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Starting Town
Final Fantasy (R)
Collector #: 0289
Land - Town
This land enters tapped unless it's your first, second, or third turn of the game.
{T}: Add {C}.
{T}, Pay 1 life: Add one mana of any color.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $15.99
  • 4 available @ $13.59
  • $11.19
    Out of stock.
  • $8.00
    Out of stock.
Starting Town (Prerelease Foil)
Promotional (R)
Collector #: 0289
Land - Town
This land enters tapped unless it's your first, second, or third turn of the game.
{T}: Add {C}.
{T}, Pay 1 life: Add one mana of any color.
  • NM
  • EX
  • VG
  • G
  • $59.99
    Out of stock.
  • 6 available @ $50.99
  • $44.99
    Out of stock.
  • $38.99
    Out of stock.
Starting Town NPC (Not Tournament Legal)
Mystery Booster 2 (R)
Collector #: 0347
2 G
3/3 Creature - Human Peasant
Each creature card in your hand has a {1}{G} Adventure sorcery named Fetch Herbs with "You gain 2 life." (You may cast it as the Adventure for {1}{G}, then exile it, and you may cast the creature later from exile.)
Each creature card you cast from exile enters the battlefield with an additional +1/+1 counter on it.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
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