enchant creature Enchanted creature gets +1/+0 and can't be blocked. |
|
- NM
- EX
- VG
- G
|
Escape Tunnel
Teenage Mutant Ninja Turtles
(C)
Collector #: 0184
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Access Tunnel
The Lord of the Rings: Tales of Middle-earth Commander Decks
(U)
Collector #: 0294
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Secret Tunnel (0392 - Extended Art)
Avatar: The Last Airbender Variants
(R)
Collector #: 0392
|
Land - Cave
|
|
This land can't be blocked. |
|
- NM
- EX
- VG
- G
|
Brass's Tunnel-Grinder (0373 - Extended Art)
The Lost Caverns of Ixalan Variants
(R)
Collector #: 0373
|
Legendary Artifact
|
|
When Brass's Tunnel-Grinder enters the battlefield, discard any number of cards, then draw that many cards plus one. At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descend if a permanent card was put into your graveyard from anywhere.) Back Tecutlan, the Searing Rift Legendary Land - Cave (Transforms from Brass's Tunnel-Grinder.) Whenever you cast a permanent spell using mana produced by Tectulan, the Searing Rift, discover X, where X is that spell's mana value. |
|
- NM
- EX
- VG
- G
|
Tunneling Geopede
Battle for Zendikar
(U)
Collector #: 158
|
3/2 Creature - Insect
|
| Landfall - Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent. | |
- NM
- EX
- VG
- G
|
Access Tunnel
Tarkir: Dragonstorm Commander Decks
(U)
Collector #: 0337
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Tunnel Vision
Ravnica
(R)
Collector #: 072
|
Sorcery
|
| Choose a card name. Target player reveals cards from the top of their library until a card with that name is revealed. If it is, that player puts the rest of the revealed cards into their graveyard and puts the card with the chosen name on top of their library. Otherwise, the player shuffles. | |
- NM
- EX
- VG
- G
|
Escape Tunnel
Murders at Karlov Manor
(C)
Collector #: 0261
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Access Tunnel
Strixhaven: School of Mages
(U)
Collector #: 262
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Tunnel of Love (2/6)
Unfinity
(R)
Collector #: 234
|
Artifact - Attraction
|
| Visit - Choose an opponent. They choose a creature they control, then you choose a creature you control. You may exile the chosen creatures. If you do, return them to the battlefield under their owners' control at the beginning of the next end step. Otherwise, the chosen creatures fight each other. | |
- NM
- EX
- VG
- G
|
Access Tunnel (Commander Play Foil)
Promotional
(R)
Collector #: 0002
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Tunnel of Love (3/6)
Unfinity
(R)
Collector #: 234
|
Artifact - Attraction
|
| Visit - Choose an opponent. They choose a creature they control, then you choose a creature you control. You may exile the chosen creatures. If you do, return them to the battlefield under their owners' control at the beginning of the next end step. Otherwise, the chosen creatures fight each other. | |
- NM
- EX
- VG
- G
|
Escape Tunnel
Edge of Eternities Commander Decks
(C)
Collector #: 0157
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Access Tunnel
Outlaws of Thunder Junction Commander Decks
(U)
Collector #: 0270
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Access Tunnel
Murders at Karlov Manor Commander Decks
(U)
Collector #: 0247
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Butch DeLoria, Tunnel Snake
Universes Beyond: Fallout
(U)
Collector #: 0043
|
2/2 Legendary Creature - Human Rogue
|
|
Menace (This creature can't be blocked except by two or more creatures.) Tunnel Snakes Rule! - Whenever Butch DeLoria, Tunnel Snake attacks, it gets +1/+1 until end of turn for each other Rogue and/or Snake you control. |
|
- NM
- EX
- VG
- G
|
Tunnel Rats
Teenage Mutant Ninja Turtles
(C)
Collector #: 0084
|
2/2 Creature - Rat
|
|
|
|
- NM
- EX
- VG
- G
|
Interplanar Tunnel (Phenomenon Oversized)
Planechase 2012
(C)
Collector #: 002
|
Phenomenon
|
| When you encounter Interplanar Tunnel, reveal cards from the top of your planar deck until you reveal five plane cards. Put a plane card from among them on top of your planar deck, then put the rest of the revealed cards on the bottom in a random order. (Then planeswalk away from this phenomenon.) | |
- NM
- EX
- VG
- G
|
Secret Tunnel (Prerelease Foil)
Promotional
(R)
Collector #: 0278
|
Land - Cave
|
|
This land can't be blocked. |
|
- NM
- EX
- VG
- G
1 - 25 of 46 results