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The Fourteenth Doctor (1583 - Foil)
Secret Lair
(R)
Collector #: 1583
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3/4 Legendary Creature - Time Lord Doctor
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When you cast this spell, reveal the top fourteen cards of your library. Put all Doctor cards revealed this way into your graveyard and the rest on the bottom of your library in a random order. You may have The Fourteenth Doctor enter the battlefield as a copy of a Doctor card in your graveyard that was put there from your library this turn. If you do, it gains haste until end of turn. |
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- NM
- EX
- VG
- G
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The Fourteenth Doctor (1583 - Non-Foil)
Secret Lair
(R)
Collector #: 1583
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3/4 Legendary Creature - Time Lord Doctor
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When you cast this spell, reveal the top fourteen cards of your library. Put all Doctor cards revealed this way into your graveyard and the rest on the bottom of your library in a random order. You may have The Fourteenth Doctor enter the battlefield as a copy of a Doctor card in your graveyard that was put there from your library this turn. If you do, it gains haste until end of turn. |
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- NM
- EX
- VG
- G
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The Fifteenth Doctor (1584 - Non-Foil)
Secret Lair
(R)
Collector #: 1584
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3/3 Legendary Creature - Time Lord Doctor
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When The Fifteenth Doctor enters the battlefield or attacks, mill three cards. You may put an artifact card with mana value 2 or 3 from among them into your hand. The first nonartifact spell you cast each turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you’re done activating mana abilities pays for |
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- NM
- EX
- VG
- G
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The Fifteenth Doctor (1584 - Foil)
Secret Lair
(R)
Collector #: 1584
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3/3 Legendary Creature - Time Lord Doctor
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When The Fifteenth Doctor enters the battlefield or attacks, mill three cards. You may put an artifact card with mana value 2 or 3 from among them into your hand. The first nonartifact spell you cast each turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you’re done activating mana abilities pays for |
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- NM
- EX
- VG
- G
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The Tenth Doctor (Showcase)
Universes Beyond: Doctor Who Variants
(M)
Collector #: 0561
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3/5 Legendary Creature - Time Lord Doctor
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Allons-y! - Whenever you attack, exile cards from the top of your library until you exile a nonland card. Put three time counters on it. If it doesn't have suspend, it gains suspend. Timey-Wimey - |
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- NM
- EX
- VG
- G
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The Tenth Doctor (Extended Art)
Universes Beyond: Doctor Who Variants
(M)
Collector #: 0446
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3/5 Legendary Creature - Time Lord Doctor
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Allons-y! - Whenever you attack, exile cards from the top of your library until you exile a nonland card. Put three time counters on it. If it doesn't have suspend, it gains suspend. Timey-Wimey - |
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- NM
- EX
- VG
- G
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The Second Doctor
Universes Beyond: Doctor Who
(R)
Collector #: 0156
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2/4 Legendary Creature - Time Lord Doctor
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Players have no maximum hand size. How Civil of You - At the beginning of your end step, each player may draw a card. Each opponent who does can't attack you or permanents you control during their next turn. |
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- NM
- EX
- VG
- G
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The Thirteenth Doctor (Showcase)
Universes Beyond: Doctor Who Variants
(M)
Collector #: 0564
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2/2 Legendary Creature - Time Lord Doctor
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Paradox - Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature. Team TARDIS - At the beginning of your end step, untap each creature you control with a counter on it. |
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- NM
- EX
- VG
- G
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The Thirteenth Doctor (Extended Art)
Universes Beyond: Doctor Who Variants
(M)
Collector #: 0448
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2/2 Legendary Creature - Time Lord Doctor
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Paradox - Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature. Team TARDIS - At the beginning of your end step, untap each creature you control with a counter on it. |
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- NM
- EX
- VG
- G
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The Thirteenth Doctor (Display Commander - Not Tournament Legal)
Universes Beyond: Doctor Who
(M)
Collector #: 0195
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2/2 Legendary Creature - Time Lord Doctor
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Paradox - Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature. Team TARDIS - At the beginning of your end step, untap each creature you control with a counter on it. |
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- NM
- EX
- VG
- G
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The Ninth Doctor (Showcase)
Universes Beyond: Doctor Who Variants
(R)
Collector #: 0560
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2/4 Legendary Creature - Time Lord Doctor
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Haste Into the TARDIS - Whenever The Ninth Doctor becomes untapped during your untap step, you get an additional upkeep step after this step. |
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- NM
- EX
- VG
- G
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The Night of the Doctor
Universes Beyond: Doctor Who
(R)
Collector #: 0024
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice II.) I: Destroy all creatures. II: Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it. |
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- NM
- EX
- VG
- G
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The Second Doctor (Showcase)
Universes Beyond: Doctor Who Variants
(R)
Collector #: 0553
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2/4 Legendary Creature - Time Lord Doctor
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Players have no maximum hand size. How Civil of You - At the beginning of your end step, each player may draw a card. Each opponent who does can't attack you or permanents you control during their next turn. |
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- NM
- EX
- VG
- G
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The Sixth Doctor (Showcase)
Universes Beyond: Doctor Who Variants
(R)
Collector #: 0557
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3/3 Legendary Creature - Time Lord Doctor
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| Time Lord's Perogative - Whenever you cast a historic spell, copy it, except the copy isn't legendary. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic. A copy of a permanent spell becomes a token.) | |
- NM
- EX
- VG
- G
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The Ninth Doctor (Extended Art)
Universes Beyond: Doctor Who Variants
(R)
Collector #: 0432
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2/4 Legendary Creature - Time Lord Doctor
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Haste Into the TARDIS - Whenever The Ninth Doctor becomes untapped during your untap step, you get an additional upkeep step after this step. |
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- NM
- EX
- VG
- G
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The Second Doctor (Extended Art)
Universes Beyond: Doctor Who Variants
(R)
Collector #: 0440
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2/4 Legendary Creature - Time Lord Doctor
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Players have no maximum hand size. How Civil of You - At the beginning of your end step, each player may draw a card. Each opponent who does can't attack you or permanents you control during their next turn. |
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- NM
- EX
- VG
- G
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The Twelfth Doctor (Showcase)
Universes Beyond: Doctor Who Variants
(R)
Collector #: 0563
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4/4 Legendary Creature - Time Lord Doctor
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The first spell you cast from anywhere other than your hand each turn has demonstrate. (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. A copy of a permanent spell becomes a token.) Whenever you copy a spell, put a +1/+1 counter on The Twelfth Doctor. |
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- NM
- EX
- VG
- G
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The Fourth Doctor (Showcase)
Universes Beyond: Doctor Who Variants
(M)
Collector #: 0555
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4/4 Legendary Creature - Time Lord Doctor
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You may look at the top card of your library any time. Would You Like A . . . ? - Once each turn, you may play a historic land or cast a historic spell from the top of your library. When you do, create a Food token. |
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- NM
- EX
- VG
- G
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The Eleventh Doctor (Showcase)
Universes Beyond: Doctor Who Variants
(R)
Collector #: 0562
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3/2 Legendary Creature - Time Lord Doctor
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I. AM. TALKING! - Whenever The Eleventh Doctor deals combat damage to a player, you may exile a card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend. |
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- NM
- EX
- VG
- G
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The Sixth Doctor
Universes Beyond: Doctor Who
(R)
Collector #: 0159
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3/3 Legendary Creature - Time Lord Doctor
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| Time Lord's Perogative - Whenever you cast a historic spell, copy it, except the copy isn't legendary. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic. A copy of a permanent spell becomes a token.) | |
- NM
- EX
- VG
- G
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The War Doctor (Showcase)
Universes Beyond: Doctor Who Variants
(R)
Collector #: 0548
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3/5 Legendary Creature - Time Lord Doctor
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Whenever one or more other permanents phase out and whenever one or more other cards are put into exile from anywhere, put a time counter on The War Doctor. Whenever The War Doctor attacks, it deals damage equal to the number of time counters on it to any target. If a creature dealt damage this way would die this turn, exile it instead. |
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- NM
- EX
- VG
- G
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The War Doctor
Universes Beyond: Doctor Who
(R)
Collector #: 0167
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3/5 Legendary Creature - Time Lord Doctor
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Whenever one or more other permanents phase out and whenever one or more other cards are put into exile from anywhere, put a time counter on The War Doctor. Whenever The War Doctor attacks, it deals damage equal to the number of time counters on it to any target. If a creature dealt damage this way would die this turn, exile it instead. |
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- NM
- EX
- VG
- G
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The Tenth Doctor (Display Commander - Not Tournament Legal)
Universes Beyond: Doctor Who
(M)
Collector #: 0194
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3/5 Legendary Creature - Time Lord Doctor
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Allons-y! - Whenever you attack, exile cards from the top of your library until you exile a nonland card. Put three time counters on it. If it doesn't have suspend, it gains suspend. Timey-Wimey - |
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- NM
- EX
- VG
- G
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The Twelfth Doctor (Extended Art)
Universes Beyond: Doctor Who Variants
(R)
Collector #: 0449
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4/4 Legendary Creature - Time Lord Doctor
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The first spell you cast from anywhere other than your hand each turn has demonstrate. (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. A copy of a permanent spell becomes a token.) Whenever you copy a spell, put a +1/+1 counter on The Twelfth Doctor. |
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- NM
- EX
- VG
- G
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The Ninth Doctor
Universes Beyond: Doctor Who
(R)
Collector #: 0148
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2/4 Legendary Creature - Time Lord Doctor
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Haste Into the TARDIS - Whenever The Ninth Doctor becomes untapped during your untap step, you get an additional upkeep step after this step. |
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- NM
- EX
- VG
- G
1 - 25 of 57 results